RESUMO
The contemporary art world is conservatively estimated to be a $65 billion USD market that employs millions of human artists, sellers, and collectors globally. Recent attention paid to AI-made art in prestigious galleries, museums, and popular media has provoked debate around how these statistics will change. Unanswered questions fuel growing anxieties. Are AI-made and human-made art evaluated in the same ways? How will growing exposure to AI-made art impact evaluations of human creativity? Our research uses a psychological lens to explore these questions in the realm of visual art. We find that people devalue art labeled as AI-made across a variety of dimensions, even when they report it is indistinguishable from human-made art, and even when they believe it was produced collaboratively with a human. We also find that comparing images labeled as human-made to images labeled as AI-made increases perceptions of human creativity, an effect that can be leveraged to increase the value of human effort. Results are robust across six experiments (N = 2965) using a range of human-made and AI-made stimuli and incorporating representative samples of the US population. Finally, we highlight conditions that strengthen effects as well as dimensions where AI-devaluation effects are more pronounced.
Assuntos
Arte , Criatividade , Humanos , MuseusRESUMO
Virtual Reality (VR) has vast potential for developing systematic, interdisciplinary studies to understand ephemeral behaviours in the archaeological record, such as the emergence and development of visual culture. Upper Palaeolithic cave art forms the most robust record for investigating this and the methods of its production, themes, and temporal and spatial changes have been researched extensively, but without consensus over its functions or meanings. More compelling arguments draw from visual psychology and posit that the immersive, dark conditions of caves elicited particular psychological responses, resulting in the perception-and depiction-of animals on suggestive features of cave walls. Our research developed and piloted a novel VR experiment that allowed participants to perceive 3D models of cave walls, with the Palaeolithic art digitally removed, from El Castillo cave (Cantabria, Spain). Results indicate that modern participants' visual attention corresponded to the same topographic features of cave walls utilised by Palaeolithic artists, and that they perceived such features as resembling animals. Although preliminary, our results support the hypothesis that pareidolia-a product of our cognitive evolution-was a key mechanism in Palaeolithic art making, and demonstrates the potential of interdisciplinary VR research for understanding the evolution of art, and demonstrate the potential efficacy of the methodology.
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Arte , Cavernas , Animais , Humanos , Espanha , Estudos Interdisciplinares , ArqueologiaRESUMO
The art heritage that has survived from medieval and early modern hospitals situated in the north of the Netherlands should be considered in the context of the multifunctional character hospitals had at the time. As a result, the heritage does not compare well with the role and function of visual art in hospitals of the 20th and 21st centuries. However, commissioning art in hospitals and other healthcare facilities is an old and fascinating tradition that, like all good traditions, changes with time. From the second half of the 20th century, many a Dutch hospital built up its own art collection. Initially with the aim of supporting art and artists, later on with the idea to elevate human beings and using art as a healing environment. The latest developments sees hospitals giving art and artists a function in training young doctors. Invariably, art manages to connect people in all ages.
Assuntos
Arte , Humanos , Arte/história , Atenção à Saúde , Hospitais , Países BaixosRESUMO
Feeling is difficult to put into words. Anthropologists have been seeking ways to articulate feeling or other bodily experiences, looking beyond words and borrowing from artistic methods. Drawings, for instance, have been used to make visible what words cannot describe and attributed with qualities associated with feeling or the body. Instead of placing drawing in opposition to words, and words in opposition to bodies, this article presents different ways of using drawing as an ethnographic technique to tentatively find practice-specific words to articulate practices of feeling the body. Rather than evaluating drawings based on their ability to capture feeling bodies, the author reflects on the drawing process as a way to learn about her research subjects in unexpected ways. Thereby, the author learns from artistic practices, not about making drawings, but about making methods. Acknowledging that methodologies are always generative, the author dives into the making of her methodologies to learn about her research subjects. .
Assuntos
Arte , Feminino , Humanos , Antropologia Médica , Idioma , Antropologia Cultural , EmoçõesRESUMO
BACKGROUND: Neuroscientific approaches have historically triggered changes in the conception of creativity and artistic experience, which can be revealed by noting the intersection of these fields of study in terms of variables such as global trends, methodologies, objects of study, or application of new technologies; however, these neuroscientific approaches are still often considered as disciplines detached from the arts and humanities. In this light, the question arises as to what evidence the history of neurotechnologies provides at the intersection of creativity and aesthetic experience. METHODS: We conducted a century-long bibliometric analysis of key parameters in multidisciplinary studies published in the Scopus database. Screening techniques based on the PRISMA method and advanced data analysis techniques were applied to 3612 documents metadata from the years 1922 to 2022. We made graphical representations of the results applying algorithmic and clusterization processes to keywords and authors relationships. RESULTS: From the analyses, we found a) a shift from a personality-focus quantitative analysis to a field-focus qualitative approach, considering topics such as art, perception, aesthetics and beauty; b) The locus of interest in fMRI-supported neuroanatomy has been shifting toward EEG technologies and models based on machine learning and deep learning in recent years; c) four main clusters were identified in the study approaches: humanistic, creative, neuroaesthetic and medical; d) the neuroaesthetics cluster is the most central and relevant, mediating between creativity and neuroscience; e) neuroaesthetics and neuroethics are two of the neologism that better characterizes the challenges that this convergence of studies will have in the next years. CONCLUSIONS: Through a longitudinal analysis, we evidenced the great influence that neuroscience is having on the thematic direction of the arts and humanities. The perspective presented shows how this field is being consolidated and helps to define it as a new opportunity of great potential for future researchers.
Assuntos
Arte , Neurociências , Ciências Humanas , Cognição , CriatividadeRESUMO
Music production is a universal phenomenon reaching far back into our past. Given its ubiquity, evolution theorists have postulated adaptive functions for music, such as strengthening in-group cohesion, intimidating enemies, or promoting child bonding. Here, we focus on a longstanding Darwinian hypothesis, suggesting that music production evolved as a vehicle to display an individual's biological fitness in courtship competition, thus rendering musicality a sexually selected trait. We also extend this idea to visual artists. In our design, we employed different versions of naturalistic portraits that manipulated the presence or absence of visual cues suggesting that the person was an artist or a non-artist (e.g., farmer, teacher, physician). Participants rated each portrayed person's appeal on multiple scales, including attractiveness, interestingness, sympathy, and trustworthiness. Difference scores between portrait versions revealed the impact of the artistic/non-artistic visual cues. We thus tested Darwin's hypothesis on both a within-subject and within-stimulus level. In addition to this implicit approach, we collected explicit ratings on the appeal of artists versus non-artists. The results demonstrate divergent findings for both types of data, with only the explicit statements corroborating Darwin's hypothesis. We discuss this divergence in detail, along with the particular role of interestingness revealed by the implicit data.
Assuntos
Arte , Música , Criança , Humanos , Emoções , Corte , Suplementos NutricionaisRESUMO
A large volume of evidence indicates that only high-class students attend extracurricular activities (Art, music, sport, dancing). On the other hand, this evidence intensively underlines the substantial importance of such extracurricular activities, particularly in visual art, in promoting children's cognitive and non-cognitive well-being. Adolescents' participation in visual art was always interrelated with enhancing their emotional affection towards the Art and cognitive skill in making one, which ultimately built solid efficacy that allows them to interact with their society. The present cross-sectional study sought to shed light on the potential impact of visual art on adolescents' emotional, cognition, and self-efficacy development, which needs to be improved in the Chinese context. Hence, randomly sampled (N = 2139) junior secondary school students were recruited from the rural province of Guizhou in Southwest China to attain the aim of the study. The study's finding affirms that students engaged in artistic activities start to develop a habit of communicating with their peers, showing their work, and commenting on works made by their peers or observed in art exhibitions or museums; such a process makes them self-efficacious. Ultimately, this paper extends the application of visual art activities from educational benefits to nonacademic development, which are the primary agents for children's well-being.
Assuntos
Arte , Música , Criança , Humanos , Adolescente , Estudos Transversais , Cognição , EmoçõesRESUMO
This article generates new understandings of dementia through feminist posthumanist and performative engagements with co-creative artmaking practices during a six-month study in a residential care home in Norway. Dementia emerges within multisensorial entanglements of more-than-human materials in three different artmaking sessions, which first materialized in the form of collective photographs and vignettes and culminated in a final exhibition, Gleaming Moments, in the care home. Drawing on these photographs, vignettes, and the author's engagement as a research artist in the sessions, this analysis examined how dementia was enacted as a spark of inspiration, felted warm seat pads, and a friendly more-than-human touch, that is, a touch of human and nonhuman art materials. These findings suggest new ontologies of dementia within multisensorial artmaking practices, in which dementia functions as a material for co-creative artmaking rather than a disease. These findings disrupt dominant biomedical ontologies of Alzheimer's disease and other dementias, as well as humanist person-centered practices in dementia care, which have concretized an individual, rather than relational, focus on dementia. In contrast, this study explores dementia as a phenomenon within the entanglements of human and nonhuman intra-active agencies. By highlighting the significance of these agencies (i.e., sponge holder-painting, wool-felting, choir-singing, chick-making) for different worlds-making with dementia, this study provides an entry point for imagining feminist posthumanist caring. Thus, dementia becomes a matter in life that is not to be managed and defeated to achieve successful aging, but to be interrogated and embraced.
Assuntos
Doença de Alzheimer , Arte , Demência , Humanos , Feminismo , HumanismoRESUMO
This interview with Leo Salo aims to understand how methods to foster interaction in excluded territories were created through the active listening of the community in actions developed as part of the Passeio Brabo project, designed to highlight the work undertaken in Rio de Janeiro's Manguinhos community. With its clown parades, Experimentalismo Brabo endeavors to apprehend the realities of the community by listening to its demands inside its own territory, alleys, and favelas, reaching out to the homes and individuals in the community space to create environments for interaction, active listening, and collaboration.
A entrevista com Leo Salo busca compreender a criação dos instrumentos de interação no território, promovidos por ações de escuta da comunidade por meio do projeto Passeio Brabo, com o intuito de trazer os trabalhos desenvolvidos na comunidade de Manguinhos, no Rio de Janeiro. As ações do grupo Experimentalismo Brabo procuram, por meio dos cortejos de palhaçaria, apreender realidades da comunidade pela escuta de suas demandas, que ocorrem dentro do território, dos becos e das favelas, chegando às casas e às pessoas no espaço de favela, a fim de criar cenários de interação, escuta e colaboração.
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Arte , Cultura , Humanos , BrasilRESUMO
OBJECTIVES: Global health challenges are complex and new approaches are pivotal. Engagement in arts and cultural activities is commonplace across different cultures, and research shows associations with benefits for health and wellbeing. Using the arts for health promotion and prevention of illness has increased worldwide. STUDY DESIGN: A population-based study. METHODS: Data were obtained from the Danish Health and Wellbeing Survey in 2019. A self-administered questionnaire was sent to 14,000 randomly selected adults (aged ≥15 years). The questionnaire included items on self-rated health and frequency of participation in various cultural activities (concerts or musical events; participation in a choir, band, or orchestra; theatre show or other performing arts; cinema; art museum or exhibition; library). A cultural participation index was calculated based on the six questions on cultural activities. Logistic regression models were fitted to examine the associations between the index and good self-rated health, adjusting for relevant covariates. RESULTS: In total, 6629 individuals completed the questionnaire (47.4%). The most frequent activity, used at least once a month, was visiting a library. A strong association between the cultural participation index and self-reported health was observed. A one-point-higher index score was associated with a 10% higher likelihood of having good self-reported health (adjusted odds ratio: 1.10; 95% confidence interval: 1.08-1.12). CONCLUSIONS: This study supports the understanding that engagement in arts and cultural activities is beneficial for self-rated good health. Individuals with higher frequency of arts and culture engagement were more likely to report good health than those with lower engagement.
Assuntos
Arte , Adulto , Humanos , Promoção da Saúde , Inquéritos e Questionários , Autorrelato , Dinamarca , CulturaRESUMO
El cuadro al óleo de Vincent van Gogh Los comedores de patatas tiene una riqueza expresiva única. Representa a su vez una de las preocupaciones del pintor y que no era otra que las malas condiciones de vida de la gente que habitaba en la escala más baja de la sociedad: los agricultores y el proletariado. Estampa visual que nos sirve perfectamente para entender la dureza de estas personas condenadas a mantenerse en la miseria más absoluta por la escasez retributiva de los responsables políticos durante la fase de afianzamiento de la Revolución industrial alemana y extensible a toda Europa. (AU)
Vincent van Gogh's oil painting The Potato Eaters has a unique expressive richness. In turn, it represents one of the painter's concerns and that was none other than the poor living conditions of the people who lived on the lowest scale of society: farmers and the proletariat. Visual print that perfectly serves us to understand the hardness of these people condemned to stabilize in the most absolute misery due to the scarcity of remuneration of political leaders during the consolidation phase of the German Industrial Revolution and extendable to all of Europe. (AU)
Assuntos
Humanos , Solanum tuberosum , Trabalhadores Pobres , Desenvolvimento Industrial/história , Pintura , ArteRESUMO
O Tai Chi Pai Lin é uma arte milenar que ajuda no equilíbrio do corpo e da mente. Confira na reportagem as vantagens da prática contadas por quem já viu a melhora no próprio corpo. As aulas acontecem na Universidade de Medicina Tradicional da Secretaria Municipal de Saúde de São Paulo, na Rua Frederico Alvarenga, 259.
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Medicina nas Artes , Características Culturais , ArteRESUMO
Atxurra cave has a decorated assemblage composed of more than a hundred engraved animal depictions. All of them are located in deep parts of the cave and most of them are hidden in raised areas, away from the main path. The main sector is the "Ledge of the Horses", located at 330 m from the entrance of the cave. It is a space of 12 m long and 1.5 m wide, elevated 4 m above the cave floor. This area includes almost fifty engraved and painted animals accompanied by a dozen flint tools, three fireplaces, and around one hundred charcoal fragments from torches. This extraordinary archaeological record allows us to value the complexity of the artistic production inside the caves during the Upper Palaeolithic. Our study has confirmed that there is planning prior to artistic production, both in terms of the iconographic aspects (themes, techniques, formats), its location (visibility, capacity), and the lighting systems. Furthermore, the data indicates the panel was decorated to be seen by third parties from different positions and was expressly illuminated for this purpose. This evidence supports the role of rock art as a visual communication system in Upper Palaeolithic societies.
Assuntos
Arte , Cavernas , Animais , Cavalos , Espanha , Motivação , Gravuras e Gravação , ArqueologiaRESUMO
BACKGROUND: Participatory arts-based (PAB) programmes refer to a diverse range of community programmes involving active engagement in the creation process that appear helpful to several aspects of children's and young people's (CYP) mental health and well-being. This mixed-methods systematic review synthesises evidence relating to the effectiveness and mechanisms of change in PAB programmes for youth. METHOD: Studies were identified following the Preferred Reporting Items for Systematic Reviews and Meta-Analyses approach. Eleven electronic databases were searched for studies of PAB programmes conducted with CYP (aged 4-25 years), which reported mental health and well-being effectiveness outcomes and/or mechanisms of change. A mixed-methods appraisal tool assessed study quality. A narrative synthesis was conducted of effectiveness and challenges in capturing this. Findings relating to reported mechanisms of change were integrated via a metasummary. RESULTS: Twenty-two studies were included. Evidence of effectiveness from quantitative studies was limited by methodological issues. The metasummary identified mechanisms of change resonant with those proposed in talking therapies. Additionally, PAB programmes appear beneficial to CYP by fostering a therapeutic space characterised by subverting restrictive social rules, communitas that is not perceived as coercive, and inviting play and embodied understanding. CONCLUSIONS: There is good evidence that there are therapeutic processes in PAB programmes. There is a need for more transdisciplinary work to increase understanding of context-mechanism-outcome pathways, including the role played by different art stimuli and practices. Going forward, transdisciplinary teams are needed to quantify short- and long-term mental health and well-being outcomes and to investigate optimal programme durations in relation to population and need. Such teams would also be best placed to work on resolving inter-disciplinary methodological tensions.
Assuntos
Arte , Saúde Mental , Adolescente , Criança , Humanos , Pré-Escolar , Adulto JovemRESUMO
Para quem vai ao Hospital São Luiz Gonzaga, na zona norte de São Paulo, é possível ver pinturas que podem passar despercebidas para os mais distraídos, mas são obras de grandes artistas. Além das obras dentro do hospital, existe também um pinheiro, que conta a história foi plantado pelo famoso autor do Sitio do Pica Pau Amarelo, Monteiro Lobato, como agradecimento pelo tratamento de seu filho, vitima da tuberculose.
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Saúde , Arte , HospitaisRESUMO
The materials and practices of chymical procedures have become key sources of information among science historians, opening up channels for cross-disciplinary dialogue. This is especially true with regard to material culture-based disciplines such as archaeology whose bottom-up approach offers significant contributions to the new historiography of science. Parallel to this trend, some archaeological scientists who specialise in reconstructing past technologies have begun to address questions concerning the production and circulation of scientific knowledge, and have focused as well on the contributions of artists/artisans to the development of natural philosophical theories. This essay charts the history of this archaeology of alchemy and chemistry and its development as a sub-discipline of archaeological science. By mapping this history, from an initial period with a focus on metallurgy to current trends, it demonstrates how the archaeology of alchemy and chemistry both mirrors and, at the same time, feeds the broadening scope of the historiography of science. After surveying the most relevant works and highlighting the key contributions that archaeologists have brought to a discourse related to the creation of scientific knowledge, the essay also offers a series of ideas related to materials awaiting comprehensive study that will further strengthen methodological synergies across disciplines.