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Teaching children pedestrian safety in virtual reality via smartphone: a noninferiority randomized clinical trial.
Schwebel, David C; Johnston, Anna; McDaniel, Dominique; Severson, Joan; He, Yefei; McClure, Leslie A.
Affiliation
  • Schwebel DC; Department of Psychology, University of Alabama at Birmingham, Birmingham, AL, United States.
  • Johnston A; Department of Psychology, University of Alabama at Birmingham, Birmingham, AL, United States.
  • McDaniel D; Department of Epidemiology and Biostatistics, Drexel University, Philadelphia, PA, United States.
  • Severson J; Digital Artefacts, LLC, Iowa City, IA, United States.
  • He Y; Digital Artefacts, LLC, Iowa City, IA, United States.
  • McClure LA; Department of Epidemiology and Biostatistics, Drexel University, Philadelphia, PA, United States.
J Pediatr Psychol ; 49(6): 405-412, 2024 Jun 13.
Article in En | MEDLINE | ID: mdl-38637283
ABSTRACT

OBJECTIVE:

To evaluate whether child pedestrian safety training in a smartphone-based virtual reality (VR) environment is not inferior to training in a large, semi-immersive VR environment with demonstrated effectiveness.

METHODS:

Five hundred 7- and 8-year-old children participated; 479 were randomized to one of two conditions Learning to cross streets in a smartphone-based VR or learning in a semi-immersive kiosk VR. The systems used identical virtual environments and scenarios. At baseline, children's pedestrian skills were assessed in both VR systems and through a vehicle approach estimation task (judging speed/distance of oncoming traffic on monitor). Training in both conditions comprised at least six 30-min sessions in the randomly assigned VR platform and continued for up to 25 visits until adult-level proficiency was obtained. Following training and again 6 months later, children completed pedestrian safety assessments identical to baseline. Three outcomes were considered from assessments in each VR platform Unsafe crossings (collisions plus close calls), time to contact (shortest time between child and oncoming simulated traffic), and missed opportunities (unselected safe opportunities to cross).

RESULTS:

Participants achieved adult-level street-crossing skill through VR training. Training in a smartphone-based VR system was generally not inferior to training in a large semi-immersive VR system. There were no adverse effects.

CONCLUSIONS:

Seven- and 8-year-old children can learn pedestrian safety through VR-based training, including training in a smartphone-based VR system. Combined with recent meta-analytic results, the present findings support broad implementation and dissemination of child pedestrian safety training through VR, including smartphone-based VR systems.
Subject(s)
Key words

Full text: 1 Collection: 01-internacional Database: MEDLINE Main subject: Safety / Smartphone / Pedestrians / Virtual Reality Limits: Child / Female / Humans / Male Language: En Journal: J Pediatr Psychol Year: 2024 Document type: Article Affiliation country: Estados Unidos

Full text: 1 Collection: 01-internacional Database: MEDLINE Main subject: Safety / Smartphone / Pedestrians / Virtual Reality Limits: Child / Female / Humans / Male Language: En Journal: J Pediatr Psychol Year: 2024 Document type: Article Affiliation country: Estados Unidos