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Digital games for learning basic arithmetic at home.
Benavides-Varela, Silvia; Laurillard, Diana; Piperno, Giulio; Fava Minor, Daniela; Lucangeli, Daniela; Butterworth, Brian.
Afiliación
  • Benavides-Varela S; Department of Developmental Psychology and Socialisation, University of Padova, Padova, Italy; Padova Neuroscience Center, University of Padova, Padova, Italy. Electronic address: silvia.benavidesvarela@unipd.it.
  • Laurillard D; University College London, London, United Kingdom.
  • Piperno G; Department of Psychology, University of Rome "La Sapienza", Rome, Italy.
  • Fava Minor D; Istituto Comprensivo di Gattinara, Gattinara, Vercelli, Italy.
  • Lucangeli D; Department of Developmental Psychology and Socialisation, University of Padova, Padova, Italy.
  • Butterworth B; University College London, London, United Kingdom.
Prog Brain Res ; 276: 35-61, 2023.
Article en En | MEDLINE | ID: mdl-37061293
ABSTRACT
Many early learners need individualized support when regular teaching is not readily available. Here we present results of a progressive digital game that was played at home rather than under the supervision of the teacher. "NumberBeads" was designed to help low attaining learners, but also typical early learners. The game required learners to construct objects-sets and digits-to match a target object, and was played at home using an online platform. The participants were first-graders (n=140) enrolled in 10 classrooms randomly assigned to two groups. One group played NumberBeads, requiring students to construct solutions in a microworld of sets and digits. Another group played a similar game, NumberChoice, which contained the same elements, sets and digits, but used multiple-choice questions with right/wrong feedback. Results showed that learners using both games were able to complete the game unsupervised at home, but there was greater improvement with NumberBeads especially with learners identified as low attaining. Overall these findings support the feasibility of boosting early numeracy at home using a game designed to help basic numerical competence that requires no teacher supervision, and very little guidance by parents or carers.
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Texto completo: 1 Colección: 01-internacional Base de datos: MEDLINE Asunto principal: Juegos de Video / Aprendizaje / Matemática Tipo de estudio: Clinical_trials / Prognostic_studies Límite: Child / Humans Idioma: En Revista: Prog Brain Res Año: 2023 Tipo del documento: Article

Texto completo: 1 Colección: 01-internacional Base de datos: MEDLINE Asunto principal: Juegos de Video / Aprendizaje / Matemática Tipo de estudio: Clinical_trials / Prognostic_studies Límite: Child / Humans Idioma: En Revista: Prog Brain Res Año: 2023 Tipo del documento: Article