Virtual Reality for IMMunisation (VRIMM) pain in young children: Results of a randomised controlled trial in general practice.
Aust J Gen Pract
; 52(10): 704-710, 2023 10.
Article
in En
| MEDLINE
| ID: mdl-37788692
ABSTRACT
BACKGROUND AND OBJECTIVES:
Virtual reality (VR) may be useful for reducing needle-based pain and distress. Our objective was to compare VR against standard care for children undergoing routine four-year-old immunisations.METHOD:
This was a randomised controlled superiority trial conducted in a single suburban general practice, comparing a VR sequence of an interactive marine adventure to standard care (parental comfort, distraction of child). Our primary outcome was self-rated pain scores (Faces Pain Scale - Revised and the poker chip tool). Secondary outcomes included observational ratings (visual analogue scales) of pain and distress from caregivers and an observing healthcare provider, and overall enjoyment of the immunisation experience for the parent and child.RESULTS:
In all, 42 children received VR and 45 received standard care. There was no difference in the primary outcome, with median interquartile range self-rated pain scores of 2 (0-8) in the standard care group and 2 (0-6) in the VR group. Observer ratings of pain and distress, as well as ratings of overall enjoyment, favoured VR. There were no significant adverse events.DISCUSSION:
VR was not superior to standard care for self-rated pain and distress in children aged four years receiving routine immunisations. However, parent and observer ratings of pain and distress and overall ratings of enjoyment all favoured VR.
Full text:
1
Collection:
01-internacional
Database:
MEDLINE
Main subject:
General Practice
/
Pain, Procedural
/
Virtual Reality
Type of study:
Clinical_trials
/
Etiology_studies
Limits:
Child
/
Child, preschool
/
Humans
Language:
En
Journal:
Aust J Gen Pract
Year:
2023
Document type:
Article