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1.
Drug Alcohol Rev ; 39(5): 495-504, 2020 07.
Artículo en Inglés | MEDLINE | ID: mdl-32657494

RESUMEN

INTRODUCTION AND AIMS: Although loneliness is common among people with substance use disorders, few interventions to reduce loneliness have been developed for this population. This study aimed to determine the feasibility of delivering a six-session group-based intervention, 'Groups for Belonging', that builds social group connectedness. DESIGN AND METHODS: Participants were 41 individuals accessing residential substance use treatment services. The primary aims of the present study were to determine indicators of feasibility of Groups for Belonging; namely, demand (recruitment, attendance and retention) for and acceptability (program adherence and participant satisfaction) of the Groups for Belonging program in residential substance use treatment settings. RESULTS: Over half of the people attending the services were interested in participating in Groups for Belonging. Of 41 participants who commenced the program, 20 participants completed the program per protocol. In terms of acceptability, the average number of sessions attended was 3.7 (SD = 1.76, range 1-6). Program adherence was 99.3% and overall satisfaction with the program was high, with 95% of participants reporting they enjoyed Groups for Belonging. DISCUSSION AND CONCLUSIONS: The Groups for Belonging program may be feasible for delivery in residential substance use treatment services. Findings from this study suggest that an adequately powered replication study is warranted.


Asunto(s)
Soledad/psicología , Psicoterapia de Grupo/métodos , Tratamiento Domiciliario/métodos , Trastornos Relacionados con Sustancias/psicología , Trastornos Relacionados con Sustancias/terapia , Adulto , Anciano , Estudios de Factibilidad , Femenino , Humanos , Masculino , Persona de Mediana Edad , Nueva Gales del Sur/epidemiología , Proyectos Piloto , Trastornos Relacionados con Sustancias/epidemiología , Adulto Joven
2.
PM R ; 10(9 Suppl 2): S198-S206, 2018 09.
Artículo en Inglés | MEDLINE | ID: mdl-30121365

RESUMEN

Virtual reality for the treatment of motor impairment is a burgeoning application of digital technology in neurorehabilitation. Virtual reality systems pose an opportunity for health care providers to augment the dose of task-oriented exercises delivered both in the clinic, and via telerehabilitation models in the home. The technology is almost exclusively applied as an adjunct to traditional approaches and is typically characterized by the use of gamified exergames which feature task-oriented physiotherapy exercises. At present, evidence for the efficacy of this technology is sparse, with some reviews suggesting it is the same or no better than conventional approaches. The purpose of this article is to provide real-world insights on the adoption of a virtual reality by 3 European clinics in 3 different service delivery models. These include an inpatient setting for Parkinson disease, a kiosk model for pediatric neurorehabilitation, and a home-based telerehabilitation model for neurologic patients. Motivations, settings, requirements for the pathology, outcomes, and challenges encountered during this process are reported with the objective of priming clinicians on what to expect when implementing virtual reality in neurorehabilitation.


Asunto(s)
Terapia por Ejercicio/métodos , Hospitales Universitarios , Actividad Motora/fisiología , Rehabilitación Neurológica/métodos , Equilibrio Postural/fisiología , Realidad Virtual , Europa (Continente) , Humanos
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