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1.
Sensors (Basel) ; 18(8)2018 Aug 03.
Artigo em Inglês | MEDLINE | ID: mdl-30081512

RESUMO

OBJECTIVES: The aim of this work is to provide a scoping review to compile and classify the systems helping train and enhance psychomotor skills in hearing impaired (HI) children. METHODS: Based on an exhaustive review on psychomotor deficits in HI children, the procedure used to carry out a scoping review was: select keywords and identify synonyms, select databases and prepare the queries using keywords, analyze the quality of the works found using the PEDro Scale, classify the works based on psychomotor competences, analyze the interactive systems (e.g., sensors), and the achieved results. RESULTS: Thirteen works were found. These works used a variety of sensors and input devices such as cameras, contact sensors, touch screens, mouse and keyboard, tangible objects, haptic and virtual reality (VR) devices. CONCLUSIONS: From the research it was possible to contextualize the deficits and psychomotor problems of HI children that prevent their normal development. Additionally, from the analysis of different proposals of interactive systems addressed to this population, it was possible to establish the current state of the use of different technologies and how they contribute to psychomotor rehabilitation.


Assuntos
Perda Auditiva/fisiopatologia , Perda Auditiva/reabilitação , Desempenho Psicomotor , Criança , Humanos , Tecnologia , Interface Usuário-Computador , Realidade Virtual
2.
Sensors (Basel) ; 18(7)2018 Jul 04.
Artigo em Inglês | MEDLINE | ID: mdl-29973549

RESUMO

Information and Communication Technologies (ICTs) have grown exponentially in the education context and the use of digital products by children is increasing. As a result, teachers are taking advantage of ICTs to include mobile devices such as Tablets or Smartphones inside the classroom as playful support material to motivate children during their learning. Designing an interactive experience for a child with a special need such as a hearing impairment is a great challenge. In this article, two interactive systems are depicted, using a non-traditional interaction, by the following stages: analysis, design and implementation, with the participation of children with cochlear implant in the Institute of Blind and Deaf Children of Valle del Cauca, Colombia and the ASPAS Institute, Mallorca, Spain, who evaluated both interactive systems, PHONOMAGIC and CASETO. Positive results were obtained, showing that the use of real objects can greatly influence the environment in which children interact with the game, allowing them to explore and manipulate the objects supporting their teaching-learning processes.


Assuntos
Estimulação Acústica , Implantes Cocleares , Surdez/psicologia , Criança , Implante Coclear , Colômbia , Feminino , Humanos , Masculino , Espanha
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