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1.
J Acoust Soc Am ; 143(2): 811, 2018 02.
Artigo em Inglês | MEDLINE | ID: mdl-29495749

RESUMO

This paper investigates the compensation of room reflections based on Ambisonics. A multichannel room equalization method for Ambisonic playback systems is proposed. The compensation filters are designed to operate in the spherical harmonics domain, prior to the decoding step. Their design requires the inversion of a matrix which can be ill-conditioned at low frequencies and for higher Ambisonic orders. A crossover and cross-order method is proposed to circumvent this problem and to reduce the amount of necessary regularization. Simulation results are presented in frequency, space, and temporal domains over a wide-range of frequencies. It is shown that the proposed method is efficient and can reduce the reproduction error to -14 dB in the reconstruction area defined in free field. Practical considerations such as Ambisonic room response estimation and robustness of the method are investigated. Experimental results are provided and show good agreement with the theory. Finally, a glimpse into the extension of the proposed method to create three-dimensional measurement-based Ambisonic reverberation is discussed.

2.
J Acoust Soc Am ; 141(1): 334, 2017 01.
Artigo em Inglês | MEDLINE | ID: mdl-28147581

RESUMO

The problem of controlling a sound field inside a region surrounded by acoustic control sources is considered. Inspired by the Kirchhoff-Helmholtz integral, the use of double-layer source arrays allows such a control and avoids the modification of the external sound field by the control sources by the approximation of the sources as monopole and radial dipole transducers. However, the practical implementation of the Kirchhoff-Helmholtz integral in physical space leads to large numbers of control sources and error sensors along with excessive controller complexity in three dimensions. The present study investigates the potential of the Generalized Singular Value Decomposition (GSVD) to reduce the controller complexity and separate the effect of control sources on the interior and exterior sound fields, respectively. A proper truncation of the singular basis provided by the GSVD factorization is shown to lead to effective cancellation of the interior sound field at frequencies below the spatial Nyquist frequency of the control sources array while leaving the exterior sound field almost unchanged. Proofs of concept are provided through simulations achieved for interior problems by simulations in a free field scenario with circular arrays and in a reflective environment with square arrays.

3.
Appl Ergon ; 121: 104343, 2024 Nov.
Artigo em Inglês | MEDLINE | ID: mdl-38996649

RESUMO

Earplugs' comfort is primarily evaluated through cost-effective laboratory evaluations, yet these evaluations often inadequately capture the multidimensional comfort aspects due to design limitations that do not replicate real-world conditions. This paper introduces a novel laboratory method for comprehensive assessment of the multidimensional comfort aspects of earplugs, combining questionnaire-based evaluations and objective perceptual tests within virtual industrial sound environments replicating in-situ noise exposure. Objective perceptual results confirm that the sound environment affect participants' ability to detect alarms in a noisy environment and comprehend speech-in-noise while wearing earplugs. Subjective questionnaire results reveal that the earplugs family has an effect on the primary attributes of the acoustical, physical and functional comfort's dimension. Participants reported the physical dimension as the most important factor they take into account when evaluating earplugs' comfort. The functional dimension was considered the second most important factor by the participants, followed by the psychological dimension, and the acoustical dimension.


Assuntos
Dispositivos de Proteção das Orelhas , Ruído Ocupacional , Humanos , Masculino , Adulto , Feminino , Inquéritos e Questionários , Adulto Jovem , Desenho de Equipamento
4.
Sante Ment Que ; 49(1): 163-193, 2024.
Artigo em Francês | MEDLINE | ID: mdl-39208224

RESUMO

Objective Therapeutic relationship is a cornerstone in the treatment of schizophrenia. However, certain personal factors on the part of psychiatrists can hinder it, notably the lack of experience with auditory hallucinations. Such factors can lead to a decrease in empathy and, consequently, a negative alteration in the therapeutic relationship. Previous studies have shown that auditory hallucination simulators have a positive impact on mental health professionals. Yet, to our knowledge, no such test has been conducted on the psychiatry resident population. To address this gap, a research team was formed, including voice hearers, psychiatrists, acoustical engineering researchers, qualitative research experts, and actor-authors. This team collaboratively created the first three-dimensional voice simulator (3DV simulator) using binaural sound reproduction technology. The objective of this pilot study is to evaluate the reaction of psychiatry residents to this 3DV simulator. Methods In this exploratory and descriptive study, psychiatry residents (n=12) were included and invited to listen to the 3DV simulator for 15 minutes. Empathy was assessed before and after the 3DV simulation using the Jefferson Scale of Physician Empathy (JSPE©), a scale to evaluate empathy in healthcare professionals. Following the simulation, participants were invited to participate in a brief semi-structured interview consisting of an open-ended and general question about their experiences, along with additional questions. Results Participants (83.3%) found the 3DV simulator interesting and useful. They perceived the simulation as an aid to better understand the patients' experience and to better identify with their lived realities. Our study did not find a statistically significant difference in the total JSPE© score before and after the simulation (p = 0.797). Conclusion This article addresses the need to enhance the empathy of psychiatry residents towards individuals suffering from auditory hallucinations. One uniqueness of this pilot project is how the simulator was designed collaboratively by a multidisciplinary and inclusive team involving voice hearers throughout the research process. The results of this pilot study presented in this article underscore the necessity of continually improving educational interventions to support the development of empathy among psychiatry residents. They also suggest that the 3DV simulator was well-received by the residents, encouraging the conduct of larger-scale studies.


Assuntos
Alucinações , Internato e Residência , Psiquiatria , Humanos , Projetos Piloto , Internato e Residência/métodos , Psiquiatria/educação , Feminino , Empatia , Masculino , Adulto , Treinamento por Simulação/métodos
5.
J Acoust Soc Am ; 123(4): 1991-2002, 2008 Apr.
Artigo em Inglês | MEDLINE | ID: mdl-18397007

RESUMO

Sound field reproduction has applications in music reproduction, spatial audio, sound environment reproduction, and experimental acoustics. Sound field reproduction can be used to artificially reproduce the spatial character of natural hearing. The objective is then to reproduce a sound field in a real reproduction environment. Wave field synthesis (WFS) is a known open-loop technology which assumes that the reproduction environment is anechoic. The room response thus reduces the quality of the physical sound field reproduction by WFS. In recent research papers, adaptive wave field synthesis (AWFS) was defined as a potential solution to compensate for these quality reductions from which WFS objective performance suffers. In this paper, AWFS is experimentally investigated as an active sound field reproduction system with a limited number of reproduction error sensors to compensate for the response of the listening environment. Two digital signal processing algorithms for AWFS are used for comparison purposes, one of which is based on independent radiation mode control. AWFS performed propagating sound field reproduction better than WFS in three tested reproduction spaces (hemianechoic chamber, standard laboratory space, and reverberation chamber).


Assuntos
Algoritmos , Música , Processamento de Sinais Assistido por Computador/instrumentação , Som , Acústica , Percepção Auditiva , Humanos
6.
J Acoust Soc Am ; 123(4): 2003-16, 2008 Apr.
Artigo em Inglês | MEDLINE | ID: mdl-18397008

RESUMO

Sound field reproduction is a physical approach to the reproduction of the natural spatial character of hearing. It is also useful in experimental acoustics and psychoacoustics. Wave field synthesis (WFS) is a known open-loop technology which assumes that the reproduction environment is anechoic. A real reflective reproduction space thus reduces the objective accuracy of WFS. Recently, adaptive wave field synthesis (AWFS) was defined as a combination of WFS and active compensation. AWFS is based on the minimization of reproduction errors and on the penalization of departure from the WFS solution. This paper focuses on signal processing for AWFS. A classical adaptive algorithm is modified for AWFS: filtered-reference least-mean-square. This modified algorithm and the classical equivalent leaky algorithm have similar convergence properties except that the WFS solution influences the adaptation rule of the modified algorithm. The paper also introduces signal processing for independent radiation mode control of AWFS on the basis of plant decoupling. Simulation results for AWFS are introduced for free-field and reflective spaces. The two algorithms effectively reproduce the sound field and compensate for the reproduction errors at the error sensors. The independent radiation mode control allows a more flexible tuning of the algorithm.


Assuntos
Audição/fisiologia , Processamento de Sinais Assistido por Computador/instrumentação , Som , Acústica , Algoritmos , Meio Ambiente , Humanos , Modelos Estatísticos , Psicoacústica
7.
J Acoust Soc Am ; 117(2): 662-78, 2005 Feb.
Artigo em Inglês | MEDLINE | ID: mdl-15759687

RESUMO

This paper describes the simulations and results obtained when applying optimal control to progressive sound-field reproduction (mainly for audio applications) over an area using multiple monopole loudspeakers. The model simulates a reproduction system that operates either in free field or in a closed space approaching a typical listening room, and is based on optimal control in the frequency domain. This rather simple approach is chosen for the purpose of physical investigation, especially in terms of sensing microphones and reproduction loudspeakers configurations. Other issues of interest concern the comparison with wave-field synthesis and the control mechanisms. The results suggest that in-room reproduction of sound field using active control can be achieved with a residual normalized squared error significantly lower than open-loop wave-field synthesis in the same situation. Active reproduction techniques have the advantage of automatically compensating for the room's natural dynamics. For the considered cases, the simulations show that optimal control results are not sensitive (in terms of reproduction error) to wall absorption in the reproduction room. A special surrounding configuration of sensors is introduced for a sensor-free listening area in free field.

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