Your browser doesn't support javascript.
loading
Mostrar: 20 | 50 | 100
Resultados 1 - 3 de 3
Filtrar
Mais filtros

Base de dados
Tipo de documento
Intervalo de ano de publicação
1.
Top Cogn Sci ; 16(1): 54-70, 2024 01.
Artigo em Inglês | MEDLINE | ID: mdl-37962526

RESUMO

Great storytelling takes us on a journey the way ordinary reality rarely does. But what exactly do we mean by this "journey?" Recently, literary theorist Karin Kukkonen proposed that storytelling is "probability design:" the art of giving an audience pieces of information bit by bit, to craft the journey of their changing beliefs about the fictional world. A good "probability design" choreographs a delicate dance of certainty and surprise in the reader's mind as the story unfolds from beginning to end. In this paper, we computationally model this conception of storytelling. Building on the classic Bayesian inverse planning model of human social cognition, we treat storytelling as inverse inverse planning: the task of choosing actions to manipulate an inverse planner's inferences, and therefore a human audience's beliefs. First, we use an inverse inverse planner to depict social and physical situations, and present behavioral studies indicating that inverse inverse planning produces more expressive behavior than ordinary "naïve planning." Then, through a series of examples, we demonstrate how inverse inverse planning captures many storytelling elements from first principles: character, narrative arcs, plot twists, irony, flashbacks, and deus ex machina are all naturally encoded in the flexible language of probability design.


Assuntos
Comunicação , Narração , Humanos , Teorema de Bayes , Idioma
2.
IEEE Comput Graph Appl ; 42(2): 101-109, 2022.
Artigo em Inglês | MEDLINE | ID: mdl-35417343

RESUMO

Classical algorithms typically contain domain-specific insights. This makes them often more robust, interpretable, and efficient. On the other hand, deep-learning models must learn domain-specific insight from scratch from a large amount of data using gradient-based optimization techniques. To have the best of both worlds, we should make classical visual computing algorithms differentiable to enable gradient-based optimization. Computing derivatives of classical visual computing algorithms is challenging: there can be discontinuities, and the computation pattern is often irregular compared to high-arithmetic intensity neural networks. In this article, we discuss the benefits and challenges of combining classical visual computing algorithms and modern data-driven methods, with particular emphasis to my thesis, which took one of the first steps toward addressing these challenges.


Assuntos
Algoritmos , Redes Neurais de Computação , Aprendizagem
3.
IEEE Trans Vis Comput Graph ; 21(3): 363-74, 2015 Mar.
Artigo em Inglês | MEDLINE | ID: mdl-26357068

RESUMO

This paper introduces a scalable algorithm for rendering translucent materials with complex lighting. We represent the light transport with a diffusion approximation by a dual-matrix representation with the Light-to-Surface and Surface-to-Camera matrices. By exploiting the structures within the matrices, the proposed method can locate surface samples with little contribution by using only subsampled matrices and avoid wasting computation on these samples. The decoupled estimation of irradiance and diffuse BSSRDFs also allows us to have a tight error bound, making the adaptive diffusion approximation more efficient and accurate. Experiments show that our method outperforms previous methods for translucent material rendering, especially in large scenes with massive translucent surfaces shaded by complex illumination.

SELEÇÃO DE REFERÊNCIAS
Detalhe da pesquisa