RESUMO
Personally curated content in short-form video formats provides added value for participants and spectators but is often disregarded in lower-level events because it is too labor-intensive to create or is not recorded at all. Our smart sensor-driven tripod focuses on supplying a unified sensor and video solution to capture personalized highlights for participants in various sporting events with low computational and hardware costs. The relevant parts of the video for each participant are automatically determined by using the timestamps of his/her received sensor data. This is achieved through a customizable clipping mechanism that processes and optimizes both video and sensor data. The clipping mechanism is driven by sensing nearby signals of Adaptive Network Topology (ANT+) capable devices worn by the athletes that provide both locality information and identification. The device was deployed and tested in an amateur-level cycling race in which it provided clips with a detection rate of 92.9%. The associated sensor data were used to automatically extract peloton passages and report riders' positions on the course, as well as which participants were grouped together. Insights derived from sensor signals can be processed and published in real time, and an upload optimization scheme is proposed that can provide video clips for each rider a maximum of 5 min after the passage if video upload is enabled.
Assuntos
Atletas , Ciclismo , Humanos , Masculino , Feminino , Gravação em VídeoRESUMO
Well-designed talent programmes in sports with a focus on talent identification, orientation, development, and transfer support the engagement of young individuals and the pursuit of elite performance. To facilitate these processes, an analysis of task, environmental and individual characteristics per sport is much needed. The aims of this study were to 1) analyse whether unique profiles per sport could be established by generic characteristics and 2) to discuss similarities and differences for the potential application in talent development and transfer. By means of a validated survey, 1247 coaches from 34 sports ranked 18 characteristics on importance to their sports (0 = not important - 10 = very important). To discriminate the responses per sport a Discriminant Analysis (DA) was carried out. To refine the DA-classification, Uniform Manifold Approximation and Projection (UMAP) with CatBoost classifier was performed. To test the performance of the CatBoost classifier-algorithm, a confusion-matrix was generated. The cross-validated DA showed that 70.2% of the coaches were correctly classified to their sport. The UMAP/CatBoost technique revealed 75.1% accuracy with correctly predicted responses per sport ranging from 18.2% (sailing) to 98.2% (soccer). With varying precision, the algorithm was able to differentiate sports by importance of its characteristics indicating similarities and differences per sport.
RESUMO
A healthy and safe indoor environment is an important part of containing the coronavirus disease 2019 (COVID-19) pandemic. Therefore, this work presents a real-time Internet of things (IoT) software architecture to automatically calculate and visualize a COVID-19 aerosol transmission risk estimation. This risk estimation is based on indoor climate sensor data, such as carbon dioxide (CO2) and temperature, which is fed into Streaming MASSIF, a semantic stream processing platform, to perform the computations. The results are visualized on a dynamic dashboard that automatically suggests appropriate visualizations based on the semantics of the data. To evaluate the complete architecture, the indoor climate during the student examination periods of January 2020 (pre-COVID) and January 2021 (mid-COVID) was analyzed. When compared to each other, we observe that the COVID-19 measures in 2021 resulted in a safer indoor environment.
Assuntos
Poluição do Ar em Ambientes Fechados , COVID-19 , Humanos , Poluição do Ar em Ambientes Fechados/análise , Aerossóis e Gotículas Respiratórios , Software , TemperaturaRESUMO
OBJECTIVES: The aim of this study was to investigate the association between SARS-CoV-2 infection and muscle strain injury in elite athletes. METHODS: A prospective cohort study in three Belgian professional male football teams was performed during the first half of the 2020-2021 season (June 2020-January 2021). Injury data were collected using established surveillance methods. Assessment of SARS-CoV-2 infection was performed by a PCR test before each official game. RESULTS: Of the 84 included participants, 22 were infected with SARS-CoV-2 and 14 players developed a muscle strain during the follow-up period. Cox's proportional hazards regression analyses demonstrated a significant association between SARS-CoV-2 infection and the development of muscle strain (HR 5.1; 95% CI 1.1 to 23.1; p=0.037), indicating an increased risk of developing muscle strains following SARS-CoV-2 infection. All athletes who sustained a muscle strain after infection were injured within the first month (15.71±11.74 days) after sports resumption and completed a longer time in quarantine (14.57±6.50 days) compared with the infected players who did not develop a muscle strain (11.18±5.25 days). CONCLUSION: This study reported a five times higher risk of developing a muscle strain after a SARS-CoV-2 infection in elite male football players. Although this association should be examined further, it is possible that short-term detraining effects due to quarantine, and potentially pathological effects of the SARS-CoV-2 infection are associated with a higher risk of muscle strain injury.
RESUMO
Video-based trajectory analysis might be rather well discussed in sports, such as soccer or basketball, but in cycling, this is far less common. In this paper, a video processing pipeline to extract riding lines in cyclocross races is presented. The pipeline consists of a stepwise analysis process to extract riding behavior from a region (i.e., the fence) in a video camera feed. In the first step, the riders are identified by an Alphapose skeleton detector and tracked with a spatiotemporally aware pose tracker. Next, each detected pose is enriched with additional meta-information, such as rider modus (e.g., sitting on the saddle or standing on the pedals) and detected team (based on the worn jerseys). Finally, a post-processor brings all the information together and proposes ride lines with meta-information for the riders in the fence. The presented methodology can provide interesting insights, such as intra-athlete ride line clustering, anomaly detection, and detailed breakdowns of riding and running durations within the segment. Such detailed rider info can be very valuable for performance analysis, storytelling, and automatic summarization.
Assuntos
Esportes , Comunicação , HumanosRESUMO
PURPOSE: To assess injury risk in elite-level youth football (soccer) players based on anthropometric, motor coordination and physical performance measures with a machine learning model. METHODS: A total of 734 players in the U10 to U15 age categories (mean age, 11.7 ± 1.7 yr) from seven Belgian youth academies were prospectively followed during one season. Football exposure and occurring injuries were monitored continuously by the academies' coaching and medical staff, respectively. Preseason anthropometric measurements (height, weight, and sitting height) were taken and test batteries to assess motor coordination and physical fitness (strength, flexibility, speed, agility, and endurance) were performed. Extreme gradient boosting algorithms (XGBoost) were used to predict injury based on the preseason test results. Subsequently, the same approach was used to classify injuries as either overuse or acute. RESULTS: During the season, half of the players (n = 368) sustained at least one injury. Of the first occurring injuries, 173 were identified as overuse and 195 as acute injuries. The machine learning algorithm was able to identify the injured players in the hold-out test sample with 85% precision, 85% recall (sensitivity) and 85% accuracy (f1 score). Furthermore, injuries could be classified as overuse or acute with 78% precision, 78% recall, and 78% accuracy. CONCLUSIONS: Our machine learning algorithm was able to predict injury and to distinguish overuse from acute injuries with reasonably high accuracy based on preseason measures. Hence, it is a promising approach to assess injury risk among elite-level youth football players. This new knowledge could be applied in the development and improvement of injury risk management strategies to identify youth players with the highest injury risk.