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1.
Opt Express ; 20(17): 19096-108, 2012 Aug 13.
Artigo em Inglês | MEDLINE | ID: mdl-23038550

RESUMO

We analyze multi-bounce propagation of light in an unknown hidden volume and demonstrate that the reflected light contains sufficient information to recover the 3D structure of the hidden scene. We formulate the forward and inverse theory of secondary scattering using ideas from energy front propagation and tomography. We show that using Fresnel approximation greatly simplifies this problem and the inversion can be achieved via a backpropagation process. We study the invertibility, uniqueness and choices of space-time-angle dimensions using synthetic examples. We show that a 2D streak camera can be used to discover and reconstruct hidden geometry. Using a 1D high speed time of flight camera, we show that our method can be used recover 3D shapes of objects "around the corner".


Assuntos
Algoritmos , Interpretação de Imagem Assistida por Computador/métodos , Imageamento Tridimensional/métodos , Reconhecimento Automatizado de Padrão/métodos , Inteligência Artificial , Aumento da Imagem/métodos , Reprodutibilidade dos Testes , Sensibilidade e Especificidade
2.
Nat Commun ; 3: 745, 2012 Mar 20.
Artigo em Inglês | MEDLINE | ID: mdl-22434188

RESUMO

The recovery of objects obscured by scattering is an important goal in imaging and has been approached by exploiting, for example, coherence properties, ballistic photons or penetrating wavelengths. Common methods use scattered light transmitted through an occluding material, although these fail if the occluder is opaque. Light is scattered not only by transmission through objects, but also by multiple reflection from diffuse surfaces in a scene. This reflected light contains information about the scene that becomes mixed by the diffuse reflections before reaching the image sensor. This mixing is difficult to decode using traditional cameras. Here we report the combination of a time-of-flight technique and computational reconstruction algorithms to untangle image information mixed by diffuse reflection. We demonstrate a three-dimensional range camera able to look around a corner using diffusely reflected light that achieves sub-millimetre depth precision and centimetre lateral precision over 40 cm×40 cm×40 cm of hidden space.

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