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Improving microbial phylogeny with citizen science within a mass-market video game.
Sarrazin-Gendron, Roman; Ghasemloo Gheidari, Parham; Butyaev, Alexander; Keding, Timothy; Cai, Eddie; Zheng, Jiayue; Mutalova, Renata; Mounthanyvong, Julien; Zhu, Yuxue; Nazarova, Elena; Drogaris, Chrisostomos; Erhart, Kornél; Brouillette, Amélie; Richard, Gabriel; Pitchford, Randy; Caisse, Sébastien; Blanchette, Mathieu; McDonald, Daniel; Knight, Rob; Szantner, Attila; Waldispühl, Jérôme.
  • Sarrazin-Gendron R; School of Computer Science, McGill University, Montréal, QC, Canada.
  • Ghasemloo Gheidari P; School of Computer Science, McGill University, Montréal, QC, Canada.
  • Butyaev A; School of Computer Science, McGill University, Montréal, QC, Canada.
  • Keding T; School of Computer Science, McGill University, Montréal, QC, Canada.
  • Cai E; School of Computer Science, McGill University, Montréal, QC, Canada.
  • Zheng J; School of Computer Science, McGill University, Montréal, QC, Canada.
  • Mutalova R; School of Computer Science, McGill University, Montréal, QC, Canada.
  • Mounthanyvong J; School of Computer Science, McGill University, Montréal, QC, Canada.
  • Zhu Y; School of Computer Science, McGill University, Montréal, QC, Canada.
  • Nazarova E; School of Computer Science, McGill University, Montréal, QC, Canada.
  • Drogaris C; School of Computer Science, McGill University, Montréal, QC, Canada.
  • Erhart K; Massively Multiplayer Online Science, Gryon, Switzerland.
  • Brouillette A; Gearbox Studio Québec, Québec, QC, Canada.
  • Richard G; Gearbox Studio Québec, Québec, QC, Canada.
  • Pitchford R; Gearbox Entertainment Company, Frisco, TX, USA.
  • Caisse S; Gearbox Studio Québec, Québec, QC, Canada.
  • Blanchette M; School of Computer Science, McGill University, Montréal, QC, Canada.
  • McDonald D; Department of Pediatrics, University of California, San Diego, La Jolla, CA, USA.
  • Knight R; Department of Pediatrics, University of California, San Diego, La Jolla, CA, USA.
  • Szantner A; Department of Computer Science, University of California, San Diego, La Jolla, CA, USA.
  • Waldispühl J; Department of Bioengineering, University of California, San Diego, La Jolla, CA, USA.
Nat Biotechnol ; 2024 Apr 15.
Article en En | MEDLINE | ID: mdl-38622344
ABSTRACT
Citizen science video games are designed primarily for users already inclined to contribute to science, which severely limits their accessibility for an estimated community of 3 billion gamers worldwide. We created Borderlands Science (BLS), a citizen science activity that is seamlessly integrated within a popular commercial video game played by tens of millions of gamers. This integration is facilitated by a novel game-first design of citizen science games, in which the game design aspect has the highest priority, and a suitable task is then mapped to the game design. BLS crowdsources a multiple alignment task of 1 million 16S ribosomal RNA sequences obtained from human microbiome studies. Since its initial release on 7 April 2020, over 4 million players have solved more than 135 million science puzzles, a task unsolvable by a single individual. Leveraging these results, we show that our multiple sequence alignment simultaneously improves microbial phylogeny estimations and UniFrac effect sizes compared to state-of-the-art computational methods. This achievement demonstrates that hyper-gamified scientific tasks attract massive crowds of contributors and offers invaluable resources to the scientific community.

Texto completo: 1 Banco de datos: MEDLINE Idioma: En Año: 2024 Tipo del documento: Article

Texto completo: 1 Banco de datos: MEDLINE Idioma: En Año: 2024 Tipo del documento: Article