Toward natural selection in virtual reality.
IEEE Comput Graph Appl
; 30(2): 93-7, 2010.
Article
em En
| MEDLINE
| ID: mdl-20669535
Here we describe a vision of VR games that combine the best features of gaming and VR: large, persistent worlds experienced in photorealistic settings with full immersion. For example, Figure 1 illustrates a hypothetical immersive VR game that could be developed using current technologies, including real-time, cinematic-quality graphics; a panoramic head-mounted display (HMD); and wide-area tracking. We also examine the gap between available VR and gaming technologies, and offer solutions for bridging it.
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Base de dados:
MEDLINE
Assunto principal:
Gráficos por Computador
/
Processamento de Imagem Assistida por Computador
/
Interface Usuário-Computador
/
Jogos de Vídeo
Limite:
Humans
Idioma:
En
Ano de publicação:
2010
Tipo de documento:
Article