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A tangible programming tool for children to cultivate computational thinking.
Wang, Danli; Wang, Tingting; Liu, Zhen.
Afiliação
  • Wang D; Beijing Key Lab of Human-Computer Interaction, Institute of Software, Chinese Academy of Sciences, Beijing 100190, China.
  • Wang T; Beijing Key Lab of Human-Computer Interaction, Institute of Software, Chinese Academy of Sciences, Beijing 100190, China.
  • Liu Z; Chongqing Medicine Exchange Co., Ltd., Chongqing 404100, China.
ScientificWorldJournal ; 2014: 428080, 2014.
Article em En | MEDLINE | ID: mdl-24719575
ABSTRACT
Game and creation are activities which have good potential for computational thinking skills. In this paper we present T-Maze, an economical tangible programming tool for children aged 5-9 to build computer programs in maze games by placing wooden blocks. Through the use of computer vision technology, T-Maze provides a live programming interface with real-time graphical and voice feedback. We conducted a user study with 7 children using T-Maze to play two levels of maze-escape games and create their own mazes. The results show that T-Maze is not only easy to use, but also has the potential to help children cultivate computational thinking like abstraction, problem decomposition, and creativity.
Assuntos

Texto completo: 1 Base de dados: MEDLINE Assunto principal: Pensamento / Interface Usuário-Computador / Software Limite: Child / Child, preschool / Female / Humans / Male Idioma: En Ano de publicação: 2014 Tipo de documento: Article

Texto completo: 1 Base de dados: MEDLINE Assunto principal: Pensamento / Interface Usuário-Computador / Software Limite: Child / Child, preschool / Female / Humans / Male Idioma: En Ano de publicação: 2014 Tipo de documento: Article