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Implementation of a Curriculum-Integrated Computer Game for Introducing Scientific Argumentation.
Wallon, Robert C; Jasti, Chandana; Lauren, Hillary Z G; Hug, Barbara.
Afiliação
  • Wallon RC; University of Illinois at Urbana-Champaign, College of Education, 1310 South 6th St, Champaign, IL 61820.
  • Jasti C; University of Illinois at Urbana-Champaign, College of Education, 1310 South 6th St, Champaign, IL 61820.
  • Lauren HZG; University of Illinois at Urbana-Champaign, College of Education, 1310 South 6th St, Champaign, IL 61820.
  • Hug B; University of Illinois at Urbana-Champaign, College of Education, 1310 South 6th St, Champaign, IL 61820.
J Sci Educ Technol ; 27(3): 236-247, 2018 Jun.
Article em En | MEDLINE | ID: mdl-29962826
ABSTRACT
Argumentation has been emphasized in recent U.S. science education reform efforts (NGSS Lead States 2013; NRC 2012), and while existing studies have investigated approaches to introducing and supporting argumentation (e.g., McNeill & Krajcik 2008; Kang, Thompson &Windschitl 2014), few studies have investigated how game-based approaches may be used to introduce argumentation to students. In this paper, we report findings from a design-based study of a teacher's use of a computer game intended to introduce the Claim, Evidence, Reasoning (CER) framework (McNeill &Krajcik 2012) for scientific argumentation. We studied the implementation of the game over two iterations of development in a high school biology teacher's classes. The results of this study include aspects of enactment of the activities and student argument scores. We found the teacher used the game in aspects of explicit instruction of argumentation during both iterations, although the ways in which the game was used differed. Also, students' scores in the second iteration were significantly higher than the first iteration. These findings support the notion that students can learn argumentation through a game, especially when used in conjunction with explicit instruction and support in student materials. These findings also highlight the importance of analyzing classroom implementation in studies of game-based learning.
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Texto completo: 1 Base de dados: MEDLINE Idioma: En Ano de publicação: 2018 Tipo de documento: Article

Texto completo: 1 Base de dados: MEDLINE Idioma: En Ano de publicação: 2018 Tipo de documento: Article