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Virtual reality is effective in the management of chronic low back ache in adults: a systematic review and meta-analysis of randomized controlled trials.
Kumar, Vishal; Vatkar, Arvind Janardhan; Kataria, Mohak; Dhatt, Sarvdeep Singh; Baburaj, Vishnu.
Afiliação
  • Kumar V; Department of Orthopaedics, Postgraduate Institute of Medical Education and Research, Chandigarh, India.
  • Vatkar AJ; Queens Medical Center, Nottingham, UK.
  • Kataria M; Department of Orthopaedics, Postgraduate Institute of Medical Education and Research, Chandigarh, India.
  • Dhatt SS; Department of Orthopaedics, Postgraduate Institute of Medical Education and Research, Chandigarh, India.
  • Baburaj V; Department of Orthopaedics, Postgraduate Institute of Medical Education and Research, Chandigarh, India. drvbms@gmail.com.
Eur Spine J ; 33(2): 474-480, 2024 Feb.
Article em En | MEDLINE | ID: mdl-37979068
BACKGROUND: Chronic low back ache (CLBA) is a common condition that is conventionally managed with physical therapy and analgesics. Recently, virtual reality-based interventions have been tried out in the management of CLBA. Their effectiveness, however has not been established. This meta-analysis aims to find out if the application of VR will lead to better pain relief, as compared to conventional techniques in adults with CLBA. METHODS: The literature search was carried out in three online databases for potential randomized controlled trials that compared VR-based interventions with conventional treatment in CLBA. Data on outcome parameters were recorded. Meta-analysis was carried out with the help of appropriate software. RESULTS: Seven studies having data on 507 subjects were included in the meta-analysis. Their mean ages were 48.4 years. There were 252 subjects in the VR group and 255 in the control group. VR-based interventions were found to have a statistically significant improvement in the pain intensity compared with conventional techniques (p - 0.005). CONCLUSION: VR-based interventions are effective in the management of CLBA in the short term. Further research with longer follow-up is required to evaluate if these improvements are persistent in the long term.
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Texto completo: 1 Base de dados: MEDLINE Assunto principal: Dor Lombar / Realidade Virtual Tipo de estudo: Systematic_reviews Limite: Adult / Humans / Middle aged Idioma: En Ano de publicação: 2024 Tipo de documento: Article

Texto completo: 1 Base de dados: MEDLINE Assunto principal: Dor Lombar / Realidade Virtual Tipo de estudo: Systematic_reviews Limite: Adult / Humans / Middle aged Idioma: En Ano de publicação: 2024 Tipo de documento: Article