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1.
Int J Behav Nutr Phys Act ; 12 Suppl 1: S6, 2015 Jul 27.
Artigo em Inglês | MEDLINE | ID: mdl-26221737

RESUMO

BACKGROUND: Though bivariate relationships between childhood obesity, physical activity, friendships and television viewing are well documented, empirical assessment of the extent to which links between obesity and television may be mediated by these factors is scarce. This study examines the possibility that time with friends and physical activity are potential mechanisms linking overweight/obesity to television viewing in youth. METHODS: Data were drawn from children ages 10-18 years old (M = 13.81, SD = 2.55) participating in the 2002 wave of Child Development Supplement (CDS) to the Panel Study of Income Dynamics (PSID) (n = 1,545). Data were collected both directly and via self-report from children and their parents. Path analysis was employed to examine a model whereby the relationships between youth overweight/obesity and television viewing were mediated by time spent with friends and moderate-to-vigorous physical activity (MVPA). RESULTS: Overweight/obesity was directly related to less time spent with friends, but not to MVPA. Time spent with friends was directly and positively related to MVPA, and directly and negatively related to time spent watching television without friends. In turn, MVPA was directly and negatively related to watching television without friends. There were significant indirect effects of both overweight/obesity and time with friends on television viewing through MVPA, and of overweight/obesity on MVPA through time with friends. Net of any indirect effects, the direct effect of overweight/obesity on television viewing remained. The final model fit the data extremely well (χ2 = 5.77, df = 5, p<0.0001, RMSEA = 0.01, CFI = 0.99, TLI =0.99). CONCLUSIONS: We found good evidence that the positive relationships between time with friends and physical activity are important mediators of links between overweight/obesity and television viewing in youth. These findings highlight the importance of moving from examinations of bivariate relationships between weight status and television viewing to more nuanced explanatory models which attempt to identify and unpack the possible mechanisms linking them.


Assuntos
Exercício Físico , Amigos , Relações Interpessoais , Obesidade Infantil/etiologia , Recreação , Comportamento Sedentário , Televisão , Adolescente , Índice de Massa Corporal , Peso Corporal , Criança , Feminino , Humanos , Estudos Longitudinais , Masculino , Sobrepeso , Pais , Fatores de Risco
2.
Arch Pediatr Adolesc Med ; 161(7): 684-9, 2007 Jul.
Artigo em Inglês | MEDLINE | ID: mdl-17606832

RESUMO

OBJECTIVE: To examine the notion that playing video games is negatively related to the time adolescents spend in more developmentally appropriate activities. DESIGN: Nonexperimental study. SETTING: Survey data collected during the 2002-2003 school year. PARTICIPANTS: A nationally representative sample of 1491 children aged 10 to 19 years. Main Outcome Measure Twenty-four-hour time-use diaries were collected on 1 weekday and 1 weekend day, both randomly chosen. Time-use diaries were used to determine adolescents' time spent playing video games, with parents and friends, reading and doing homework, and in sports and active leisure. RESULTS: Differences in time spent between game players and nonplayers as well as the magnitude of the relationships among game time and activity time among adolescent game players were assessed. Thirty-six percent of adolescents (80% of boys and 20% of girls) played video games. On average, gamers played for an hour on the weekdays and an hour and a half on the weekends. Compared with nongamers, adolescent gamers spent 30% less time reading and 34% less time doing homework. Among gamers (both genders), time spent playing video games without parents or friends was negatively related to time spent with parents and friends in other activities. CONCLUSIONS: Although gamers and nongamers did not differ in the amount of time they spent interacting with family and friends, concerns regarding gamers' neglect of school responsibilities (reading and homework) are warranted. Although only a small percentage of girls played video games, our findings suggest that playing video games may have different social implications for girls than for boys.


Assuntos
Comportamento do Adolescente , Desenvolvimento do Adolescente , Relações Interpessoais , Jogos de Vídeo/estatística & dados numéricos , Adolescente , Adulto , Criança , Coleta de Dados , Escolaridade , Feminino , Humanos , Masculino , Prontuários Médicos , Projetos Piloto , Prevalência , Leitura , Fatores Sexuais , Fatores de Tempo , Estados Unidos
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