Detalhe da pesquisa
1.
The Effects of Viewing Smart Devices on Static Balance, Oculomotor Function, and Dizziness in Healthy Adults.
Med Sci Monit
; 25: 8055-8060, 2019 Oct 27.
Artigo
em Inglês
| MEDLINE | ID: mdl-31655845
2.
Comparison of postural sway depending on balance pad type.
J Phys Ther Sci
; 30(2): 252-257, 2018 Feb.
Artigo
em Inglês
| MEDLINE | ID: mdl-29545688
3.
Effects of Kinect Video Game Training on Lower Extremity Motor Function, Balance, and Gait in Adolescents with Spastic Diplegia Cerebral Palsy: A Pilot Randomized Controlled Trial.
Dev Neurorehabil
; 24(3): 159-165, 2021 Apr.
Artigo
em Inglês
| MEDLINE | ID: mdl-32981401
4.
Effect of Horizontal Whole-Body Vibration Training on Trunk and Lower-Extremity Muscle Tone and Activation, Balance, and Gait in a Child with Cerebral Palsy.
Am J Case Rep
; 19: 1292-1300, 2018 Oct 31.
Artigo
em Inglês
| MEDLINE | ID: mdl-30377290
5.
Does virtual reality training using the Xbox Kinect have a positive effect on physical functioning in children with spastic cerebral palsy? A case series.
J Pediatr Rehabil Med
; 11(2): 95-101, 2018.
Artigo
em Inglês
| MEDLINE | ID: mdl-30010148
6.
Usability of the Thera-Band® to improve foot drop in stroke survivors.
NeuroRehabilitation
; 42(4): 505-510, 2018.
Artigo
em Inglês
| MEDLINE | ID: mdl-29660954