Your browser doesn't support javascript.
loading
Mostrar: 20 | 50 | 100
Resultados 1 - 2 de 2
Filtrar
1.
BMC Med Inform Decis Mak ; 20(1): 265, 2020 10 15.
Artigo em Inglês | MEDLINE | ID: mdl-33059668

RESUMO

BACKGROUND: Female patients with pelvic organ prolapse and clinicians need to take decisions regarding treatment that are often unpredictable in relation to how they impact the future everyday lives of the patients. This study formed the developmental phase of a larger study to develop and test an online tool to support shared decision-making. METHODS: Patients, health care professionals and other stakeholders participated in the development and evaluation process of this tool. The collected data was generated from observational studies, exploratory interviews with prompt cards and workshops with end users from four Danish gynecology outpatient clinics. RESULTS: Content analysis led to important themes. For the patients three themes emerged: 1) how the impact of symptoms on everyday life affected the need for relief, 2) their bodily perception and sex life and 3) their worries about the future. For clinicians the different symptoms and their severity was a main theme. CONCLUSIONS: This article provides an overall description and discussion of the development methodology. It demonstrates how user involvement informed the prototyping process and how patients' preferences were included in the final prototype. Whether the tool actually increases SDM, remains to be tested in a pilot feasibility study.


Assuntos
Tomada de Decisões , Técnicas de Apoio para a Decisão , Pessoal de Saúde/psicologia , Participação do Paciente/métodos , Preferência do Paciente , Prolapso de Órgão Pélvico/terapia , Feminino , Humanos , Informática Médica , Prolapso de Órgão Pélvico/diagnóstico , Projetos Piloto
2.
Health Commun ; 30(10): 1032-45, 2015.
Artigo em Inglês | MEDLINE | ID: mdl-25372348

RESUMO

Today's pediatric health care lacks methods to tap into the emotional state of hospitalized pediatric patients (age 4-6 years). The most frequently used approaches were developed for adults and fail to acknowledge the importance of imaginary experiences and the notion of play that may appeal to children. The scope of this article is to introduce a new design-oriented method of gathering information about the emotional state of pediatric patients using an experimental computer game called the Child Patient game (CPgame). The CPgame was developed at a Danish hospital, and the results of the preliminary tests show that games could serve as a system in which children are willing to express their emotions through play. The results are based on two comparative analyses of the CPgame through which it is possible to identify three different types of players among the patients playing the game. Furthermore, the data reveal that pediatric patients display a radically different play pattern than children who are not in hospital. The inquiry takes an interdisciplinary approach; it has obvious health care-related objectives and seeks to meet the urgent need for new methods within health care to optimize communication with young children. At the same time, design research (i.e., the development of new knowledge through the development of a new design) heavily impacts the method.


Assuntos
Criança Hospitalizada/psicologia , Comunicação , Jogos Experimentais , Pediatria , Jogos e Brinquedos/psicologia , Criança , Pré-Escolar , Necessidades e Demandas de Serviços de Saúde , Humanos , Pesquisa
SELEÇÃO DE REFERÊNCIAS
DETALHE DA PESQUISA