RESUMO
A significant challenge in neuroscience is understanding how visual information is encoded in the retina. Such knowledge is extremely important for the purpose of designing bioinspired sensors and artificial retinal systems that will, in so far as may be possible, be capable of mimicking vertebrate retinal behaviour. In this study, we report the tuning of a reliable computational bioinspired retinal model with various algorithms to improve the mimicry of the model. Its main contribution is two-fold. First, given the multi-objective nature of the problem, an automatic multi-objective optimisation strategy is proposed through the use of four biological-based metrics, which are used to adjust the retinal model for accurate prediction of retinal ganglion cell responses. Second, a subset of population-based search heuristics-genetic algorithms (SPEA2, NSGA-II and NSGA-III), particle swarm optimisation (PSO) and differential evolution (DE)-are explored to identify the best algorithm for fine-tuning the retinal model, by comparing performance across a hypervolume metric. Nonparametric statistical tests are used to perform a rigorous comparison between all the metaheuristics. The best results were achieved with the PSO algorithm on the basis of the largest hypervolume that was achieved, well-distributed elements and high numbers on the Pareto front.
Assuntos
Heurística/fisiologia , Retina/fisiologia , Algoritmos , Animais , Benchmarking/métodos , Simulação por Computador , Modelos Biológicos , Vertebrados/fisiologiaRESUMO
Grid-based perception techniques in the automotive sector based on fusing information from different sensors and their robust perceptions of the environment are proliferating in the industry. However, one of the main drawbacks of these techniques is the traditionally prohibitive, high computing performance that is required for embedded automotive systems. In this work, the capabilities of new computing architectures that embed these algorithms are assessed in a real car. The paper compares two ad hoc optimized designs of the Bayesian Occupancy Filter; one for General Purpose Graphics Processing Unit (GPGPU) and the other for Field-Programmable Gate Array (FPGA). The resulting implementations are compared in terms of development effort, accuracy and performance, using datasets from a realistic simulator and from a real automated vehicle.
RESUMO
The retina is a very complex neural structure, which contains many different types of neurons interconnected with great precision, enabling sophisticated conditioning and coding of the visual information before it is passed via the optic nerve to higher visual centers. The encoding of visual information is one of the basic questions in visual and computational neuroscience and is also of seminal importance in the field of visual prostheses. In this framework, it is essential to have artificial retina systems to be able to function in a way as similar as possible to the biological retinas. This paper proposes an automatic evolutionary multi-objective strategy based on the NSGA-II algorithm for tuning retina models. Four metrics were adopted for guiding the algorithm in the search of those parameters that best approximate a synthetic retinal model output with real electrophysiological recordings. Results show that this procedure exhibits a high flexibility when different trade-offs has to be considered during the design of customized neuro prostheses.