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1.
Int J Sports Med ; 42(2): 169-174, 2021 Feb.
Artigo em Inglês | MEDLINE | ID: mdl-32947636

RESUMO

The aim of this study was to evaluate the sleep-wake cycle of wheelchair rugby athletes during the pre-season compared to in-season. Wheelchair Rugby athletes wore an actigraph monitor during two respective 10-day periods: 1) pre-season and 2) in-season, each of which comprised three training days, three rest days, and four competition days, respectively. In addition, the players completed questionnaires regarding sleepiness, subjective quality of sleep, and chronotype, as well as the use of the sleep diary along with the actigraph measurements (20 days). The wheelchair rugby athletes had poor subjective sleep quality in both stages observed by sleep efficiency below 85% (ES 0.31) and high score in the Pittsburgh questionnaire (effect size-ES 0.55), the actigraphy results presented an increase of sleep latency (ES 0.47), and wake after sleep onset (ES 0.42). When comparing the athlete's routine, the competition days, demonstrated a reduction in the total time of sleep and the sleep efficiency, in addition to an increase in wakefulness after sleep onset when compared with the training and rest periods. As a result, the wheelchair rugby players did not describe a pattern of sleep-wake cycle during different training phases, as well as poor sleep quality.


Assuntos
Paratletas , Sono/fisiologia , Cadeiras de Rodas , Actigrafia , Adulto , Futebol Americano , Humanos , Inquéritos e Questionários , Adulto Jovem
2.
J Sports Sci ; 35(4): 361-368, 2017 Feb.
Artigo em Inglês | MEDLINE | ID: mdl-27028461

RESUMO

The purpose of this study was to analyse the physical and technical performances of professional tennis players during official matches. The trajectories of eight players were obtained during matches, using an automatic tracking method. The distances covered and technical performances were analysed for the first and second sets. The athletes covered (mean ± standard deviation) a total of 1702.4 ± 448.2 m in the first set, 1457.6 ± 678.1 m in the second set and 3160.0 ± 880.1 in the entire match. No differences were found between the sets for the physical variables (lateral and forward displacements, distance covered per rally, per game and per set, and the percentage of time spent in each range of velocity). However, the distances covered by the athletes during the rallies in which they were serving (median = 5.2; interquartile range (IQR) = 6.7 m) were statistically smaller than when they were returning (median = 6.2; IQR = 7.7 m). Forehand ground stroke proficiency decreased from the first (mean ± standard deviation: 75.2 ± 4.11%) to the second set (mean ± standard deviation = 65.5 ± 14.3%). In conclusion, tennis players did not present reduced physical performance from the first to the second set.


Assuntos
Desempenho Atlético , Movimento , Resistência Física , Corrida , Tênis , Braço , Atletas , Comportamento Competitivo , Humanos , Análise e Desempenho de Tarefas
3.
J Sports Sci ; 28(2): 193-200, 2010.
Artigo em Inglês | MEDLINE | ID: mdl-20054740

RESUMO

The kinematics of male wheelchair rugby players (n = 8) during the final match of the 2008 Demolition Derby were assessed using two cameras (10 Hz) and a tracking method based on image-processing techniques. The players' on-court trajectory, total and accumulated distances covered, distances covered during working and stopped game clock, and average velocity were calculated. The players covered 2294.7 +/- 391.5 m in the first half and 2245.4 +/- 431.5 m in the second half. The average velocity was 14.5% greater in the first (1.22 +/- 0.21 m . s(-1)) than in the second half (1.05 +/- 0.20 m . s(-1)). The reduction in velocity was most marked in players with less functional capacity. The working game clock represented 48% of total game time (32 of 66.8 minutes) and the distance covered by all players during working game clock was 60% of the overall distance covered during the whole game (36,323 m). The results provide new information regarding the dynamics of a wheelchair rugby match and should aid coaches in planning effective training and coaching strategies.


Assuntos
Desempenho Atlético/fisiologia , Comportamento Competitivo/fisiologia , Futebol/fisiologia , Esportes para Pessoas com Deficiência/fisiologia , Adulto , Fenômenos Biomecânicos , Fadiga , Humanos , Masculino , Cadeiras de Rodas
4.
Artigo em Inglês | MEDLINE | ID: mdl-32426334

RESUMO

Sports complexity must be investigated at competitions; therefore, non-invasive methods are essential. In this context, computer vision, image processing, and machine learning techniques can be useful in designing a non-invasive system for data acquisition that identifies players' positions in official basketball matches. Here, we propose and evaluate a novel video-based framework to perform automatic 3D localization of multiple basketball players. The introduced framework comprises two parts. The first stage is player detection, which aims to identify players' heads at the camera image level. This stage is based on background segmentation and on classification performed by an artificial neural network. The second stage is related to 3D reconstruction of the player positions from the images provided by the different cameras used in the acquisition. This task is tackled by formulating a constrained combinatorial optimization problem that minimizes the re-projection error while maximizing the number of detections in the formulated 3D localization problem.

5.
Front Psychol ; 10: 427, 2019.
Artigo em Inglês | MEDLINE | ID: mdl-30890981

RESUMO

Purpose: This study aimed to develop a stroke effectiveness test in table tennis based on the temporal game structure to assess the ball speed and ball placement of the players, with a purpose to analyze its reproducibility and validity. Methods: Nineteen male table tennis players participated in this study. The test was performed twice during the first session and once during the second session to assess the intrasession and intersession reproducibility, respectively. Moreover, the test was examined on its ability to discriminate between regional (n = 10) and local performance-level (n = 9) players and on the relationship between the test results and the table tennis performance to assess the discriminant and concurrent validity, respectively. In general, the test consisted of 11 simulated rallies of 2-5 balls with the effort and rest ratio of 0.5, and focused on attack with offensive strokes at defensive balls delivered by a robot randomly between the left and right positions on the table. Results: Ball speed, ball placement, and ball speed-ball placement index showed satisfactory reliability (ICC range 0.78-0.96, P < 0.05) and agreement (CV range 2.7-16.2%) outcomes. Additionally, the Bland-Altman plots show the systematic error of the analyses closer to 0, and that most values were within the limits of agreements. Concerning validity analyses, regional players had higher scores of ball placement (+51.3%; P = 0.01, ES = 1.33) and ball speed-ball placement index (+56.1%; P = 0.0009, ES = 1.87) as well as made fewer errors (-25.4%; P = 0.017, ES = 1.20) than local players. Moreover, ball placement (r = -0.79, P = 0.04), ball speed-ball placement index (r = -0.78, P = 0.04), and percentage error (r = 0.88, P = 0.01) presented a strong and significant correlation with table tennis performance. However, ball speed was slightly different between the regional than local players (+1.7%; P = 0.78, ES = 0.13) and this variable was not related to table tennis performance (r = 0.32, P = 0.49). Conclusion: Our findings show evidences that the test is reproducible. Moreover, discriminant and concurrent validity are confirmed for ball placement and ball speed-ball placement index.

6.
Sports Biomech ; 18(5): 470-481, 2019 Oct.
Artigo em Inglês | MEDLINE | ID: mdl-29578380

RESUMO

In this study, we aimed to analyse goalball players time-motion variables (distance covered, time spent, maximum and average velocities) in official goalball match attacks, taking into account the attack phases (preparation and throwing), player position (centres and wings) and throwing techniques (frontal, spin and between the legs). A total of 365 attacks were assessed using a video based method (2D) through manual tracking using the Dvideo system. Inferential non-parametric statistics were applied for comparison of preparation vs. throwing phase, wings vs. centres and, among the throwing techniques, frontal, spin and between the legs. Significant differences were found between the attack preparation versus the throwing phase for all player time-motion variables: distance covered, time spent, maximum player velocity and average player velocity. Wing players performed most of the throws (85%) and covered longer distances than centres (1.65 vs 0.31 m). The between the legs and the spin throwing techniques presented greater values for most of the time-motion variables (distance covered, time spent and maximum player velocity) than did the frontal technique in both attack phases. These findings provide important information regarding players' movement patterns during goalball matches that can be used to plan more effective training.


Assuntos
Destreza Motora/fisiologia , Esportes para Pessoas com Deficiência/fisiologia , Adulto , Fenômenos Biomecânicos , Comportamento Competitivo/fisiologia , Humanos , Movimento , Estudos de Tempo e Movimento , Adulto Jovem
7.
Artigo em Português | LILACS, INDEXPSI | ID: biblio-1567501

RESUMO

Este artigo tem como objetivo analisar aspectos do trabalho real no setor elétrico, os quais distanciam e aproximam os operadores de um meio ambiente de trabalho equilibrado. A pesquisa foi realizada com oito Eletricistas de Linha Viva (ELV), que atuavam em uma companhia elétrica do setor privado em processo de distribuição de energia executando tarefa de Poda de Vegetação. A pesquisa baseou-se na aplicação da Análise Ergonômica do Trabalho (AET) para compreensão do trabalho real, articulada às contribuições teóricas do campo do direito acerca do conceito de "meio ambiente de trabalho equilibrado". Como resultado, identificaram-se condições que podem gerar fadiga física e riscos aos trabalhadores, assim como questões relacionadas à organização do trabalho e demandas cognitivas com implicações para a segurança, que podem distanciar os operadores de um meio ambiente de trabalho equilibrado. Também foram identificados aspectos de satisfação no trabalho, que favorecem a constituição da identidade revelada por meio do desenvolvimento do ofício e pelo senso de pertencimento e cooperação no trabalho desempenhado em equipe, situações que aproximam os trabalhadores de um meio ambiente de trabalho equilibrado


This article analyzes real work aspects in the electricity sector, which distance and bring electricians closer to a balanced work environment. Research was conducted with eight live-front electricians from a private electric company who worked in energy distribution processes performing vegetation pruning. Ergonomic Work Analysis (EWA) helped to understand real work, articulated to theoretical contributions from Law about the concept of "balanced work environment". Analysis identified conditions that can generate physical fatigue and occupational risks, as well as issues related to work organization and cognitive demands which can affect safety and distance operators from a balanced work environment. The aspects of job satisfaction identified favor constituting the identity revealed by the development of the craft and the sense of belonging and work cooperation, situations that bring workers closer to a balanced work environment


Assuntos
Humanos , Masculino , Riscos Ocupacionais , Pessoal de Operação , Eletricidade , Contaminação Eletromagnética , Condições de Trabalho , Ergonomia , Setor Privado , Satisfação no Emprego
8.
J Biomech ; 67: 106-113, 2018 01 23.
Artigo em Inglês | MEDLINE | ID: mdl-29291890

RESUMO

The purpose of this study was to assess the interpersonal coordination during official male tennis matches in players of different skill levels. Players' trajectories of three levels (Juvenile, ATP-Future, ATP-250) were obtained using video-based tracking system. A vector coding technique was applied to obtain players' interpersonal coordination in four coordination patterns: "anti-phase", "in-phase", "serving player phase" and "returning player phase". These patterns allowed identification of the nature of the coupling and lead/lag relations between players. In all categories, players presented higher degree of "anti-phase" and "serving player phase" (when only the serving player is moving on the court or his opponent is moving with a time lag) coordination. Young players spent more time in "serving player phase" during lateral displacements than professional players. On the other hand, professional players spent more time in "returning player phase" (when only the returning player is moving on the court or his opponent is moving with a time lag) during antero posterior displacements, than young players. Interpersonal coordination did not change from the first to the second set of the match, showing that tennis players maintain their displacement characteristics and strategy, independently of proficiency level. The vector coding technique allowed to identify new coordination patterns in tennis, providing additional information about tennis dynamics and how players from different categories and proficiency levels behave during the matches.


Assuntos
Desempenho Atlético/psicologia , Tênis/psicologia , Adolescente , Comportamento Competitivo , Humanos , Masculino
9.
J Sports Sci Med ; 6(2): 233-42, 2007.
Artigo em Inglês | MEDLINE | ID: mdl-24149334

RESUMO

Methods based on visual estimation still is the most widely used analysis of the distances that is covered by soccer players during matches, and most description available in the literature were obtained using such an approach. Recently, systems based on computer vision techniques have appeared and the very first results are available for comparisons. The aim of the present study was to analyse the distances covered by Brazilian soccer players and compare the results to the European players', both data measured by automatic tracking system. Four regular Brazilian First Division Championship matches between different teams were filmed. Applying a previously developed automatic tracking system (DVideo, Campinas, Brazil), the results of 55 outline players participated in the whole game (n = 55) are presented. The results of mean distances covered, standard deviations (s) and coefficient of variation (cv) after 90 minutes were 10,012 m, s = 1,024 m and cv = 10.2%, respectively. The results of three-way ANOVA according to playing positions, showed that the distances covered by external defender (10642 ± 663 m), central midfielders (10476 ± 702 m) and external midfielders (10598 ± 890 m) were greater than forwards (9612 ± 772 m) and forwards covered greater distances than central defenders (9029 ± 860 m). The greater distances were covered in standing, walking, or jogging, 5537 ± 263 m, followed by moderate-speed running, 1731 ± 399 m; low speed running, 1615 ± 351 m; high-speed running, 691 ± 190 m and sprinting, 437 ± 171 m. Mean distance covered in the first half was 5,173 m (s = 394 m, cv = 7.6%) highly significant greater (p < 0.001) than the mean value 4,808 m (s = 375 m, cv = 7.8%) in the second half. A minute-by-minute analysis revealed that after eight minutes of the second half, player performance has already decreased and this reduction is maintained throughout the second half. Key pointsA novel automatic tracking method was presented. No previous work was found in the literature reporting data of simultaneous trajectories of all soccer players obtained by an automatic tracking method.The study reveals 7% reduction in mean distance covered in the second half and moreover after eight minutes of the second half, player performance has already decreased and this reduction is maintained throughout the second half.

10.
Motriz (Online) ; 25(1): e101999, 2019. tab
Artigo em Inglês | LILACS | ID: biblio-1012682

RESUMO

Aim: It is to propose a game-based and player-centred approach to teaching table tennis using nonlinear pedagogy insights. Methods: This is an essay which offers a well-reasoned articulated nonlinear pedagogy perspective on coaching and teaching table tennis issues Results: It offers the description of a propose based on a player-centred and game-based approach for table tennis supported by nonlinear pedagogy, illustrating examples of how to apply nonlinear pedagogical principles to design representative learning tasks in order to adapt them to learners' skills level. Conclusion: A novel perspective for teaching and training table tennis is presented here and we intend that this proposal may help coaches to design an effective learning environment.(AU)


Assuntos
Ensino , Esportes com Raquete/educação , Atletas , Tutoria/métodos
11.
Rev. bras. cineantropom. desempenho hum ; 20(2): 172-181, Mar.-Apr. 2018. tab, graf
Artigo em Inglês | LILACS | ID: biblio-958355

RESUMO

Abstract Basketball performance analysis using technical indicators dissociated from the moment they occurred in the game seems to no longer respond to emerging issues of the game as it does not identify the periods when a team's offensive efficiency has increased or decreased. The aim was to characterize and compare the technical indicators in the positive and negative periods and in the whole game of winning and losing teams in men's professional basketball. Fourteen games of professional men's teams of the "Novo Basquete Brasil" Championship in the regular 2011/2012 season were filmed and analyzed. The Kolmogorov-Smirnov test was used to verify data normality. The independent T test was used for variables with normal distribution and the Mann-Whitney test for variables that did not present normal distribution, in order to compare teams' performance. Analysis in the whole game showed that winning teams had significantly higher averages in successful 3-point field goals but in the positive periods, they showed higher averages for successful free throws, successful layups, defensive rebounds and defensive fouls, and in negative periods, losing teams made more defensive and offensive fouls. The teams' performance in the whole game may not elucidate the determinant indicators for building the difference in the scoreboard. It is suggested that coaches should identify the periods of best and worst teams' performance in the game and the indicators involved, preparing teams to overcome the negative periods and obtain more positive periods in the game.


Resumo A análise de desempenho no basquetebol a partir de indicadores técnicos dissociados do momento em que ocorreram no jogo parece não mais responder às questões emergentes do jogo, pois não se identificam os períodos em que a eficiência ofensiva de uma equipe aumentou ou diminuiu. O objetivo foi caracterizar e comparar os indicadores técnicos nos períodos positivos, negativos e no jogo todo, entre equipes vencedoras e perdedoras no basquetebol profissional masculino. Foram filmados e analisados 14 jogos de equipes profissionais masculinas do Novo Basquete Brasil, na temporada regular de 2011/2012. Recorreu-se ao teste de Kolmogorov-Smirnov para verificar a normalidade dos dados. Para as variáveis com distribuição normal recorreu-se ao teste T de amostras independentes e para as variáveis que não apresentaram distribuição normal ao teste de Mann-Whitney, a fim de comparar o desempenho das equipes. A análise no jogo todo mostrou que as equipes vencedoras tiveram médias significativamente maiores em arremessos de três pontos certos, já nos períodos positivos tiveram em lances livres certos, bandejas certas, rebotes defensivos e faltas defensivas. Nos períodos negativos as equipes perdedoras fizeram mais faltas defensivas e ofensivas. O desempenho das equipes no jogo todo pode não elucidar os indicadores determinantes para a construção da diferença no placar. Sugere-se que os treinadores identifiquem os períodos de melhor e pior desempenho das equipes no jogo e os indicadores neles envolvidos, para preparar as equipes para superar os períodos negativos e obter maior número de períodos positivos no jogo.


Assuntos
Basquetebol/estatística & dados numéricos , Estudos de Séries Temporais
12.
Pensar prát. (Impr.) ; 20(2): 420-429, abr.-jun.2017. Ilus
Artigo em Português | LILACS | ID: biblio-913674

RESUMO

O ensino do tênis de mesa permanece sustentado pelo método tradicional de ensino, que se baseia nas teorias empiristas e inatistas, também denominadas metodologia analíti-ca/tecnicista. Nos últimos anos, algumas propostas têm buscado superar esse tipo de aborda-gem, no entanto, nenhuma delas trata do ensino dos efeitos na perspectiva das tendências atu-ais da Pedagogia do Esporte. O efeito é um dos principais fatores com um papel significativo para vencer uma partida de tênis de mesa. Este ensaio bibliográfico de caráter descritivo-propositivo tem por objetivo, portanto, discutir o ensino do tênis de mesa pautado nessas ten-dências atuais, contextualizando-o com os demais esportes de rede divisória, em especial os de raquete, focando no ensino-treino do efeito e exemplificando alguns tipos de jogos.


The teaching of table tennis remains supported by traditional method of teaching, which is based on empiricists and innatists theories, also called analytic/technicist methodology. In recent years, some proposals have been seeking to overcome this approach, however, none addresses the learning of spin based on the current trends of Sport Pedagogy. Spin is one of the main factors that play a significant role in winning table tennis matches. Therefore, this bibliographic, descriptive and propositional study aims to discuss the table tennis teaching based on these current trends, put it into context with other net sports, mainly racket sports, focusing on the teaching-training of spin and giving examples of some types of games.


La enseñanza del tenis de mesa continúa apoyado por el método tradicional de enseñanza, que se basa en las teorías empiristas e innatistas, también llamados metodología analítica / tecni-cista. En los últimos años, algunas propuestas han buscado superar ese tipo de enfoque, sin embargo, ninguno de ellos se refiere a la enseñanza de los efectos de la perspectiva de las tendencias actuales de la Pedagogía del Deporte. El efecto es uno de los principales factores que tienen un papel importante para vencer un partido de tenis de mesa. Este ensayo biblio-gráfico de carácter descriptivo-proposicional tiene como objetivo discutir la enseñanza de tenis de mesa con base en esas tendencias actuales, contextualizándolo con los otros deportes de red divisoria, en particular los de raqueta, se centra en la enseñanza-entrenamiento del efecto y ejemplificando algunos tipos de juegos.


Assuntos
Psicologia do Esporte , Esportes/educação , Tênis/psicologia
13.
Rev. Salusvita (Online) ; 35(3): 367-377, 2016. tab
Artigo em Português | LILACS | ID: biblio-833012

RESUMO

Introdução: os esportes coletivos têm se tornado um objeto de investigação científica em diversas áreas do conhecimento, e um desses esportes é o basquetebol. Entre os métodos de investigação das múltiplas variáveis esportivas está a videogrametria, que a partir de filmagens pode fornecer a posição dos jogadores em função do tempo. Objetivos: o objetivo geral desse trabalho foi analisar as distâncias percorridas por jogadores de basquetebol de uma equipe de elite, nos jogos como mandante, por videogrametria. Métodos: foi filmado um jogo da temporada 2011/2012 do Novo Basquete Brasil (NBB). Após a aquisição das sequências de imagens, foi realizado no Sistema Dvideo (FEF-Unicamp, Campinas, Brasil) o rastreamento manual da posição de todos os jogadores, durante toda a partida, e a reconstrução 2D da posição em função do tempo, em relação a um sistema de referência real definido na quadra. Resultados: foram encontradas diferenças significativas nas distâncias percorridas entre quartos para bola viva (p = 0.002), e entre os quartos para bola morta (p = 0.001). Conclusão: as análises das distâncias percorridas totais, distâncias percorridas por minuto e tempos jogados de jogadores por jogo, por período de jogo, em bola viva (cronometro ativo) e bola morta (cronômetro parado) apresentaram diferenças importantes para a descrição de parte do volume dos esforços realizados o que pode auxiliar técnicos e preparadores físicos para o treinamento dos atletas.


Introduction: team sports have become an object of scientific investigation in several areas of knowledge, and one of those sports is basketball. Among the methods of investigation of multiple variables is videogrammetry sports, that can provide filming from the position of the players with respect to time. Objectives: the aim of this study was to analyze the distances covered by basketball players of an elite team in the game as principal, for videogrammetry. Methods: We filmed a game of the 2011/2012 season of the New Basketball Brazil (NBB). Following the acquisition of image sequences, it was held at Dvideo System (FEF-Unicamp, Campinas, Brazil) manual tracking of the position of all the players throughout the match, and the 2D reconstruction of the position versus time, for a real reference system defined on the court. Results: there were significant differences in the distances between periods for live ball (p = 0.002), and between the rooms for dead ball (p = 0.001). Conclusion: the analysis of the total distance covered, distance covered per minute and played times players per game, per game period, live-ball (active timer) and dead ball (stopped clock) showed important differences for describing part of the volume the efforts which can help coaches and trainers for the training of athletes.


Assuntos
Humanos , Masculino , Estudos de Tempo e Movimento , Basquetebol , Medição da Velocidade de Vazão , Fenômenos Biomecânicos , Análise de Variância , Atletas
14.
Educ. fis. deporte ; 35(2): http://aprendeenlinea.udea.edu.co/revistas/index.php/educacionfisicaydeporte/article/view/325372, Julio 2016.
Artigo em Espanhol | LILACS | ID: biblio-965711

RESUMO

The objective of this study was to characterize the basketball intensity in official matches through players' heart rate during professional level competitions. Ten players in six games were analyzed. The quantification of time spent in each zone was based on %HRmax recorded for each player in each quarter played. The first quarter presented a HR response of 169.9 beats.min-1 during the total time and 173.5 beats.min-1 during active time. The relative values in the first quarter for both the total and active time were 92.5% and 94.0% HRmax, respectively. The highest HRmax zones presented longer predominance in comparison to other HRmax zones. It is recommended the prescription of higher intensities to the lower level leagues. The application of intermittent exercise, with an individual intensity between areas of moderate intensity and high HR%, may be interesting.


El objetivo fue caracterizar la intensidad de partidos oficiales de baloncesto desde la frecuencia cardíaca de los jugadores en competiciones de nivel profesional. Se analizaron 10 jugadores de baloncesto de élite masculinos, en seis partidos oficiales durante la temporada regular de la liga profesional. La cuantificación del tiempo gastado en cada zona se basó en el porcentaje de FCmax registrado para cada jugador en cada cuarto jugado. El primer cuarto presentó una respuesta de FC de 169,9 lat.min-1 durante el tiempo total, y 173,5 lat.min-1 durante el tiempo real. Los valores relativos en el primer cuarto, tanto en el tiempo total como el tiempo real, fueron 92,5% y 94,0% de FCmax, respectivamente. Las zonas de FCmax de mayor intensidad presentaron predominancia superior, en comparación con otras zonas de FCmax. La implicación práctica es prescribir ejercicios de mayor intensidad que los que se presentan durante los juegos de ligas de nivel inferior. Un programa de entrenamiento podría ser interesante si se enfoca en la aplicación de ejercicios intermitentes con intensidad individual desde zonas de FC moderadas a las más altas.


O objetivo foi caracterizar a intensidade dos jogos de competição de basquetebol por meio da frequência cardíaca dos jogadores nas competições profissionais. Analisaram-se 10 jogadores em seis jogos. A quantificação do tempo de permanência na cada área baseia-se no valor de FCmax recolhidos para a cada jogador na cada quarto jogado. O primeiro quarto apresentou respostas da FC de 169,9 bat.min -1 durante o tempo total e 173,5 bat.min -1 durante o tempo ativo. Os valores relativos para o primeiro quarto, tanto para o tempo total como o ativo, foram 92,5% e 94,0% de FCmax, respectivamente. A zona FCmax de maior intensidade mostrou maior prevalência em comparação com outras zonas. Recomenda-se prescrever intensidades superiores às séries de campeonatos de nível inferior. O aplicativo do exercício intermitente, com uma intensidade individual entre as zonas de intensidade moderada e alta de HR%, pode ser interessante.


Assuntos
Humanos , Exercício Físico
15.
Artigo em Inglês | MEDLINE | ID: mdl-21161798

RESUMO

The aim of the present paper is to propose and evaluate an automatically trained cascaded boosting detector algorithm based on morphological segmentation for tracking handball players. The proposed method was able to detect correctly 84% of players when applied to the second period of that same game used for training and 74% when applied to a different game. Furthermore, the analysis of the automatic training using boosting detector revealed general results such as the training time initially increased with the number of figures used, but as more figures were added, the training time decreased. Automatic morphological segmentation has shown to be a fast and efficient method for selecting image regions for the boosting detector and allowed an improvement in the automatic tracking of handball players.


Assuntos
Algoritmos , Braço/fisiologia , Esportes , Calibragem , Humanos
16.
Motriz rev. educ. fís. (Impr.) ; 22(1): 54-61, Jan.-Mar. 2016. tab, graf
Artigo em Inglês | LILACS | ID: lil-776623

RESUMO

The use of small-sided games (SSG) for soccer training has increased considerably in recent years. Tactical principles can influence the intensity and the movement of soccer players during training. The aim of this study was to evaluate the influence of maintaining possession of the ball on the intensity and the time of motion characteristics of players during training in games. Eleven athletes of the U-20 category of a professional club in São Paulo, Brazil, participated in this study. To check the influence of the tactical principle, we used a game control and an experimental game in three different field dimensions and number of players. The results show that possession of the maintenance rule influences the intensity of the games (p <0.05). However, it is concluded that the rule is fundamental for training through games.


Assuntos
Humanos , Masculino , Adolescente , Educação Física e Treinamento , Futebol
17.
Motriz rev. educ. fís. (Impr.) ; 21(3): 312-320, July-Sept. 2015. tab, ilus
Artigo em Inglês | LILACS | ID: lil-761653

RESUMO

Conceptual small-sided games (CSSGs) may be interesting as a methodology for training soccer players given its connection to the unpredictability that is inherent to soccer. Our aim was investigate, through videogrammetry, if the technical and tactical principles promoted through the adoption of distinct rules from two distinct CSSGs (maintaining ball possession; and progression to the target) would actually be achieved. The study included 24 athletes assigned to 6-player teams. Our data showed that the CSSGs' organising principles create situations with differing levels of difficulty that obey the propositions of maintaining ball possession and progression to the target, i.e., CSSGs permit systematic training on technical and tactical components in order to emphasize the concepts adopted in this study in games context. Our data credit the CSSGs for teaching technical and tactical lessons that, when coupled with adequate physical conditioning, can facilitate a player's capacity to merge thoughts and events in different situations.


A utilização de jogos reduzidos conceituais (JRC) pode ser uma metodologia de treino interessante para treinar a imprevisibilidade inerente ao jogo de futebol. Nosso objetivo no presente estudo foi investigar por videogrametria os princípios técnico-táticos adotados em resposta as respectivas regras de dois jogos reduzidos conceituais distintos (manutenção de posse de bola e progressão ao alvo). Participaram do estudo 24 atletas separados em equipes de 6 jogadores. Nossos dados comprovaram que os princípios organizadores dos JRC criam situações distintas com graus de dificuldade diferentes. Ou seja, é possível sistematizar o treinamento dos componentes técnicos e táticos de forma a enfatizar os conceitos adotados neste estudo e inseridos no contexto do jogo. Nossos dados credenciam os JRC para o aprendizado de situações técnico táticas que, aliadas ao condicionamento físico adequado podem contribuir para produzir um jogador treinado para aproximar cada vez mais pensamentos e ações em situações diversificadas.


El uso de los juegos reducidos conceptuales (JRC) puede ser una interesante metodología para entrenar a la imprevisibilidad inherente en el juego de fútbol. Nuestro objetivo en este estudio fue investigar por videogrametría los principios técnico-tácticos adoptadas en respuesta a las respectivas reglas de dos JRC distintos (posesión del balón y la progresión a la meta). El estudio incluyó a 24 atletas divididos en equipos de 6 jugadores. Nuestros datos muestran que los principios de organización de los JRC crean diferentes situaciones con diferentes grados de dificultad. Es decir, es posible sistematizar el desarrollo de los componentes técnicos y tácticos de una manera a enfatizar los conceptos adoptados para este estudio en el contexto del juego. Nuestros datos acreditan JRC para el aprendizaje de situaciones técnicas tácticas que, junto con la preparación física adecuada puede ayudar a producir jugadores capacitados a unir cada vez más pensamientos y acciones en diferentes situaciones.


Assuntos
Humanos , Masculino , Adolescente , Avaliação de Desempenho Profissional , Desempenho Atlético , Esportes , Futebol
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