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1.
Biol Cybern ; 111(5-6): 365-388, 2017 12.
Artigo em Inglês | MEDLINE | ID: mdl-28913644

RESUMO

The partial reinforcement extinction effect (PREE) is an experimentally established phenomenon: behavioural response to a given stimulus is more persistent when previously inconsistently rewarded than when consistently rewarded. This phenomenon is, however, controversial in animal/human learning theory. Contradictory findings exist regarding when the PREE occurs. One body of research has found a within-subjects PREE, while another has found a within-subjects reversed PREE (RPREE). These opposing findings constitute what is considered the most important problem of PREE for theoreticians to explain. Here, we provide a neurocomputational account of the PREE, which helps to reconcile these seemingly contradictory findings of within-subjects experimental conditions. The performance of our model demonstrates how omission expectancy, learned according to low probability reward, comes to control response choice following discontinuation of reward presentation (extinction). We find that a PREE will occur when multiple responses become controlled by omission expectation in extinction, but not when only one omission-mediated response is available. Our model exploits the affective states of reward acquisition and reward omission expectancy in order to differentially classify stimuli and differentially mediate response choice. We demonstrate that stimulus-response (retrospective) and stimulus-expectation-response (prospective) routes are required to provide a necessary and sufficient explanation of the PREE versus RPREE data and that Omission representation is key for explaining the nonlinear nature of extinction data.


Assuntos
Afeto/fisiologia , Simulação por Computador , Extinção Psicológica , Modelos Neurológicos , Neurônios/fisiologia , Reforço Psicológico , Humanos
2.
Sci Robot ; 7(67): eabq3909, 2022 06 29.
Artigo em Inglês | MEDLINE | ID: mdl-35767648

RESUMO

Emerging computing hardware systems address the need of robotic AI for robust, fast, and efficient computation for a variety of tasks.


Assuntos
Robótica , Computadores
3.
Sci Robot ; 7(67): eabl8419, 2022 06 29.
Artigo em Inglês | MEDLINE | ID: mdl-35767646

RESUMO

Neuromorphic hardware enables fast and power-efficient neural network-based artificial intelligence that is well suited to solving robotic tasks. Neuromorphic algorithms can be further developed following neural computing principles and neural network architectures inspired by biological neural systems. In this Viewpoint, we provide an overview of recent insights from neuroscience that could enhance signal processing in artificial neural networks on chip and unlock innovative applications in robotics and autonomous intelligent systems. These insights uncover computing principles, primitives, and algorithms on different levels of abstraction and call for more research into the basis of neural computation and neuronally inspired computing hardware.


Assuntos
Inteligência Artificial , Robótica , Algoritmos , Computadores , Redes Neurais de Computação
4.
Sci Robot ; 7(67): eabl7344, 2022 06 08.
Artigo em Inglês | MEDLINE | ID: mdl-35675450

RESUMO

Touch is a complex sensing modality owing to large number of receptors (mechano, thermal, pain) nonuniformly embedded in the soft skin all over the body. These receptors can gather and encode the large tactile data, allowing us to feel and perceive the real world. This efficient somatosensation far outperforms the touch-sensing capability of most of the state-of-the-art robots today and suggests the need for neural-like hardware for electronic skin (e-skin). This could be attained through either innovative schemes for developing distributed electronics or repurposing the neuromorphic circuits developed for other sensory modalities such as vision and audio. This Review highlights the hardware implementations of various computational building blocks for e-skin and the ways they can be integrated to potentially realize human skin-like or peripheral nervous system-like functionalities. The neural-like sensing and data processing are discussed along with various algorithms and hardware architectures. The integration of ultrathin neuromorphic chips for local computation and the printed electronics on soft substrate used for the development of e-skin over large areas are expected to advance robotic interaction as well as open new avenues for research in medical instrumentation, wearables, electronics, and neuroprosthetics.


Assuntos
Robótica , Dispositivos Eletrônicos Vestíveis , Algoritmos , Eletrônica , Humanos , Tato/fisiologia
5.
6.
IEEE Trans Neural Netw Learn Syst ; 31(9): 3305-3318, 2020 09.
Artigo em Inglês | MEDLINE | ID: mdl-31613785

RESUMO

The Lobula giant movement detector (LGMD) is an identified neuron of the locust that detects looming objects and triggers the insect's escape responses. Understanding the neural principles and network structure that leads to these fast and robust responses can facilitate the design of efficient obstacle avoidance strategies for robotic applications. Here, we present a neuromorphic spiking neural network model of the LGMD driven by the output of a neuromorphic dynamic vision sensor (DVS), which incorporates spiking frequency adaptation and synaptic plasticity mechanisms, and which can be mapped onto existing neuromorphic processor chips. However, as the model has a wide range of parameters and the mixed-signal analog-digital circuits used to implement the model are affected by variability and noise, it is necessary to optimize the parameters to produce robust and reliable responses. Here, we propose to use differential evolution (DE) and Bayesian optimization (BO) techniques to optimize the parameter space and investigate the use of self-adaptive DE (SADE) to ameliorate the difficulties of finding appropriate input parameters for the DE technique. We quantify the performance of the methods proposed with a comprehensive comparison of different optimizers applied to the model and demonstrate the validity of the approach proposed using recordings made from a DVS sensor mounted on an unmanned aerial vehicle (UAV).

7.
Front Neurosci ; 14: 551, 2020.
Artigo em Inglês | MEDLINE | ID: mdl-32655350

RESUMO

In this work, we present a neuromorphic architecture for head pose estimation and scene representation for the humanoid iCub robot. The spiking neuronal network is fully realized in Intel's neuromorphic research chip, Loihi, and precisely integrates the issued motor commands to estimate the iCub's head pose in a neuronal path-integration process. The neuromorphic vision system of the iCub is used to correct for drift in the pose estimation. Positions of objects in front of the robot are memorized using on-chip synaptic plasticity. We present real-time robotic experiments using 2 degrees of freedom (DoF) of the robot's head and show precise path integration, visual reset, and object position learning on-chip. We discuss the requirements for integrating the robotic system and neuromorphic hardware with current technologies.

8.
Front Neurorobot ; 13: 95, 2019.
Artigo em Inglês | MEDLINE | ID: mdl-31803041

RESUMO

Neurally inspired robotics already has a long history that includes reactive systems emulating reflexes, neural oscillators to generate movement patterns, and neural networks as trainable filters for high-dimensional sensory information. Neural inspiration has been less successful at the level of cognition. Decision-making, planning, building and using memories, for instance, are more often addressed in terms of computational algorithms than through neural process models. To move neural process models beyond reactive behavior toward cognition, the capacity to autonomously generate sequences of processing steps is critical. We review a potential solution to this problem that is based on strongly recurrent neural networks described as neural dynamic systems. Their stable states perform elementary motor or cognitive functions while coupled to sensory inputs. The state of the neural dynamics transitions to a new motor or cognitive function when a previously stable neural state becomes unstable. Only when a neural robotic system is capable of acting autonomously does it become a useful to a human user. We demonstrate how a neural dynamic architecture that supports autonomous sequence generation can engage in such interaction. A human user presents colored objects to the robot in a particular order, thus defining a serial order of color concepts. The user then exposes the system to a visual scene that contains the colored objects in a new spatial arrangement. The robot autonomously builds a scene representation by sequentially bringing objects into the attentional foreground. Scene memory updates if the scene changes. The robot performs visual search and then reaches for the objects in the instructed serial order. In doing so, the robot generalizes across time and space, is capable of waiting when an element is missing, and updates its action plans online when the scene changes. The entire flow of behavior emerges from a time-continuous neural dynamics without any controlling or supervisory algorithm.

10.
Front Neurosci ; 12: 717, 2018.
Artigo em Inglês | MEDLINE | ID: mdl-30524218

RESUMO

Neuromorphic Very Large Scale Integration (VLSI) devices emulate the activation dynamics of biological neuronal networks using either mixed-signal analog/digital or purely digital electronic circuits. Using analog circuits in silicon to physically emulate the functionality of biological neurons and synapses enables faithful modeling of neural and synaptic dynamics at ultra low power consumption in real-time, and thus may serve as computational substrate for a new generation of efficient neural controllers for artificial intelligent systems. Although one of the main advantages of neural networks is their ability to perform on-line learning, only a small number of neuromorphic hardware devices implement this feature on-chip. In this work, we use a reconfigurable on-line learning spiking (ROLLS) neuromorphic processor chip to build a neuronal architecture for sequence learning. The proposed neuronal architecture uses the attractor properties of winner-takes-all (WTA) dynamics to cope with mismatch and noise in the ROLLS analog computing elements, and it uses its on-chip plasticity features to store sequences of states. We demonstrate, with a proof-of-concept feasibility study how this architecture can store, replay, and update sequences of states, induced by external inputs. Controlled by the attractor dynamics and an explicit destabilizing signal, the items in a sequence can last for varying amounts of time and thus reliable sequence learning and replay can be robustly implemented in a real sensorimotor system.

11.
Front Comput Neurosci ; 11: 74, 2017.
Artigo em Inglês | MEDLINE | ID: mdl-28912706

RESUMO

Dynamic neural fields (DNFs) are dynamical systems models that approximate the activity of large, homogeneous, and recurrently connected neural networks based on a mean field approach. Within dynamic field theory, the DNFs have been used as building blocks in architectures to model sensorimotor embedding of cognitive processes. Typically, the parameters of a DNF in an architecture are manually tuned in order to achieve a specific dynamic behavior (e.g., decision making, selection, or working memory) for a given input pattern. This manual parameters search requires expert knowledge and time to find and verify a suited set of parameters. The DNF parametrization may be particular challenging if the input distribution is not known in advance, e.g., when processing sensory information. In this paper, we propose the autonomous adaptation of the DNF resting level and gain by a learning mechanism of intrinsic plasticity (IP). To enable this adaptation, an input and output measure for the DNF are introduced, together with a hyper parameter to define the desired output distribution. The online adaptation by IP gives the possibility to pre-define the DNF output statistics without knowledge of the input distribution and thus, also to compensate for changes in it. The capabilities and limitations of this approach are evaluated in a number of experiments.

12.
Front Neurorobot ; 11: 28, 2017.
Artigo em Inglês | MEDLINE | ID: mdl-28747883

RESUMO

Neuromorphic hardware emulates dynamics of biological neural networks in electronic circuits offering an alternative to the von Neumann computing architecture that is low-power, inherently parallel, and event-driven. This hardware allows to implement neural-network based robotic controllers in an energy-efficient way with low latency, but requires solving the problem of device variability, characteristic for analog electronic circuits. In this work, we interfaced a mixed-signal analog-digital neuromorphic processor ROLLS to a neuromorphic dynamic vision sensor (DVS) mounted on a robotic vehicle and developed an autonomous neuromorphic agent that is able to perform neurally inspired obstacle-avoidance and target acquisition. We developed a neural network architecture that can cope with device variability and verified its robustness in different environmental situations, e.g., moving obstacles, moving target, clutter, and poor light conditions. We demonstrate how this network, combined with the properties of the DVS, allows the robot to avoid obstacles using a simple biologically-inspired dynamics. We also show how a Dynamic Neural Field for target acquisition can be implemented in spiking neuromorphic hardware. This work demonstrates an implementation of working obstacle avoidance and target acquisition using mixed signal analog/digital neuromorphic hardware.

13.
Front Neurosci ; 7: 276, 2013.
Artigo em Inglês | MEDLINE | ID: mdl-24478620

RESUMO

Dynamic Field Theory (DFT) is an established framework for modeling embodied cognition. In DFT, elementary cognitive functions such as memory formation, formation of grounded representations, attentional processes, decision making, adaptation, and learning emerge from neuronal dynamics. The basic computational element of this framework is a Dynamic Neural Field (DNF). Under constraints on the time-scale of the dynamics, the DNF is computationally equivalent to a soft winner-take-all (WTA) network, which is considered one of the basic computational units in neuronal processing. Recently, it has been shown how a WTA network may be implemented in neuromorphic hardware, such as analog Very Large Scale Integration (VLSI) device. This paper leverages the relationship between DFT and soft WTA networks to systematically revise and integrate established DFT mechanisms that have previously been spread among different architectures. In addition, I also identify some novel computational and architectural mechanisms of DFT which may be implemented in neuromorphic VLSI devices using WTA networks as an intermediate computational layer. These specific mechanisms include the stabilization of working memory, the coupling of sensory systems to motor dynamics, intentionality, and autonomous learning. I further demonstrate how all these elements may be integrated into a unified architecture to generate behavior and autonomous learning.

14.
J Exp Psychol Learn Mem Cogn ; 38(6): 1490-511, 2012 Nov.
Artigo em Inglês | MEDLINE | ID: mdl-21517224

RESUMO

We propose a neural dynamic model that specifies how low-level visual processes can be integrated with higher level cognition to achieve flexible spatial language behaviors. This model uses real-word visual input that is linked to relational spatial descriptions through a neural mechanism for reference frame transformations. We demonstrate that the system can extract spatial relations from visual scenes, select items based on relational spatial descriptions, and perform reference object selection in a single unified architecture. We further show that the performance of the system is consistent with behavioral data in humans by simulating results from 2 independent empirical studies, 1 spatial term rating task and 1 study of reference object selection behavior. The architecture we present thereby achieves a high degree of task flexibility under realistic stimulus conditions. At the same time, it also provides a detailed neural grounding for complex behavioral and cognitive processes.


Assuntos
Idioma , Modelos Psicológicos , Percepção Espacial , Comportamento Verbal , Cognição , Humanos , Estimulação Luminosa , Fala , Percepção Visual
15.
Neural Netw ; 23(10): 1164-79, 2010 Dec.
Artigo em Inglês | MEDLINE | ID: mdl-20800989

RESUMO

Learning and generating serially ordered sequences of actions is a core component of cognition both in organisms and in artificial cognitive systems. When these systems are embodied and situated in partially unknown environments, specific constraints arise for any neural mechanism of sequence generation. In particular, sequential action must resist fluctuating sensory information and be capable of generating sequences in which the individual actions may vary unpredictably in duration. We provide a solution to this problem within the framework of Dynamic Field Theory by proposing an architecture in which dynamic neural networks create stable states at each stage of a sequence. These neural attractors are destabilized in a cascade of bifurcations triggered by a neural representation of a condition of satisfaction for each action. We implement the architecture on a robotic vehicle in a color search task, demonstrating both sequence learning and sequence generation on the basis of low-level sensory information.


Assuntos
Aprendizagem/fisiologia , Rede Nervosa/fisiologia , Redes Neurais de Computação , Cognição/fisiologia , Humanos
16.
Cogn Neurodyn ; 3(4): 373-400, 2009 Dec.
Artigo em Inglês | MEDLINE | ID: mdl-19789993

RESUMO

Research is continually expanding the empirical and theoretical picture of embodiment and dynamics in language. To date, however, a formalized neural dynamic framework for embodied linguistic processes has yet to emerge. To advance embodied theories of language, the present work develops a formalized neural dynamic framework of spatial language that explicitly integrates linguistic processes and dynamic sensory-motor systems. We then implement and test our spatial language architecture on a robotic platform continuously linked to real-time camera input. In a suite of tasks using everyday objects we demonstrate the framework's capacity for both contextually-dependent behavioral flexibility and the seamless integration of spatial, non-spatial, and symbolic representations. To our knowledge this is the first unified, neurally-grounded architecture integrating these processes and behaviors.

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