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[Design of a volume-rendering toolkit using GPU-based ray-casting].
Liu, Wen-Qing; Chen, Chun-Xiao; Lu, Li-Na.
Afiliação
  • Liu WQ; Department of Biomedical Engineering, Nanjing University of Aeronautics & Astronautics, Nanjin.
Zhongguo Yi Liao Qi Xie Za Zhi ; 33(5): 356-9, 2009 Sep.
Article em Zh | MEDLINE | ID: mdl-20073244
This paper presents an approach to GPU-based ray-casting of a shader model 3.0 compatible graphics card. In addition, a software toolkit is designed using the proposed algorithm to make the full benefit of GPU by extending VTK. Experimental results suggest that remarkable speedups are observed using GPU-based algorithm, and high-quality renderings can be achieved at interactive framerates above 60 fps. The toolkit designed provides a high level of usability and extendibility.
Assuntos
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Coleções: 01-internacional Base de dados: MEDLINE Assunto principal: Design de Software / Interpretação de Imagem Assistida por Computador Idioma: Zh Ano de publicação: 2009 Tipo de documento: Article
Buscar no Google
Coleções: 01-internacional Base de dados: MEDLINE Assunto principal: Design de Software / Interpretação de Imagem Assistida por Computador Idioma: Zh Ano de publicação: 2009 Tipo de documento: Article