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Feasibility of a Home-Based Tablet App for Dexterity Training in Multiple Sclerosis: Usability Study.
van Beek, Judith Jantine Willemijn; van Wegen, Erwin Everardus Henri; Rietberg, Marc Berend; Nyffeler, Thomas; Bohlhalter, Stephan; Kamm, Christian Philipp; Nef, Tobias; Vanbellingen, Tim.
Afiliação
  • van Beek JJW; Neurocenter, Lucerne Cantonal Hospital, Lucerne, Switzerland.
  • van Wegen EEH; Gerontechnology and Rehabilitation Group, University of Bern, Bern, Switzerland.
  • Rietberg MB; Department of Rehabilitation Medicine, Amsterdam Movement Sciences, Multiple Sclerosis Center Amsterdam, Amsterdam University Medical Centers, Vrije Universiteit Medical Center, Amsterdam, Netherlands.
  • Nyffeler T; Department of Rehabilitation Medicine, Amsterdam Movement Sciences, Multiple Sclerosis Center Amsterdam, Amsterdam University Medical Centers, Vrije Universiteit Medical Center, Amsterdam, Netherlands.
  • Bohlhalter S; Neurocenter, Lucerne Cantonal Hospital, Lucerne, Switzerland.
  • Kamm CP; Gerontechnology and Rehabilitation Group, University of Bern, Bern, Switzerland.
  • Nef T; Neurocenter, Lucerne Cantonal Hospital, Lucerne, Switzerland.
  • Vanbellingen T; Neurocenter, Lucerne Cantonal Hospital, Lucerne, Switzerland.
JMIR Mhealth Uhealth ; 8(6): e18204, 2020 06 09.
Article em En | MEDLINE | ID: mdl-32515747
ABSTRACT

BACKGROUND:

Persons with multiple sclerosis (MS) often experience dexterous difficulties during the performance of activities of daily living, such as fastening buttons, handling coins, or writing, therefore impacting their health-related quality of life. Mobile health (mHealth) solutions, such as tablet apps, may be used to train impaired dexterous skills. The feasibility of a tablet app-based dexterity home-based intervention in MS (TAD-MS) has not been explored yet in persons with MS.

OBJECTIVE:

The aim of this pilot study was to evaluate the feasibility and usability of home-based dexterity training with a tablet app in both persons with MS and healthy subjects.

METHODS:

A total of 9 persons with MS, aged 35-71 years, with an Expanded Disability Status Scale score between 2 and 7.5, performed the TAD-MS for 4 weeks, five times a week, with each training session lasting approximately 30 minutes. Participants' impaired dexterity was measured by the Nine-Hole Peg Test. A total of 10 age-matched healthy subjects also tested and rated the usability of the app. Outcome measures were the adherence rate as well as usability measured by the System Usability Scale and a Custom User Engagement Questionnaire (CUEQ).

RESULTS:

High feasibility of the tablet app-based dexterity training program was shown by a 97% adherence rate to the training protocol (ie, mean 19.4/20 sessions completed, SD 0.8). High system usability scores (ie, mean 85.39%, SD 11.67) and overall high scores given in the CUEQ (ie, mean 8.2/10, SD 1.4) further point to high usability of the app. Neither demographic variables nor dexterity levels affected the use of the app.

CONCLUSIONS:

This pilot study is the first to demonstrate high feasibility and usability of a new tablet app-based dexterity home-based training program among both persons with MS and healthy individuals. Whether this kind of training improves dexterity will need to be evaluated in a randomized controlled trial.
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Texto completo: 1 Coleções: 01-internacional Base de dados: MEDLINE Assunto principal: Aplicativos Móveis / Esclerose Múltipla Tipo de estudo: Clinical_trials Limite: Adult / Aged / Female / Humans / Male / Middle aged Idioma: En Ano de publicação: 2020 Tipo de documento: Article

Texto completo: 1 Coleções: 01-internacional Base de dados: MEDLINE Assunto principal: Aplicativos Móveis / Esclerose Múltipla Tipo de estudo: Clinical_trials Limite: Adult / Aged / Female / Humans / Male / Middle aged Idioma: En Ano de publicação: 2020 Tipo de documento: Article