Your browser doesn't support javascript.
loading
The use of virtual reality in the rehabilitation of aphasia: a systematic review.
Devane, Niamh; Behn, Nicholas; Marshall, Jane; Ramachandran, Aparna; Wilson, Stephanie; Hilari, Katerina.
Afiliação
  • Devane N; Division of Language and Communication Science, School of Health and Psychological Sciences, City University of London, London, UK.
  • Behn N; Division of Language and Communication Science, School of Health and Psychological Sciences, City University of London, London, UK.
  • Marshall J; Division of Language and Communication Science, School of Health and Psychological Sciences, City University of London, London, UK.
  • Ramachandran A; Division of Health Services Research and Management, School of Health and Psychological Sciences, City University of London, London, UK.
  • Wilson S; Centre for Human-Computer Design, School of Mathematics, Computer Science and Engineering, City University of London, London, UK.
  • Hilari K; Division of Language and Communication Science, School of Health and Psychological Sciences, City University of London, London, UK.
Disabil Rehabil ; 45(23): 3803-3822, 2023 11.
Article em En | MEDLINE | ID: mdl-36326199
ABSTRACT

PURPOSE:

This systematic review explored how virtual reality (VR) has been used to rehabilitate aphasia. MATERIALS AND

METHODS:

Empirical studies were included where VR was used to target language, well-being, or quality of life in adults with acquired language impairment. Degenerative communication disabilities were excluded. Seven health databases were searched in October 2021. Risk of Bias was assessed using published checklists and completeness of intervention reporting evaluated. Narrative synthesis described forms of VR, rationales given, outcome measures, communication functions targeted, characteristics of interventions, and outcomes achieved within the framework of impairment, activity, and participation.

RESULTS:

Fourteen studies, involving 229 participants, met the criteria. The studies employed four forms of VR with various rationales given. Interventions used published and novel protocols. Primary outcomes targeted language impairment (12/14), activity (1/14), and well-being (1/14) and achieved positive outcomes in impairment and activity. All studies were exploratory. Risk of bias was high. Findings are discussed in the context of gains achieved by VR in other health contexts and the multi-user gaming literature.

CONCLUSIONS:

Uses of VR in aphasia rehabilitation described in the literature are limited. Most applications target the remediation of language impairments. Opportunities to address activity, participation, and wider aspects of well-being are rare.IMPLICATIONS FOR REHABILITATIONResearch documenting the use of virtual reality (VR) to rehabilitate aphasia is limited and exploratory, so does not yet offer clear guidance for clinicians.Many of the identified studies have used known published protocols (e.g., naming therapy or scripts therapy) delivered through the novel VR format and focus on language impairment outcomes.VR offers clinicians a unique opportunity to address communication activity and participation through the use of multi-user virtual worlds, but this has only been explored by only two research teams.
Assuntos
Palavras-chave

Texto completo: 1 Coleções: 01-internacional Base de dados: MEDLINE Assunto principal: Afasia / Terapia de Exposição à Realidade Virtual Tipo de estudo: Guideline / Prognostic_studies / Systematic_reviews Limite: Adult / Humans Idioma: En Ano de publicação: 2023 Tipo de documento: Article

Texto completo: 1 Coleções: 01-internacional Base de dados: MEDLINE Assunto principal: Afasia / Terapia de Exposição à Realidade Virtual Tipo de estudo: Guideline / Prognostic_studies / Systematic_reviews Limite: Adult / Humans Idioma: En Ano de publicação: 2023 Tipo de documento: Article