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Virtual reality assessment of walking in a modifiable urban environment: a feasibility and acceptability study.
Oselinsky, Katrina; Spitzer, Amanda N; Yu, Yiqing; Ortega, Francisco R; Malinin, Laura H; Curl, Kelly A; Leach, Heather; Graham, Dan J.
Afiliação
  • Oselinsky K; Department of Psychology, College of Natural Sciences, Colorado State University, Fort Collins, CO, USA. Katrina.Oselinsky@colostate.edu.
  • Spitzer AN; Department of Psychology, College of Natural Sciences, Colorado State University, Fort Collins, CO, USA.
  • Yu Y; Department of Psychology, College of Natural Sciences, Colorado State University, Fort Collins, CO, USA.
  • Ortega FR; Department of Computer Science, Colorado State University, Fort Collins, CO, USA.
  • Malinin LH; Department of Design and Merchandising, College of Health and Human Sciences, Colorado State University, Fort Collins, CO, USA.
  • Curl KA; Department of Horticulture and Landscape Architecture, College of Agricultural Sciences, Colorado State University, Fort Collins, CO, USA.
  • Leach H; Department of Community and Behavioral Health, Colorado School of Public Health, Fort Collins, CO, USA.
  • Graham DJ; Department of Health and Exercise Science, College of Health and Human Sciences, Fort Collins, CO, USA.
Sci Rep ; 13(1): 5867, 2023 04 11.
Article em En | MEDLINE | ID: mdl-37041163
ABSTRACT
Physical activity is known to be one of the most health-beneficial behaviors, and salutogenic design modifications to the built environment can facilitate increased physical activity. Unfortunately, it is not often clear in advance which environmental and urban design implementations will generate increases in activities such as walking, and which will have little impact or even reduce walking. The present study tested the feasibility and acceptability of a virtual reality (VR) model for pre-testing urban designs for their impact on walking. Using a wearable VR head-mounted display/computer, young adults (n = 40) walked freely through a large indoor gymnasium, simultaneously walking through a virtual model of an urban streetscape that was designed to be modifiable and allow for testing impacts on walking of various changes to the urban environment. The majority of participants found the experience to be acceptable pleasant and nonaversive, and they walked freely through the VR model for approximately 20 min, on average. Using modifiable VR models to pre-test built-environment changes for their impacts on walking behavior appears to be a feasible and acceptable approach and worthy of continued research investigation.
Assuntos

Texto completo: 1 Coleções: 01-internacional Base de dados: MEDLINE Assunto principal: Caminhada / Planejamento de Cidades / Realidade Virtual Limite: Adult / Humans Idioma: En Ano de publicação: 2023 Tipo de documento: Article

Texto completo: 1 Coleções: 01-internacional Base de dados: MEDLINE Assunto principal: Caminhada / Planejamento de Cidades / Realidade Virtual Limite: Adult / Humans Idioma: En Ano de publicação: 2023 Tipo de documento: Article