ABSTRACT
SUMMARY: The human hand can make precise movements utilizing several joints of various articular types. To understand hand movements more accurately, it is essential to view the actual movements of bones and muscles considering the X, Y, and Z axes in the joints. This study aimed to investigate the joint movements in a hand using movable surface models, including these axes. These movable surface models of the hand will improve medical students' understanding of hand movements around the joints. To achieve this aim, 70 surface models were adopted from a Visible Korean model. Using Maya software, 20 virtual joints with X, Y, and Z axes included nine distal and proximal interphalangeal joints, five metacarpophalangeal joints, five carpometacarpal joints, and one wrist joint were created. Bone surface models were elaborately polished to maintain their original shape during movement. Muscle surface models were also processed to display the deformation of the muscle shape during movement. The surface models of the hand joints were moved by virtual control of the joints. We saved 87 movable surface models of the hand, including bones, muscles, and joint axes in stereolithography format, and compiled a Portable Document Format (PDF) file. Using the PDF file, the joint movements in a hand could be observed considering the X, Y, and Z axes alongside the stereoscopic shapes of the bones and muscles. These movable surface models of the hand will improve medical students' understanding of hand movements around the joints.
RESUMEN: La mano humana puede realizar movimientos precisos utilizando varias articulaciones de diferentes tipos articulares. Para comprender los movimientos de las manos con mayor precisión, es esencial ver los movimientos reales de los huesos y los músculos considerando los ejes X, Y y Z de las articulaciones. Este estudio tuvo como objetivo investigar los movimientos articulares en una mano utilizando modelos de superficies móviles, incluidos estos ejes. Estos modelos de superficie móvil de la mano mejorarán la comprensión de los estudiantes de medicina de los movimientos de la mano alrededor de las articulaciones. Para lograr este objetivo, se adoptaron 70 modelos de superficie de un modelo coreano visible. Con el software Maya, se crearon 20 articulaciones virtuales con ejes X, Y y Z que incluyeron nueve articulaciones interfalángicas distales y proximales, cinco articulaciones metacarpofalángicas, cinco articulaciones carpometacarpianas y una articulación de muñeca. Los modelos de superficie ósea se pulieron minuciosamente para mantener su forma original durante el movimiento. También se procesaron modelos de superficie muscular para mostrar la deformación de la forma del músculo durante el movimiento. Los modelos de superficie de las articulaciones de las manos se movieron mediante el control virtual de las articulaciones. Guardamos 87 modelos de superficies móviles de la mano, incluidos huesos, músculos y ejes articulares en formato de estereolitografía, y compilamos un archivo en formato de documento portátil (PDF). Usando el archivo PDF, los movimientos de las articulaciones en una mano se pueden observar considerando los ejes X, Y y Z junto con las formas estereoscópicas de los huesos y músculos. Estos modelos de superficie móvil de la mano mejorarán la comprensión de los estudiantes de medicina sobre los movimientos de la mano alrededor de las articulaciones.
Subject(s)
Hand Joints/anatomy & histology , Hand Joints/physiology , Hand Joints/diagnostic imagingABSTRACT
Dog ear is very important because of disease vulnerability. Therefore, gross anatomy and sectional anatomy on CT and MRI of the dog ear should be mastered by veterinarian. The purpose of this research was to present the digital atlases which high quality sectioned images and 3D models of detailed structures of dog ear could be displayed freely. In the sectioned images of a female beagle, ear structures were reconstructed by surface modeling to make 3D models. The sectioned images and 3D models were put into the browsing software and PDF file, respectively. Using the browsing software and the PDF file, gross and radiological anatomy of dog ear could be learned easily and accurately. The auditory tube of a dog was placed anterior to the tympanic cavity unlike human. The tensor tympani muscle of a dog was connected to the dorsal wall of the tympanic cavity with the malleus. No remarkable difference in the auditory ossicles, semicircular ducts, facial nerve, and endolymphatic duct was observed between dogs and humans. The software and the PDF file will be provided to other researchers freely to help contribute to veterinary research and education.
La oreja del perro es importante debido a la vulnerabilidad de enfermedad. Por lo tanto, el veterinario debe conocer plenamente la anatomía macroscópica y la anatomía seccional en la TC y la RM del oído del perro. El objetivo de esta investigación fue presentar los atlas digitales que podían mostrar imágenes seccionadas de alta calidad y modelos 3D de estructuras detalladas de orejas de perro. En las imágenes seccionadas de una hembra Beagle, las estructuras de las orejas se reconstruyeron mediante modelado de superficie con el objetivo de crear modelos 3D. Las imágenes seccionadas y los modelos 3D se colocaron en un software de navegación y un archivo PDF. El uso de software de navegación y el archivo PDF permiten un aprendizaje fácil y preciso de la anatomía macroscópica y radiológica de la oreja de perro. El músculo tensor del tímpano de un perro estaba conectado a la pared dorsal de la cavidad timpánica con el martillo. No se observaron diferencias notables en los huesecillos auditivos, los conductos semicirculares, el nervio facial y el conducto endolinfático entre perros y humanos. El software y el archivo PDF estarán disponibles libremente para los investigadores para ayudar en la investigación y educación veterinaria.
Subject(s)
Animals , Dogs , Ear/diagnostic imaging , Software , Anatomy, Cross-Sectional , Imaging, Three-Dimensional , Ear/anatomy & histology , Visible Human Projects , Ear Auricle/diagnostic imagingABSTRACT
To allow students and surgeons to learn the sites for botulinum toxin injection, new types of educational images are needed because MRI, CT, and sectioned images are inadequate. This article describes browsing software that displays face peeled images that allow layers along the curved surface of the face to be peeled gradually in even depths across the surface. Two volume models of the head were reconstructed from sectioned images and segmented images of Visible Korean, respectively. These volume models were peeled serially at a thickness of 0.2 mm along the curved surface of the facial skin to construct the peeled images and peeled segmented images. All of the peeled images were marked with botulinum toxin injection sites, facial creases and wrinkles, and fat compartments. All peeled images and the text information were entered into browsing software. The browsing software shows 12 botulinum toxin injection sites on all peeled images of the anterior and lateral views. Further, the software shows 23 anatomic landmarks, 13 facial creases and wrinkles, and 7 face fat compartments. When a user points at any structure on the peeled images, the name of the structure appears. Our software featuring the peeled images will be particularly effective for helping medical students to quickly and easily learn the accurate facial anatomy for botulinum toxin injection sites. It will also be useful for explaining plastic surgery procedures to patients and studying the anatomic structure of the human face.
Para permitir que los estudiantes y cirujanos aprendan los sitios para la inyección de toxina botulínica, se necesitan nuevos tipos de imágenes educativas ya que las imágenes de MRI, CT e imágenes seccionadas son inadecuadas. Este artículo describe el software de navegación que muestra imágenes de cara sin piel que permiten que las capas a lo largo de la superficie curva de la cara se despeguen gradualmente en profundidades uniformes a lo largo de la superficie. Se reconstruyeron dos modelos de volumen de la cabeza a partir de imágenes seccionadas e imágenes segmentadas visibles, respectivamente. En estos modelos de volumen se retiró la piel en serie con un grosor de 0,2 mm a lo largo de la superficie curva de la cara para construir las imágenes sin piel y las imágenes segmentadas sin piel. Todas las imágenes sin piel se marcaron con puntos de inyección de toxina botulínica, arrugas y arrugas faciales y compartimientos de grasa. Todas las imágenes despegadas y la información de texto se ingresaron en el software de navegación. El software de navegación muestra 12 sitios de inyección de toxina botulínica en todas las imágenes de las vistas anterior y lateral. Además, el software muestra 23 puntos de referencia anatómicos, 13 pliegues y arrugas faciales y 7 compartimentos de grasa facial. Cuando un usuario selecciona cualquier estructura en las imágenes sin piel, aparece el nombre de la estructura. Nuestro software con las imágenes sin piel será particularmente efectivo para ayudar a los estudiantes de medicina a aprender rápida y fácilmente la anatomía facial precisa para los sitios de inyección de toxina botulínica. También será útil para explicar los procedimientos de cirugía plástica a pacientes y estudiar la estructura anatómica del rostro humano.
Subject(s)
Humans , Surgery, Plastic/education , Visible Human Projects , Face/anatomy & histology , Botulinum Toxins , Cadaver , Image Interpretation, Computer-Assisted , Color , Anatomic Landmarks , Models, AnatomicABSTRACT
BACKGROUND: Volume models made from magnetic resonance images on computed tomographs can produce horizontal, coronal, sagittal, and oblique planes that are used widely in clinics, although detailed structures cannot be identified. Existing real color volume models are mostly commercial and their production methods have not been released. The aim of this study was to distribute free of charge, real-color volume models produced from sectioned images with the production method. METHODS: The original voxel size of sectioned images was increased appropriately so that the volume model could be handled by typical personal computers. By using Dicom Browser and MRIcroGL, the sectioned images were processed to become the volume models. RESULTS: On the MRIcroGL, the resultant volume model with the voxel size of 0.5 × 0.5 × 0.5 mm3 could be displayed and freely rotated. By adjusting variables of the software, desired oblique planes could be produced instantly. With overlay function, a model of segmented structure can be overlapped to the entire volume models. The sectioned images with high quality and the segmentation data of Visible Korean enabled the identification of detailed anatomical structures on the planes. CONCLUSION: The volume models can be used by medical students and doctors for learning sectional anatomy. Other researchers can utilize the method of this study to produce volume models from their own sectioned images.
Subject(s)
Humans , Anatomy, Cross-Sectional , Computer Simulation , Imaging, Three-Dimensional , Learning , Methods , Microcomputers , Students, Medical , Visible Human ProjectsABSTRACT
BACKGROUND: The sectioned images of a cadaver head made from the Visible Korean project have been used for research and educational purposes. However, the image resolution is insufficient to observe detailed structures suitable for experts. In this study, advanced sectioned images with higher resolution were produced for the identification of more detailed structures. METHODS: The head of a donated female cadaver was scanned for 3 Tesla magnetic resonance images and diffusion tensor images (DTIs). After the head was frozen, the head was sectioned serially at 0.04-mm intervals and photographed repeatedly using a digital camera. RESULTS: On the resulting 4,000 sectioned images (intervals and pixel size, 0.04 mm³; color depth, 48 bits color; a file size, 288 Mbytes), minute brain structures, which can be observed not on previous sectioned images but on microscopic slides, were observed. The voxel size of this study (0.04 mm³) was very minute compared to our previous study (0.1 mm³; resolution, 4,368 × 2,912) and Visible Human Project of the USA (0.33 mm³; resolution, 2,048 × 2,048). Furthermore, the sectioned images were combined with tractography of the DTIs to elucidate the white matter with high resolution and the actual color of the tissue. CONCLUSION: The sectioned images will be used for diverse research, including the applications for the cross sectional anatomy and three-dimensional models for virtual experiments.
Subject(s)
Female , Humans , Anatomy, Cross-Sectional , Brain , Cadaver , Diffusion , Diffusion Tensor Imaging , Head , White MatterABSTRACT
BACKGROUND: Gross anatomy and sectional anatomy of a monkey should be known by students and researchers of veterinary medicine and medical research. However, materials to learn the anatomy of a monkey are scarce. Thus, the objective of this study was to produce a Visible Monkey data set containing cross sectional images, computed tomographs (CTs), and magnetic resonance images (MRIs) of a monkey whole body. METHODS: Before and after sacrifice, a female rhesus monkey was used for 3 Tesla MRI and CT scanning. The monkey was frozen and sectioned at 0.05 mm intervals for the head region and at 0.5 mm intervals for the rest of the body using a cryomacrotome. Each sectioned surface was photographed using a digital camera to obtain horizontal sectioned images. Segmentation of sectioned images was performed to elaborate three-dimensional (3D) models of the skin and brain. RESULTS: A total of 1,612 horizontal sectioned images of the head and 1,355 images of the remaining region were obtained. The small pixel size (0.024 mm × 0.024 mm) and real color (48 bits color) of these images enabled observations of minute structures. CONCLUSION: Due to small intervals of these images, continuous structures could be traced completely. Moreover, 3D models of the skin and brain could be used for virtual dissections. Sectioned images of this study will enhance the understanding of monkey anatomy and foster further studies. These images will be provided to any requesting researcher free of charge.
Subject(s)
Female , Humans , Anatomy, Cross-Sectional , Brain , Dataset , Haplorhini , Head , Macaca mulatta , Magnetic Resonance Imaging , Primates , Skin , Tomography, X-Ray Computed , Veterinary MedicineABSTRACT
The human quest to master the anatomy and physiology of living systems started as early as 1600 BC, with documents from the Greeks, Indians, and Romans presenting the earliest systematic studies and advances. Following the fall of the Roman Empire, the progress slowed until the Renaissance renewed scientific interest in anatomy and physiology, ushering in an era of spectacular advances. Alongside the discoveries of modern science, innovations in media such as printing, photography and color reproduction, improved the accuracy of communicating science. Techniques for noninvasively viewing the human body, such as magnetic resonance imaging, opened up new ways of exploring and understanding anatomy, physiology, and disease pathogenesis. Advances in three-dimensional (3D)-technologies, including computer graphics and animation are directly linked to many advances in medicine and surgery. Anatomy education has come a long way from papyrus leaf inscriptions to computerized 3D modeling, holographic representation, and virtual reality-based software. The future presents unlimited options for studying and understanding anatomy as Google glasses, bioprinting, virtual reality, and allied technologies transform the world into a classroom. This review summarizes the journey of mankind to master anatomy and physiology.
Subject(s)
Humans , Bioprinting , Computer Graphics , Education , Eyeglasses , Glass , Human Body , Magnetic Resonance Imaging , Photography , Physiology , Reproduction , Roman WorldABSTRACT
BACKGROUND: The curved sectional planes of the human body can provide a new approach of surface anatomy that the classical horizontal, coronal, and sagittal planes cannot do. The purpose of this study was to verify whether the curved sectional planes contribute to the morphological comprehension of anatomical structures. METHODS: By stacking the sectioned images of a male cadaver, a volume model of the right half body was produced (voxel size 1 mm). The sectioned images with the segmentation data were also used to build another volume model. The volume models were peeled and rotated to be screen captured. The captured images were loaded on user-friendly browsing software that had been made in the laboratory. RESULTS: The browsing software was downloadable from the authors' homepage (anatomy.co.kr). On the software, the volume model was peeled at 1 mm thicknesses and rotated at 30 degrees. Since the volume models were made from the cadaveric images, actual colors of the structures were displayed in high resolution. Thanks to the segmentation data, the structures on the volume model could be automatically annotated. Using the software, the sternocleidomastoid muscle and the internal jugular vein in the neck region, the cubital fossa in the upper limb region, and the femoral triangle in the lower limb region were observed to be described. CONCLUSION: For the students learning various medical procedures, the software presents the needed graphic information of the human body. The curved sectional planes are expected to be a tool for disciplinary convergence of the sectional anatomy and surface anatomy.
Subject(s)
Humans , Male , Anatomy, Cross-Sectional , Cadaver , Comprehension , Education , Human Body , Imaging, Three-Dimensional , Jugular Veins , Learning , Lower Extremity , Neck , Upper Extremity , Visible Human ProjectsABSTRACT
SUMMARY: The liver dimensional (3D) models, consists of eight segments including portal triad (portal vein, hepatic artery, and bile duct), are necessary because it is difficult to dissect a liver and its inner structures. But it is difficult to produce 3D models from high resolution and color sectioned-images. This study presents automatic and accurate methods for producing liver 3D models from the sectionedimages. Based on the sectioned-images and color-filled-images of the liver, a 3D model including both the portal triad and hepatic vein was made. Referring to the 3D model, 3D models of liver's eight segments including the segmental branches of the portal triad and hepatic vein were completed and saved as STL format. All STL files were combined and saved as Liver-3D in PDF format for the common user. By functional subdivision of liver, the Liver-3D was divided into left (segments II, III, and, IV) and right (segments V, VI, VII, and VIII) liver in bookmark window of the PDF file. In addition, in Liver-3D, the primary to tertiary segmental branches of the portal triad could be shown in different colors. Owing to the difficulty of 3D modeling of liver including eight segments and segmental branches of the portal triad and hepatic, we started this research to find automatic methods for producing 3D models. The methods for producing liver 3D models will assist in 2D selection and 3D modeling of other complicated structures.
RESUMEN: Los modelos hepáticos dimensionales (3D) consisten en ocho segmentos que incluyen la tríada portal (vena porta, arteria hepática y conducto biliar), y son necesarios ya que es difícil disecar un hígado y sus estructuras internas. Sin embargo, es difícil producir modelos 3D a partir de imágenes en alta resolución e imágenes seccionadas en color. Este estudio presenta métodos automáticos y precisos para producir modelos 3D de hígado a partir de las imágenes seccionadas. Sobre la base de las imágenes seccionadas y las imágenes del hígado llenas de color, se realizó un modelo 3D que incluía tanto la tríada portal como la vena hepática. En referencia al modelo 3D, se completaron modelos 3D de los ocho segmentos del hígado que incluían las ramas segmentarias de la tríada portal y la vena hepática y se guardaron como formato STL. Todos los archivos STL fueron combinados y guardados como Liver-3D en formato PDF para el usuario común. Por subdivisión funcional del hígado, el hígado-3D se dividió en hígado izquierdo (segmentos II, III y IV) y derecho (segmentos V, VI, VII y VIII) en la ventana de marcador del archivo PDF. Además, en Liver-3D, las ramas segmentarias primarias a terciarias de la tríada portal podrían mostrarse en diferentes colores. Debido a la dificultad del modelado 3D del hígado, incluidos ocho segmentos y ramas segmentarias de la tríada portal y hepática, comenzamos esta investigación para encontrar métodos automáticos para producir modelos 3D. Los métodos para producir modelos 3D de hígado ayudarán en la selección 2D y el modelado 3D de otras estructuras complicadas.
Subject(s)
Humans , Anatomy, Cross-Sectional , Imaging, Three-Dimensional , Hepatic Veins/diagnostic imaging , Liver/diagnostic imaging , Visible Human Projects , Hepatic Veins/anatomy & histology , Liver/blood supply , Models, AnatomicABSTRACT
The sectional anatomy of a cat head is essential when interpreting CTs and MRIs of the region. In learning the sectional anatomy, sectioned images of a cat could be quite effective data. The main objective was to assist veterinary physicians who learn the sectional anatomy of a cat head by presenting high-quality sectioned images. A short-haired female cat was frozen and sectioned frontally using a cryomacrotome. Every sectioned surface in real body color was photographed with a digital camera. The frontal planes were stacked to produce dorsal and sagittal planes. High-quality sectioned images of a cat head allowed the identification of small, complicated structures. The notable structures were as follows: each bone of the cranium, structures of the brain, tympanic cavity (larger than human), oval window (larger than human), vestibular nerve, cochlear nerve, ear ossicles, six extraocular muscles, pupil (larger than human), retractor bulbi muscle (not found in human), optic nerve, olfactory bulb (considerably large), vomeronasal organ duct (not found in human), infraorbital gland (not found in human), masticatory muscles (larger than human), maxillary nerve (larger than human), and mandibular nerve. This pacesetting report describes the detailed head structures of a cat from the viewpoint of sectional anatomy. The sectioned images will be given to other interested researchers free of charge.
El conocimiento de la anatomía seccional de cabeza de gato es esencial para interpretar estudios por tomografía computada y resonancia magnética de la región. En el conocimiento de esta anatomía seccional, las imágenes seccionadas de un gato podrían aportar datos bastante efectivos. El objetivo principal consistió en ayudar a los médicos veterinarios para que aprendan la anatomía seccional de una cabeza de gato mediante la presentación de imágenes seccionadas de alta calidad. Una gata de pelo corto fue congelada y seccionada frontalmente usando un criomicrótomo. Cada sección, con el color real del cuerpo, fue fotografiada con una cámara digital. Los planos frontales se apilaron para producir planos dorsales y sagitales. Las imágenes seccionadas de alta calidad de una cabeza de gato permitieron la identificación de estructuras pequeñas y de dificil visualización. Las estructuras destacadas fueron las siguientes: cada hueso del cráneo, las estructuras del cerebro, la cavidad timpánica (más grande que en el humano), la ventana oval (más grande que en el humano), el nervio vestibular, el nervio coclear, los huesecillos del oído, seis músculos extraoculares, la pupila, el músculo retractor del ojo (no se encuentra en el ser humano), nervio óptico, bulbo olfatorio (considerablemente grande), conducto del órgano vomeronasal (no se encuentra en el ser humano), glándula infraorbitaria (no se encuentra en los humanos), músculos masticatorios (más grandes que en el humano), nervio maxilar (más grande que en el humano) y nervio mandibular. En este trabajo describimos detalladamente, desde el punto de vista de la anatomía seccional, las estructuras de la cabeza de un gato. Las imágenes seccionadas estarán a disponibles para otros investigadores en forma gratuita.
Subject(s)
Animals , Female , Cats/anatomy & histology , Visible Human Projects , Head/diagnostic imaging , Anatomy, Cross-SectionalABSTRACT
BACKGROUND: The hand anatomy, including the complicated hand muscles, can be grasped by using computer-assisted learning tools with high quality two-dimensional images and three-dimensional models. The purpose of this study was to present up-to-date software tools that promote learning of stereoscopic morphology of the hand. METHODS: On the basis of horizontal sectioned images and outlined images of a male cadaver, vertical planes, volume models, and surface models were elaborated. Software to browse pairs of the sectioned and outlined images in orthogonal planes and software to peel and rotate the volume models, as well as a portable document format (PDF) file to select and rotate the surface models, were produced. RESULTS: All of the software tools were downloadable free of charge and usable off-line. The three types of tools for viewing multiple aspects of the hand could be adequately employed according to individual needs. CONCLUSION: These new tools involving the realistic images of a cadaver and the diverse functions are expected to improve comprehensive knowledge of the hand shape.
Subject(s)
Humans , Male , Anatomy, Regional , Cadaver , Computer-Assisted Instruction , Hand Strength , Hand , Learning , Muscles , Visible Human ProjectsABSTRACT
The authors have operated the homepage (http://anatomy.co.kr) to provide the learning contents of anatomy. From the homepage, sectioned images, volume models, and surface models—all Visible Korean products—can be downloaded. The realistic images can be interactively manipulated, which will give rise to the interest in anatomy. The various anatomy comics (learning comics, comic strips, plastination comics, etc.) are approachable. Visitors can obtain the regional anatomy book with concise contents, mnemonics, and schematics as well as the simplified dissection manual and the pleasant anatomy essay. Medical students, health allied professional students, and even laypeople are expected to utilize the easy and comforting anatomy contents. It is hoped that other anatomists successively produce and distribute their own informative contents.
Subject(s)
Humans , Anatomists , Anatomy, Regional , Hope , Internet , Learning , Students, Medical , Visible Human ProjectsABSTRACT
SUMMARY: The purpose of this research was to enable anyone to learn the sectional anatomy of the head anywhere, anytime by presenting software to browse sectioned images on a Google Android mobile device. Among the 2,343 sectioned images at 0.1 mm intervals, 234 sectioned images at 1 mm intervals were chosen. The corresponding 234 segmented images containing 236 head structures were selected. The software of the mobile version was programmed and debugged in the Java programming language. The folders of the sectioned images and segmented images and the txt file of the segmentation data were arranged in the source code of the software. The software was distributed free of charge at the homepage (neuroanatomy.kr) and Google Play Store. After installing the software, the sectioned images and corresponding segmented images could be browsed by touching and swiping the screen. In the medical category of the Google Play Store, the software earned a good reputation. The software of the Android mobile version was usable regardless of the time and place. The software is under the authors' non-commercial policy. Other investigators may modify the mobile software to browse their own images. The mobile version of the software will aid medical students and doctors in learning sectional anatomy.
RESUMEN: El propósito de esta investigación fue permitir que toda persona aprendiera la anatomía de secciones de la cabeza, en cualquier lugar y en cualquier momento, a través de un software para examinar imágenes seccionadas en un dispositivo móvil Android de Google. De las 2.343 imágenes seccionadas a intervalos de 0,1 mm, se seleccionaron 234 imágenes seccionadas a intervalos de 1 mm. Se seleccionaron las 234 imágenes segmentadas que contenían 236 estructuras de cabeza. El software de la versión móvil fue programado y depurado en el lenguaje de programación Java. Las carpetas de las imágenes seccionadas y las imágenes segmentadas y el archivo .txt de los datos de segmentación se organizaron en el código fuente del software. El software se distribuyó gratuitamente en la página principal (neuroanatomy.kr) y Google Play Store. Después de instalar el software, las imágenes seccionadas y las imágenes segmentadas correspondientes se pueden navegar tocando y deslizando la pantalla. En la categoría médica de Google Play Store, el software obtuvo buena recepción. El software de la versión móvil de Android fue utilizado independientemente de la hora y el lugar. El software está bajo la política no comercial de los autores. Otros investigadores pueden modificar el software móvil para navegar por sus propias imágenes. La versión móvil del software ayudará a los estudiantes de medicina y los médicos en el aprendizaje de la anatomía seccional.
Subject(s)
Humans , Education, Medical/methods , Mobile Applications , Smartphone , Head/anatomy & histology , Anatomy, Cross-Sectional , Visible Human Projects , Head/diagnostic imaging , Anatomy/education , LearningABSTRACT
The aim of this research was to help the general population learn basic anatomy by providing easy and intriguing comics and Visible Korean movies. Eight significant systems (skeletal, muscular, digestive, respiratory, urinary, genital, cardiovascular, and nervous systems) were explained by the anatomy learning comics. The learning comics were accompanied by humorous comic strips that introduce various episodes about anatomy. The individual systems were also elucidated by videos of surface models and sectioned images that were made from the cadavers. These videos also include annotations and commentaries aiding anatomy comprehension like the documentary films. For users to conveniently access the wanted contents, software with a simple menu was developed. This free software is operable directly on the homepage (anatomy.co.kr); otherwise, the software is downloadable from the same site to be run off-line. The combined use of multimedia contents will hopefully promote the general population's interest in and knowledge of anatomy.
El objetivo de esta investigación fue ayudar a la población en general en el aprendizaje de la anatomía básica, a través de cómics, fáciles de entender e intrigantes, y de películas coreanas. Ocho sistemas anatómicos (esquelético, muscular, digestivo, respiratorio, urinario, genital, cardiovascular y nervioso) fueron explicados por medio del aprendizaje de la anatomía con cómics. Los cómics fueron acompañados por cómics graciosos que introducen varios episodios sobre anatomía. Los sistemas también fueron explicados a través de videos de modelos de superficie e imágenes seccionadas realizadas a partir de los cadáveres. Estos videos también incluyen anotaciones y comentarios que ayudan a la comprensión de la anatomía. Para que los usuarios accedieran convenientemente al contenido deseado, se desarrolló un software con un menú sencillo. Este software libre puede ser manejado directamente en el sitio web anatomy.co.kr; de lo contrario, el software se puede descargar desde el mismo sitio para ser usado fuera de línea. El uso combinado de contenidos multimedia promoverá el interés de la población en general y el conocimiento de la anatomía.
Subject(s)
Teaching Materials , Software , Cartoons as Topic , Anatomy/education , Visible Human ProjectsABSTRACT
The thousands of serial images used for medical pedagogy cannot be included in a printed book; they also cannot be efficiently handled by ordinary image viewer software. The purpose of this study was to provide browsing software to grasp serial medical images efficiently. The primary function of the newly programmed software was to select images using 3 types of interfaces: buttons or a horizontal scroll bar, a vertical scroll bar, and a checkbox. The secondary function was to show the names of the structures that had been outlined on the images. To confirm the functions of the software, 3 different types of image data of cadavers (sectioned and outlined images, volume models of the stomach, and photos of the dissected knees) were inputted. The browsing software was downloadable for free from the homepage (anatomy.co.kr) and available off-line. The data sets provided could be replaced by any developers for their educational achievements. We anticipate that the software will contribute to medical education by allowing users to browse a variety of images.
Subject(s)
Body Image , Cadaver , Dataset , Education, Medical , Educational Status , Hand Strength , Learning , Stomach , Teaching , Visible Human ProjectsABSTRACT
Diagnosing and treating stomach diseases requires as many of the related anatomy details as possible. The objective of this study based on the sectioned images of cadaver was to offer interested clinicians anatomical knowledge about the stomach and its neighbors from the new viewpoint. For the raw data, sectioned images of a male cadaver without stomach pathology were used. By manual segmentation and automatic interpolation, a high-quality volume model of the stomach was reconstructed. The model was continuously peeled and piled to synthetically reveal the inside and outside of the stomach. The anterior, posterior, right, and left views of the models were compared with a chosen sectioned image. The numerous stomach images were then put into user-friendly browsing software. Some advantages of this study are that the sectioned images reveal real stomach color with high resolution; the peeled and piled volume models result in new features of the stomach and surroundings; and the processed models can be conveniently browsed in the presented software. These image data and tutorial software are expected to be helpful in acquiring supplementary morphologic information on the stomach and related structures.
El diagnóstico y el tratamiento de enfermedades del estómago requieren del conocimiento del mayor número de detalles posible sobre su anatomía. El objetivo de este estudio, basado en secciones de imágenes de cadáver, es ofrecer a los médicos la anatomía del estómago y sus estructuras vecinas desde un nuevo punto de vista. Se utilizaron imágenes de secciones de un cadáver, de sexo masculino, sin patología del estómago. Por segmentación manual y automática de interpolación, se reconstruyó un modelo de volumen de alta calidad del estómago. El modelo fue descortezado y apilado para revelar sintéticamente el interior y exterior del estómago. Se compararon los puntos de vista anterior, posterior, derecho e izquierdo de los modelos en una sección elegida. Las numerosas imágenes del estómago luego fueron puestas en el software de navegación de fácil uso para el profesional. Algunas de las ventajas de este estudio son que las imágenes seccionadas revelan el color real del estómago con alta resolución; los modelos de volumen descortezados y apilados dan lugar a nuevas funciones del estómago y sus estructuras circundantes; y los modelos procesados pueden ser convenientemente navegados en el software presentado. Se espera que estos datos de imagen y el tutorial del programa sean de utilidad para la adquisición de información morfológica complementaria sobre el estómago y las estructuras relacionadas.
Subject(s)
Humans , Male , Adult , Stomach/anatomy & histology , User-Computer Interface , Visible Human Projects , Cadaver , Models, Anatomic , SoftwareABSTRACT
Objective To explore the morphologic features of the biceps reflection pulley through the comparative study of the thin sec -tional anatomy based on the Chinese Visible Human ( CVH) and MRI sectional anatomy of the biceps reflection pulley ,and to provide ima-ging anatomic data for the diagnosis of lesions .Methods The thin slices of sagittal oblique plane and coronal oblique plane by visualization -al reconstruction based on 5 data set of the Chinese visible human ( CVH) were compared with the corresponding MR images from 20 shoulder joints of the normal volunteer individuals with routine MRI ,5 shoulders without abnormalities with MR arthrography .The detailed sectional a-natomy structure of the the biceps reflection pulley was marked from the CVH ,routine MRI and MR arthrography one by one with Photoshop CS2 software.Results The main three components of the biceps reflection pulley including the coracohumeral ligament (CHL),the superior glenohumeral ligament ( SGHL) ,and the long head of the biceps tendon ( LBT) were markedly displayed on the CVH and MRI .The CHL was markedly displayed on the sagittal oblique , using plain MRI .The SGHL was markedly displayed on the CVH , especially in the transverse plane.The LBT was markedly displayed on the CVH ,especially in the coronal oblique plane parallel to the LBT .The biceps reflection pulley was markedly displayed on the sagittal oblique plane with CVH and MR arthrography .The SGHL was perpendicular to the CHL , with T-shaped link anterior to the LBT on the sagittal oblique plane .Conclusion It is complementary for MRI and CVH displaying the components of the biceps reflection pulley .The sagittal oblique plane is the best position for displaying the components and adjacent structures of the bi -ceps reflection pulley ,which provide helpful position mark for the diagnosis of the lesions in the rotator interval .
ABSTRACT
We intended to present a portable document format (PDF) file containing stereoscopic surface models of the foot. While other surface models are subjectively drawn based on anatomical knowledge, our models are reconstructed from high quality sectioned images. Unlike other models, ours in the complimentary PDF file can also be saved on individual user computers to be manipulated off-line. The skin, 27 bones, 24 muscles, and 19 ligaments in the foot were delineated on a male cadaver's sectioned images from the Visible Korean project. After stacking the outlines of the structures, other than those of the ligaments, surface reconstruction was performed. The resultant surface models were placed in a PDF file, in which the models could be superimposed on either the corresponding sectioned images or the color-filled outline images. PDF bookmarks were established to exhibit the groups of foot muscles conveniently. The PDF file prepared in this research is likely to be very useful for comprehension of the topographic anatomy of the foot muscles. The models it contains can be extracted by other researchers for their own virtual dissection or surgery visualization of foot as desired.
El objetivo de este estudio fue un archivo en formato de documento portátil (PDF) que contiene modelos de superficie estereoscópicas del pie. Mientras que otros modelos de superficie se dibujan subjetivamente sobre la base de los conocimientos anatómicos, nuestros modelos seccionados se reconstruyen a partir de imágenes de alta calidad. A diferencia de otros modelos, nuestro modelo en el archivo PDF también se puede guardar en los computadores de los usuarios individuales para ser manipulados fuera de línea. Se delineó la piel, 27 huesos, 24 músculos, y 19 ligamentos en los pies de un cadáver de sexo masculino del proyecto Visible Korean. Después de apilar los contornos de las estructuras, que no fuera las de los ligamentos, se llevó a cabo la reconstrucción de las superficies. Los modelos de superficie resultantes se colocan en un archivo PDF, en el que los modelos podrían ser superpuestos en cualquiera de las correspondientes imágenes seccionadas o las imágenes de contorno a color. Se establecieron marcadores de PDF para exhibir los grupos de músculos del pie cómodamente. El archivo PDF preparado de esta investigación probablemente sea muy útil para la comprensión de la anatomía topográfica de los músculos del pie. Los modelos que contiene pueden ser extraídos por otros investigadores para la disección o cirugía de visualización virtual de los pies.
Subject(s)
Humans , Male , Adult , Foot/anatomy & histology , Image Processing, Computer-Assisted , Muscle, Skeletal/anatomy & histology , User-Computer Interface , Cadaver , Imaging, Three-Dimensional , Visible Human ProjectsABSTRACT
The objective of this research was to present high-quality sectioned images of a whole female body which would be helpful in creating an atlas, virtual dissection, and various applications for medical education and clinical trial. In addition, the authors sought to demonstrate the applicabilities of sectioned images. A female cadaver was ground serially using the cryomacrotome and photographed to make the sectioned images. Structures in the images were segmented to produce segmented images in Photoshop. In the self-developed browsing software, the sectioned and segmented images were stored. Based on the segmented images, surface models were built on commercial software and saved as PDF file. High-quality sectioned images of the female body were taken (intervals, 0.2 mm or 1 mm; pixel size, 0.1 mm; color depth, 48 bit color). In the images obtained, very small and complicated structures could be identified in color of living body. In order to ascertain the applicability of the images, the browsing software including sectioned and segmented images and the PDF file including surface models were produced. The sectioned images and surface models produced during this research will prove to be a useful source for medical software. All data generated is available free of charge.
El objetivo fue presentar imágenes seccionadas en alta calidad de un cuerpo femenino que sería de gran ayuda en la creación de un atlas, en la disección virtual y en diversas aplicaciones para la educación médica y los ensayos clínicos; además, se trata de demostrar la aplicabilidad de las imágenes seccionadas. Un cadáver de sexo femenino fue seccionado en serie utilizando un criomicrótomo y luego fue fotografiado. Las estructuras en las imágenes fueron segmentadas para producir imágenes en Photoshop. En un programa de navegación de desarrollo propio se almacenaron las imágenes seccionadas y segmentadas. Basado en las imágenes segmentadas, los modelos de superficie fueron construidas en el programa y guardadas como archivo PDF. Las imágenes seccionadas de alta calidad del cuerpo femenino fueron tomadas con intervalos entre 0,2 o 1 mm; tamaño en píxeles de 0,1 mm y profundidad de color de 48 bits). En las imágenes obtenidas, las estructuras muy pequeñas y complicadas pudieron ser identificadas a color en el cuerpo. Con el fin de determinar la aplicabilidad de las imágenes, se produjo un programa de navegación que incluye imágenes seccionadas y segmentadas y el archivo PDF que incluye modelos de superficie. Las imágenes seccionadas y los modelos de superficie producidos durante esta investigación demostraron ser una fuente útil como programa médico. Todos los datos generados se encuentran disponibles gratuitamente.
Subject(s)
Humans , Female , Adult , Anatomy, Cross-Sectional , Imaging, Three-Dimensional , Whole Body Imaging , Cadaver , Republic of Korea , Visible Human ProjectsABSTRACT
Medical students in the dissection room do not fully understand the ankle joint for dorsiflexion and plantar flexion as well as the subtalar joint for inversion and eversion. Thus, a three-dimensional simulation of the movements would be beneficial as a complementary pedagogic tool. The bones and five muscles (tibialis anterior, tibialis posterior, fibularis longus, fibularis brevis, and fibularis tertius) of the left ankle and foot were outlined in serially sectioned cadaver images from the Visible Korean project. The outlines were verified and revised; and were stacked to build surface models using Mimics software. Dorsiflexion and plantar flexion were simulated using the models on Maya to determine the mediolateral axis. Then, inversion and eversion were done to determine the anteroposterior axis. The topographic relationship of the two axes with the five affecting muscles was examined to demonstrate correctness. The models were placed in a PDF file, with which users were capable of mixed display of structures. The stereoscopic image data, developed in this investigation, clearly explain ankle movement. These graphic contents, accompanied by the sectioned images, are expected to facilitate the development of simulation for the medical students' learning and the orthopedic surgeons' clinical trial.
Los estudiantes de medicina en la sala de disección no entienden completamente la dorsiflexión y flexión plantar de la articulación talocrural, así como la inversión y eversión de la articulación subtalar. Por tanto, la simulación 3D de estos movimientos resultaría beneficiosa como herramienta pedagógica complementaria. Los huesos y cinco músculos (tibial anterior, tibial posterior, fibular largo, fibular corto y fibular tercero), se describen en imágenes del proyecto "Visible Korean", de cadáveres seccionados en serie. Los contornos fueron verificados, revisados, y agrupados para construir modelos de superficie utilizando el programa Mimics. Los movimientos de dorsiflexión y flexión plantar fueron simulados utilizando los modelos generados en el programa Maya, para determinar el eje mediolateral. La inversión y eversión se realizó para determinar el eje anteroposterior. Se examinó la relación topográfica de los dos ejes con los cinco músculos estudiados para demostrar la exactitud de movimientos. Los modelos fueron colocados en un archivo PDF, mediante el cual los usuarios fueron capaces de obtener una visualización combinada de las estructuras. Los datos procedentes de imágenes estereoscópicas, obtenidos en esta investigación, permiten explicar claramente el movimiento de las articualciones talocrural y subtalar. Estos contenidos gráficos, acompañados de las imágenes seccionadas, facilitarán el desarrollo de la simulación en el aprendizaje de los estudiantes y su uso en ensayos clínicos por parte de cirujanos ortopédicos.