Design of a volume-rendering toolkit using GPU-based ray-casting / 中国医疗器械杂志
Chinese Journal of Medical Instrumentation
; (6): 356-359, 2009.
Article
in Zh
| WPRIM
| ID: wpr-329305
Responsible library:
WPRO
ABSTRACT
This paper presents an approach to GPU-based ray-casting of a shader model 3.0 compatible graphics card. In addition, a software toolkit is designed using the proposed algorithm to make the full benefit of GPU by extending VTK. Experimental results suggest that remarkable speedups are observed using GPU-based algorithm, and high-quality renderings can be achieved at interactive framerates above 60 fps. The toolkit designed provides a high level of usability and extendibility.
Full text:
1
Index:
WPRIM
Main subject:
Algorithms
/
Software Design
/
Image Interpretation, Computer-Assisted
/
Methods
Language:
Zh
Journal:
Chinese Journal of Medical Instrumentation
Year:
2009
Type:
Article