RESUMEN
This paper describes the performance of the MPEG-4 still texture image codec in coding noisy images. As will be shown, when using the MPEG-4 still texture image codec to compress a noisy image, increasing the compression rate does not necessarily imply reducing the peak-signal-to-noise ratio (PSNR) of the decoded image. An optimal operating point having the highest PSNR can be obtained within the low bit rate region. Nevertheless, the visual quality of the decoded noisy image at this optimal operating point is greatly degraded by the so-called "cross" shape artifact. In this paper, we analyze the reason for the existence of the optimal operating point and the "cross" shape artifact when using the MPEG-4 still texture image codec to compress noisy images. We then propose an adaptive thresholding technique to remove the "cross" shape artifact of the decoded images. It requires only a slight modification to the quantization process of the traditional MPEG-4 encoder while the decoder remains unchanged. Finally, an analytical study is performed for the selection and validation of the threshold value used in the adaptive thresholding technique. It is shown that, the visual quality and PSNR of the decoded images are much improved by using the proposed technique comparing with the traditional MPEG-4 still texture image codec in coding noisy images.
RESUMEN
Restoring an image from its convolution with an unknown blur function is a well-known ill-posed problem in image processing. Many approaches have been proposed to solve the problem and they have shown to have good performance in identifying the blur function and restoring the original image. However, in actual implementation, various problems incurred due to the large data size and long computational time of these approaches are undesirable even with the current computing machines. In this paper, an efficient algorithm is proposed for blind image restoration based on the discrete periodic Radon transform (DPRT). With DPRT, the original two-dimensional blind image restoration problem is converted into one-dimensional ones, which greatly reduces the memory size and computational time required. Experimental results show that the resulting approach is faster in almost an order of magnitude as compared with the traditional approach, while the quality of the restored image is similar.