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1.
Effect of Gamification, Financial Incentives, or Both to Increase Physical Activity Among Patients at High Risk of Cardiovascular Events: The BE ACTIVE Randomized Controlled Trial.
Circulation
; 149(21): 1639-1649, 2024 May 21.
Artículo
en Inglés
| MEDLINE | ID: mdl-38583084
2.
Gamification-augmented home-based exercise for peripheral artery disease: Rationale and design of the GAMEPAD Study.
Am Heart J
; 270: 95-102, 2024 Apr.
Artículo
en Inglés
| MEDLINE | ID: mdl-38354997
3.
Feasibility and outcomes from using a commitment device and text message reminders to increase adherence to time-restricted eating: A randomized trial.
Am Heart J
; 258: 85-95, 2023 04.
Artículo
en Inglés
| MEDLINE | ID: mdl-36640862
4.
A randomized controlled trial of gamification, financial incentives, or both to increase physical activity among patients with elevated risk for cardiovascular disease: rationale and design of the be active study.
Am Heart J
; 260: 82-89, 2023 06.
Artículo
en Inglés
| MEDLINE | ID: mdl-36870551
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