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A hallmark of human intelligence is the ability to understand and influence other minds. Humans engage in inferential social learning (ISL) by using commonsense psychology to learn from others and help others learn. Recent advances in artificial intelligence (AI) are raising new questions about the feasibility of human-machine interactions that support such powerful modes of social learning. Here, we envision what it means to develop socially intelligent machines that can learn, teach, and communicate in ways that are characteristic of ISL. Rather than machines that simply predict human behaviours or recapitulate superficial aspects of human sociality (e.g. smiling, imitating), we should aim to build machines that can learn from human inputs and generate outputs for humans by proactively considering human values, intentions and beliefs. While such machines can inspire next-generation AI systems that learn more effectively from humans (as learners) and even help humans acquire new knowledge (as teachers), achieving these goals will also require scientific studies of its counterpart: how humans reason about machine minds and behaviours. We close by discussing the need for closer collaborations between the AI/ML and cognitive science communities to advance a science of both natural and artificial intelligence. This article is part of a discussion meeting issue 'Cognitive artificial intelligence'.
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Inteligencia Artificial , Inteligencia , HumanosRESUMEN
Drawing is a powerful tool that can be used to convey rich perceptual information about objects in the world. What are the neural mechanisms that enable us to produce a recognizable drawing of an object, and how does this visual production experience influence how this object is represented in the brain? Here we evaluate the hypothesis that producing and recognizing an object recruit a shared neural representation, such that repeatedly drawing the object can enhance its perceptual discriminability in the brain. We scanned human participants (N = 31; 11 male) using fMRI across three phases of a training study: during training, participants repeatedly drew two objects in an alternating sequence on an MR-compatible tablet; before and after training, they viewed these and two other control objects, allowing us to measure the neural representation of each object in visual cortex. We found that: (1) stimulus-evoked representations of objects in visual cortex are recruited during visually cued production of drawings of these objects, even throughout the period when the object cue is no longer present; (2) the object currently being drawn is prioritized in visual cortex during drawing production, while other repeatedly drawn objects are suppressed; and (3) patterns of connectivity between regions in occipital and parietal cortex supported enhanced decoding of the currently drawn object across the training phase, suggesting a potential neural substrate for learning how to transform perceptual representations into representational actions. Together, our study provides novel insight into the functional relationship between visual production and recognition in the brain.SIGNIFICANCE STATEMENT Humans can produce simple line drawings that capture rich information about their perceptual experiences. However, the mechanisms that support this behavior are not well understood. Here we investigate how regions in visual cortex participate in the recognition of an object and the production of a drawing of it. We find that these regions carry diagnostic information about an object in a similar format both during recognition and production, and that practice drawing an object enhances transmission of information about it to downstream regions. Together, our study provides novel insight into the functional relationship between visual production and recognition in the brain.
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Reconocimiento Visual de Modelos/fisiología , Reconocimiento en Psicología/fisiología , Corteza Visual/diagnóstico por imagen , Adulto , Femenino , Humanos , Imagen por Resonancia Magnética , Masculino , Estimulación Luminosa , Corteza Visual/fisiología , Adulto JovenRESUMEN
Chromodomain helicase DNA-binding protein 4 (CHD4) is an ATP-dependent chromatin remodeler involved in epigenetic regulation of gene transcription, DNA repair, and cell cycle progression. Also known as Mi2ß, CHD4 is an integral subunit of a well-characterized histone deacetylase complex. Here we report five individuals with de novo missense substitutions in CHD4 identified through whole-exome sequencing and web-based gene matching. These individuals have overlapping phenotypes including developmental delay, intellectual disability, hearing loss, macrocephaly, distinct facial dysmorphisms, palatal abnormalities, ventriculomegaly, and hypogonadism as well as additional findings such as bone fusions. The variants, c.3380G>A (p.Arg1127Gln), c.3443G>T (p.Trp1148Leu), c.3518G>T (p.Arg1173Leu), and c.3008G>A, (p.Gly1003Asp) (GenBank: NM_001273.3), affect evolutionarily highly conserved residues and are predicted to be deleterious. Previous studies in yeast showed the equivalent Arg1127 and Trp1148 residues to be crucial for SNF2 function. Furthermore, mutations in the same positions were reported in malignant tumors, and a de novo missense substitution in an equivalent arginine residue in the C-terminal helicase domain of SMARCA4 is associated with Coffin Siris syndrome. Cell-based studies of the p.Arg1127Gln and p.Arg1173Leu mutants demonstrate normal localization to the nucleus and HDAC1 interaction. Based on these findings, the mutations potentially alter the complex activity but not its formation. This report provides evidence for the role of CHD4 in human development and expands an increasingly recognized group of Mendelian disorders involving chromatin remodeling and modification.
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Adenosina Trifosfato/metabolismo , Autoantígenos/genética , Ensamble y Desensamble de Cromatina/genética , Discapacidad Intelectual/genética , Complejo Desacetilasa y Remodelación del Nucleosoma Mi-2/genética , Mutación Missense/genética , Anomalías Múltiples/genética , Adolescente , Animales , Núcleo Celular/metabolismo , Niño , Preescolar , ADN Helicasas/genética , Discapacidades del Desarrollo/genética , Exoma/genética , Cara/anomalías , Femenino , Deformidades Congénitas de la Mano/genética , Pérdida Auditiva/genética , Histona Desacetilasa 1/metabolismo , Humanos , Masculino , Megalencefalia/genética , Ratones , Micrognatismo/genética , Cuello/anomalías , Proteínas Nucleares/genética , Síndrome , Factores de Transcripción/genéticaRESUMEN
When perception is underdetermined by current sensory inputs, memories for related experiences in the past might fill in missing detail. To evaluate this possibility, we measured the likelihood of relying on long-term memory versus sensory evidence when judging the appearance of an object near the threshold of awareness. Specifically, we associated colors with shapes in long-term memory and then presented the shapes again later in unrelated colors and had observers judge the appearance of the new colors. We found that responses were well characterized as a bimodal mixture of original and current-color representations (vs. an integrated unimodal representation). That is, although irrelevant to judgments of the current color, observers occasionally anchored their responses on the original colors in memory. Moreover, the likelihood of such memory substitutions increased when sensory input was degraded. In fact, they occurred even in the absence of sensory input when observers falsely reported having seen something. Thus, although perceptual judgments intuitively seem to reflect the current state of the environment, they can also unknowingly be dictated by past experiences.
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Percepción de Color/fisiología , Juicio/fisiología , Memoria a Largo Plazo/fisiología , Adolescente , Adulto , Femenino , Humanos , Masculino , Adulto JovenRESUMEN
Bentley et al.'s framework assigns phenomena of personal and collective decision-making to regions of a dual-axis map. Here, we propose that understanding the collective dynamics of decision-making requires consideration of factors that guide movement across the map. One such factor is self-awareness, which can lead a group to seek out new knowledge and re-position itself on the map.
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Recolección de Datos , Toma de Decisiones , Conducta Social , Red Social , HumanosRESUMEN
The ability to communicate about exact number is critical to many modern human practices spanning science, industry, and politics. Although some early numeral systems used 1-to-1 correspondence (e.g., 'IIII' to represent 4), most systems provide compact representations via more arbitrary conventions (e.g., '7' and 'VII'). When people are unable to rely on conventional numerals, however, what strategies do they initially use to communicate number? Across three experiments, participants used pictures to communicate about visual arrays of objects containing 1-16 items, either by producing freehand drawings or combining sets of visual tokens. We analyzed how the pictures they produced varied as a function of communicative need (Experiment 1), spatial regularities in the arrays (Experiment 2), and visual properties of tokens (Experiment 3). In Experiment 1, we found that participants often expressed number in the form of 1-to-1 representations, but sometimes also exploited the configuration of sets. In Experiment 2, this strategy of using configural cues was exaggerated when sets were especially large, and when the cues were predictably correlated with number. Finally, in Experiment 3, participants readily adopted salient numerical features of objects (e.g., four-leaf clover) and generally combined them in a cumulative-additive manner. Taken together, these findings corroborate historical evidence that humans exploit correlates of number in the external environment - such as shape, configural cues, or 1-to-1 correspondence - as the basis for innovating more abstract number representations.
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Comunicación , Señales (Psicología) , HumanosRESUMEN
Childhood is marked by the rapid accumulation of knowledge and the prolific production of drawings. We conducted a systematic study of how children create and recognize line drawings of visual concepts. We recruited 2-10-year-olds to draw 48 categories via a kiosk at a children's museum, resulting in >37K drawings. We analyze changes in the category-diagnostic information in these drawings using vision algorithms and annotations of object parts. We find developmental gains in children's inclusion of category-diagnostic information that are not reducible to variation in visuomotor control or effort. Moreover, even unrecognizable drawings contain information about the animacy and size of the category children tried to draw. Using guessing games at the same kiosk, we find that children improve across childhood at recognizing each other's line drawings. This work leverages vision algorithms to characterize developmental changes in children's drawings and suggests that these changes reflect refinements in children's internal representations.
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Desarrollo Infantil , Reconocimiento en Psicología , Niño , Humanos , ConocimientoRESUMEN
Board, card or video games have been played by virtually every individual in the world. Games are popular because they are intuitive and fun. These distinctive qualities of games also make them ideal for studying the mind. By being intuitive, games provide a unique vantage point for understanding the inductive biases that support behaviour in more complex, ecological settings than traditional laboratory experiments. By being fun, games allow researchers to study new questions in cognition such as the meaning of 'play' and intrinsic motivation, while also supporting more extensive and diverse data collection by attracting many more participants. We describe the advantages and drawbacks of using games relative to standard laboratory-based experiments and lay out a set of recommendations on how to gain the most from using games to study cognition. We hope this Perspective will lead to a wider use of games as experimental paradigms, elevating the ecological validity, scale and robustness of research on the mind.
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Cognición , Juegos de Video , Humanos , Juegos de Video/psicología , Juegos Experimentales , MotivaciónRESUMEN
The ability to reason about how things were made is a pervasive aspect of how humans make sense of physical objects. Such reasoning is useful for a range of everyday tasks, from assembling a piece of furniture to making a sandwich and knitting a sweater. What enables people to reason in this way even about novel objects, and how do people draw upon prior experience with an object to continually refine their understanding of how to create it? To explore these questions, we developed a virtual task environment to investigate how people come up with step-by-step procedures for recreating block towers whose composition was not readily apparent, and analyzed how the procedures they used to build them changed across repeated attempts. Specifically, participants (N = 105) viewed 2D silhouettes of eight unique block towers in a virtual environment simulating rigid-body physics, and aimed to reconstruct each one in less than 60 s. We found that people built each tower more accurately and quickly across repeated attempts, and that this improvement reflected both group-level convergence upon a tiny fraction of all possible viable procedures, as well as error-dependent updating across successive attempts by the same individual. Taken together, our study presents a scalable approach to measuring consistency and variation in how people infer solutions to physical assembly problems.
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Solución de Problemas , Procesamiento Espacial , HumanosRESUMEN
Visual explanations play an integral role in communicating mechanistic knowledge about how things work. What do people think distinguishes such pictures from those that are intended to convey how things look? To explore this question, we used a drawing paradigm to elicit both visual explanations and depictions of novel machine-like objects, then conducted a detailed analysis of the semantic information conveyed in each drawing. We found that visual explanations placed greater emphasis on parts of the machines that move or interact to produce an effect, while visual depictions emphasized parts that were visually salient, even if they were static. Moreover, we found that these differences in visual emphasis impacted what information naive viewers could extract from these drawings: explanations made it easier to infer which action was needed to operate the machine, but more difficult to identify which machine it represented. Taken together, our findings suggest that people spontaneously prioritize functional information when producing visual explanations but that this strategy may be double-edged, facilitating inferences about physical mechanism at the expense of preserving visual fidelity.
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Conocimiento , Semántica , HumanosRESUMEN
How do drawings-ranging from detailed illustrations to schematic diagrams-reliably convey meaning? Do viewers understand drawings based on how strongly they resemble an entity (i.e., as images) or based on socially mediated conventions (i.e., as symbols)? Here we evaluate a cognitive account of pictorial meaning in which visual and social information jointly support visual communication. Pairs of participants used drawings to repeatedly communicate the identity of a target object among multiple distractor objects. We manipulated social cues across three experiments and a full replication, finding that participants developed object-specific and interaction-specific strategies for communicating more efficiently over time, beyond what task practice or a resemblance-based account alone could explain. Leveraging model-based image analyses and crowdsourced annotations, we further determined that drawings did not drift toward "arbitrariness," as predicted by a pure convention-based account, but preserved visually diagnostic features. Taken together, these findings advance psychological theories of how successful graphical conventions emerge.
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Señales (Psicología) , Reconocimiento Visual de Modelos , Humanos , Percepción VisualRESUMEN
Children's drawings of common object categories become dramatically more recognizable across childhood. What are the major factors that drive developmental changes in children's drawings? To what degree are children's drawings a product of their changing internal category representations versus limited by their visuomotor abilities or their ability to recall the relevant visual information? To explore these questions, we examined the degree to which developmental changes in drawing recognizability vary across different drawing tasks that vary in memory demands (i.e., drawing from verbal vs. picture cues) and with children's shape-tracing abilities across two geographical locations (San Jose, United States, and Beijing, China). We collected digital shape tracings and drawings of common object categories (e.g., cat, airplane) from 4- to 9-year-olds (N = 253). The developmental trajectory of drawing recognizability was remarkably similar when children were asked to draw from pictures versus verbal cues and across these two geographical locations. In addition, our Beijing sample produced more recognizable drawings but showed similar tracing abilities to children from San Jose. Overall, this work suggests that the developmental trajectory of children's drawings is remarkably consistent and not easily explainable by changes in visuomotor control or working memory; instead, changes in children's drawings over development may at least partly reflect changes in the internal representations of object categories. (PsycInfo Database Record (c) 2023 APA, all rights reserved).
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Asiático , Pueblos del Este de Asia , Memoria a Corto Plazo , Niño , Humanos , China , Señales (Psicología) , Estados UnidosRESUMEN
BACKGROUND: Unbalanced translocations can cause developmental delay (DD), intellectual disability (ID), growth problems, dysmorphic features, and congenital anomalies. They may arise de novo or may be inherited from a parent carrying a balanced rearrangement. It is estimated that 1/500 people is a balanced translocation carrier. The outcomes of different chromosomal rearrangements have the potential to reveal the functional consequences of partial trisomy or partial monosomy and can help guide genetic counseling for balanced carriers, and other young patients diagnosed with similar imbalances. METHODS: We performed clinical phenotyping and cytogenetic analyses of two siblings with a history of developmental delay (DD), intellectual disability (ID) and dysmorphic features. RESULTS: The proband, a 38-year-old female, has a history of short stature, dysmorphic features and aortic coarctation. She underwent chromosomal microarray analysis, which identified partial monosomy of 4q and partial trisomy of 10p. Her brother, a 37-year-old male, has a history of more severe DD, behavioral problems, dysmorphic features, and congenital anomalies. Subsequently, karyotype confirmed two different unbalanced translocations in the siblings: 46,XX,der(4)t(4;10)(q33;p15.1) and 46,XY,der(10)t(4;10)(q33;p15.1), respectively. These chromosomal rearrangements represent two possible outcomes from a parent who is a carrier for a balanced translocation 46,XX,t(4;10)(q33;p15.1). CONCLUSION: To our knowledge, this 4q and 10p translocation has not been described in literature. In this report we compare clinical features due to the composite effects of partial monosomy 4q with partial trisomy 10p and partial trisomy 4q with partial monosomy 10p. These findings speak to the relevance of old and new genomic testing, the viability of these segregation outcomes, and need for genetic counseling.
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Trastornos de los Cromosomas , Discapacidad Intelectual , Humanos , Masculino , Femenino , Adulto , Deleción Cromosómica , Trisomía/genética , Discapacidad Intelectual/genética , Trastornos de los Cromosomas/genética , Translocación Genética , Aberraciones CromosómicasRESUMEN
Production and comprehension have long been viewed as inseparable components of language. The study of vision, by contrast, has centered almost exclusively on comprehension. Here we investigate drawing-the most basic form of visual production. How do we convey concepts in visual form, and how does refining this skill, in turn, affect recognition? We developed an online platform for collecting large amounts of drawing and recognition data, and applied a deep convolutional neural network model of visual cortex trained only on natural images to explore the hypothesis that drawing recruits the same abstract feature representations that support natural visual object recognition. Consistent with this hypothesis, higher layers of this model captured the abstract features of both drawings and natural images most important for recognition, and people learning to produce more recognizable drawings of objects exhibited enhanced recognition of those objects. These findings could explain why drawing is so effective for communicating visual concepts, they suggest novel approaches for evaluating and refining conceptual knowledge, and they highlight the potential of deep networks for understanding human learning.
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Aprendizaje/fisiología , Reconocimiento Visual de Modelos/fisiología , Reconocimiento en Psicología/fisiología , Percepción Visual/fisiología , Humanos , Modelos Neurológicos , Estimulación LuminosaRESUMEN
The ability to analyze arguments is critical for higher-level reasoning, yet previous research suggests that standard university education provides only modest improvements in students' analytical-reasoning abilities. What pedagogical approaches are most effective for cultivating these skills? We investigated the effectiveness of a 12-week undergraduate seminar in which students practiced a software-based technique for visualizing the logical structures implicit in argumentative texts. Seminar students met weekly to analyze excerpts from contemporary analytic philosophy papers, completed argument visualization problem sets, and received individualized feedback on a weekly basis. We found that seminar students improved substantially more on LSAT Logical Reasoning test forms than did control students (d = 0.71, 95% CI: [0.37, 1.04], p < 0.001), suggesting that learning how to visualize arguments in the seminar led to large generalized improvements in students' analytical-reasoning skills. Moreover, blind scoring of final essays from seminar students and control students, drawn from a parallel lecture course, revealed large differences in favor of seminar students (d = 0.87, 95% CI: [0.26, 1.48], p = 0.005). Seminar students understood the arguments better, and their essays were more accurate and effectively structured. Taken together, these findings deepen our understanding of how visualizations support logical reasoning and provide a model for improving analytical-reasoning pedagogy.
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BACKGROUND: Approximately 4% of the African-American population possess a valine-to-isoleucine (V122I) substitution within the transthyretin protein that results in a tendency for a normally tetrameric protein to dissociate into misfolded, monomeric subunits. These misfolded proteins can then accumulate pathologically and cause an autosomal dominant amyloid cardiomyopathy. Homozygous patients are infrequently documented in case reports, and though there are larger studies among heterozygous patients, there is a lack of studies or reports comparing disease within a family. CASE SUMMARY: In this case series, we discuss a 61-year-old African-American male who succumbed to heart failure secondary to cardiac amyloidosis while awaiting orthotopic heart transplantation. We compare his case with that of his sister, a 65-year-old African-American woman with a history of recurrent supraventricular tachycardia requiring radiofrequency ablation, and intermittent chest pain with chronically elevated troponin despite no evidence of coronary artery disease. The sister in question was found to be homozygous for the transthyretin (TTR) V122I mutation with evidence of infiltrative process on cardiac magnetic resonance imaging, while clinical testing verified a heterozygous genotype in the brother. Here, we compare the clinical course and imaging data for the aforementioned brother-sister pair in the context of the amyloidogenic transthyretin V122I gene variant. DISCUSSION: Through this familial report, we aim to highlight the variations in expression both within this family and in comparison, to the population. We also hope to emphasize the importance of genetic testing of families at risk for this specific transthyretin variant within the African-American community especially as novel therapies begin to emerge.
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Holding recently experienced information in mind can help us achieve our current goals. However, such immediate and direct forms of guidance from working memory are less helpful over extended delays or when other related information in long-term memory is useful for reaching these goals. Here we show that information that was encoded in the past but is no longer present or relevant to the task also guides attention. We examined this by associating multiple unique features with novel shapes in visual long-term memory (VLTM), and subsequently testing how memories for these objects biased the deployment of attention. In Experiment 1, VLTM for associated features guided visual search for the shapes, even when these features had never been task-relevant. In Experiment 2, associated features captured attention when presented in isolation during a secondary task that was completely unrelated to the shapes. These findings suggest that long-term memory enables a durable and automatic type of memory-based attentional control. (PsycINFO Database Record
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Atención , Memoria a Largo Plazo , Percepción Visual , Análisis de Varianza , Femenino , Humanos , Masculino , Memoria a Corto Plazo , Recuerdo Mental , Práctica Psicológica , Pruebas Psicológicas , Tiempo de Reacción , Estadísticas no Paramétricas , Adulto JovenRESUMEN
We often interact with multiple objects at once, such as when balancing food and beverages on a dining tray. The success of these interactions relies upon representing not only individual objects, but also statistical summary features of the group (e.g., center-of-mass). Although previous research has established that humans can readily and accurately extract such statistical summary features, how this ability is acquired and refined through experience currently remains unaddressed. Here we ask if training and task feedback can improve summary perception. During training, participants practiced estimating the centroid (i.e., average location) of an array of objects on a touchscreen display. Before and after training, they completed a transfer test requiring perceptual discrimination of the centroid. Across 4 experiments, we manipulated the information in task feedback and how participants interacted with the objects during training. We found that vector error feedback, which conveys error both in terms of distance and direction, was the only form of feedback that improved perceptual discrimination of the centroid on the transfer test. Moreover, this form of feedback was effective only when coupled with reaching movements toward the visual objects. Taken together, these findings suggest that sensory-prediction error-signaling the mismatch between expected and actual consequences of an action-may play a previously unrecognized role in tuning perceptual representations. (PsycINFO Database Record
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Retroalimentación Psicológica/fisiología , Aprendizaje/fisiología , Reconocimiento Visual de Modelos/fisiología , Desempeño Psicomotor/fisiología , Percepción Espacial/fisiología , Adolescente , Adulto , Femenino , Humanos , Masculino , Adulto JovenAsunto(s)
Cardiomiopatía Hipertrófica , Hidroxicloroquina/efectos adversos , Factores Inmunológicos/efectos adversos , Biopsia , Cateterismo Cardíaco , Cardiomiopatía Hipertrófica/inducido químicamente , Cardiomiopatía Hipertrófica/diagnóstico , Cardiomiopatía Hipertrófica/patología , Cardiomiopatía Hipertrófica/fisiopatología , Electrocardiografía , Femenino , Humanos , Hidroxicloroquina/administración & dosificación , Hidroxicloroquina/uso terapéutico , Factores Inmunológicos/administración & dosificación , Factores Inmunológicos/uso terapéutico , Lupus Eritematoso Sistémico/tratamiento farmacológico , Persona de Mediana EdadRESUMEN
Attending to objects in the world affects how we perceive and remember them. What are the consequences of attending to an object in mind? In particular, how does reporting the features of a recently seen object guide visual learning? In three experiments, observers were presented with abstract shapes in a particular color, orientation, and location. After viewing each object, observers were cued to report one feature from visual short-term memory (VSTM). In a subsequent test, observers were cued to report features of the same objects from visual long-term memory (VLTM). We tested whether reporting a feature from VSTM: (1) enhances VLTM for just that feature (practice-benefit hypothesis), (2) enhances VLTM for all features (object-based hypothesis), or (3) simultaneously enhances VLTM for that feature and suppresses VLTM for unreported features (feature-competition hypothesis). The results provided support for the feature-competition hypothesis, whereby the representation of an object in VLTM was biased towards features reported from VSTM and away from unreported features (Experiment 1). This bias could not be explained by the amount of sensory exposure or response learning (Experiment 2) and was amplified by the reporting of multiple features (Experiment 3). Taken together, these results suggest that selective internal attention induces competitive dynamics among features during visual learning, flexibly tuning object representations to align with prior mnemonic goals.