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Tachistoscopic presentation of scenes has been valuable for studying the emerging properties of visual scene representations. The spatial aspects of this work have generally been focused on the conceptual locations (e.g., next to the refrigerator) and directional locations of objects in 2-D arrays and/or images. Less is known about how the perceived egocentric distance of objects develops. Here we describe a novel system for presenting brief glimpses of a real-world environment, followed by a mask. The system includes projectors with mechanical shutters for projecting the fixation and masking images, a set of LED floodlights for illuminating the environment, and computer-controlled electronics to set the timing and initiate the process. Because a real environment is used, most visual distance and depth cues can be manipulated using traditional methods. The system is inexpensive, robust, and its components are readily available in the marketplace. This article describes the system and the timing characteristics of each component. We verified the system's ability to control exposure to time scales as low as a few milliseconds.
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Diseño Asistido por Computadora/instrumentación , Estimulación Luminosa , Señales (Psicología) , Percepción de Distancia , Ambiente , Humanos , Iluminación , Estimulación Luminosa/instrumentación , Estimulación Luminosa/métodos , Proyectos de Investigación , Percepción VisualRESUMEN
The ground plane is thought to be an important reference for localizing objects, particularly when angular declination is informative, as it is for objects seen resting at floor level. A potential role for eye movements has been implicated by the idea that information about the nearby ground is required to localize objects more distant, and by the fact that the time course for the extraction of distance extends beyond the duration of a typical eye fixation. To test this potential role, eye movements were monitored when participants previewed targets. Distance estimates were provided by walking without vision to the remembered target location (blind walking) or by verbal report. We found that a strategy of holding the gaze steady on the object was as frequent as one where the region between the observer and object was fixated. There was no performance advantage associated with making eye movements in an observational study (Experiment 1) or when an eye-movement strategy was manipulated experimentally (Experiment 2). Observers were extracting useful information covertly, however. In Experiments 3 through 5, obscuring the nearby ground plane had a modest impact on performance; obscuring the walls and ceiling was more detrimental. The results suggest that these alternate surfaces provide useful information when judging the distance to objects within indoor environments. Critically, they constrain the role for the nearby ground plane in theories of egocentric distance perception.
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Percepción de Distancia/fisiología , Movimientos Oculares/fisiología , Retroalimentación , Femenino , Fijación Ocular/fisiología , Humanos , Masculino , Caminata , Adulto JovenRESUMEN
Background: Drug development in cancer medicine depends on high-quality clinical trials, but these require large investments of time to design, operationalize, and complete; for oncology drugs, this can take 8-10 years. Long timelines are expensive and delay innovative therapies from reaching patients. Delays often arise from study startup, a process that can take 6 months or more. We assessed how study-specific factors affected the study startup duration and the resulting overall success of the study. Method: Data from The University of Kansas Cancer Center (KUCC) were used to analyze studies initiated from 2018 to 2022. Accrual percentage was computed based on the number of enrolled participants and the desired enrollment goal. Accrual success was determined by comparing the percentage of enrollments to predetermined threshold values (50%, 70%, or 90%). Results: Studies that achieve or surpass the 70% activation threshold typically exhibit a median activation time of 140.5 days. In contrast, studies that fall short of the accrual goal tend to have a median activation time of 187 days, demonstrating the shorter median activation times associated with successful studies. Wilcoxon rank-sum test conducted for the study phase (W=13607, p-value=0.001) indicates that late-phase projects took longer to activate compared to early-stage projects. We also conducted the study with 50% and 90% accrual thresholds; our findings remained consistent. Conclusions: Longer activation times are linked to reduced project success, and early-phase studies tend to have higher success than late-phase studies. Therefore, by reducing impediments to the approval process, we can facilitate quicker approvals, increasing the success of studies regardless of phase.
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An observer's visual perception of the absolute distance between his or her position and an object is based on multiple sources of information that must be extracted during scene viewing. Research has not yet discovered the viewing duration observers need to fully extract distance information, particularly in navigable real-world environments. In a visually directed walking task, participants showed a sensitive response to distance when they were given 9-ms glimpses of floor- and eye-level targets. However, sensitivity to distance decreased markedly when targets were presented at eye level and angular size was rendered uninformative. Performance after brief viewing durations was characterized by underestimation of distance, unless the brief-viewing trials were preceded by a block of extended-viewing trials. The results indicate that experience plays a role in the extraction of information during brief glimpses. Even without prior experience, the extraction of useful information is virtually immediate when the cues of angular size or angular declination are informative for the observer.
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Percepción de Distancia , Reconocimiento Visual de Modelos , Tiempo de Reacción , Caminata/psicología , Señales (Psicología) , Aprendizaje Discriminativo , Humanos , Memoria a Corto Plazo , Orientación , Privación Sensorial , Percepción del Tamaño , Percepción EspacialRESUMEN
Considerable attention has been devoted to understanding how objects are localized when there is ample time and attention to detect them. However, in the real world, we often must react to, or act upon, objects that we have glimpsed only briefly and are not directly at the focus of our attention. This paper describes two experiments examining the role of attentional constraints on 2-D (directional) localization, particularly in cases in which targets have been detected but are not within the spatial focus of attention. Targets were asterisks presented briefly (34-150 ms) above or below a central fixation point. Just prior to the target's appearance, a cue directed attention toward, or away from, the target. Participants indicated whether or not they saw the target, and then used a mouse to indicate the target's location. The impact of guessing was mitigated by removing trials that participants had flagged as not detected. Longer glimpses generally benefitted localization; by contrast, cue validity had very little effect on response sensitivity, bias or precision. At very brief durations, invalid cueing did result in a small increase in foveal bias. These results indicate that the directional location of objects can be extracted reasonably well from brief glimpses even with reduced attention. This directional information provides an important basis for 3-D localization of objects on the ground, via their angular declination. The current studies suggest that egocentric distance perception might be similarly robust to reduced attention when localization is based primarily on a target's angular declination.
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Atención/fisiología , Percepción de Distancia/fisiología , Adulto , Señales (Psicología) , Femenino , Humanos , Masculino , Tiempo de Reacción/fisiología , Factores de TiempoRESUMEN
How sensitive are viewers to changes in global image properties across saccades during active real-world scene perception? This question was investigated by globally increasing and/or decreasing luminance or contrast in photographs of real-world scenes across saccadic eye movements or during matched brief interruptions in a flicker paradigm. The results from two experiments demonstrated very poor sensitivity to global image changes in both the saccade-contingent and flicker paradigms, suggesting that the specific values of basic sensory properties do not contribute to the perception of stability across saccades during complex scene perception. In addition, overall sensitivity was significantly worse in the saccade-contingent change paradigm than the flicker paradigm, suggesting that the flicker paradigm is an imperfect simulation of transsaccadic vision.
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Iluminación , Movimientos Sacádicos , Percepción Visual/fisiología , Adulto , Sensibilidad de Contraste/fisiología , Fijación Ocular/fisiología , Humanos , Memoria/fisiología , Estimulación Luminosa/métodos , Fotograbar , Desempeño Psicomotor , PsicofísicaRESUMEN
Judgments of egocentric distances in well-lit natural environments can differ substantially in indoor versus outdoor contexts. Visual cues (e.g., linear perspective, texture gradients) no doubt play a strong role in context-dependent judgments when cues are abundant. Here we investigated a possible top-down influence on distance judgments that might play a unique role under conditions of perceptual uncertainty: assumptions or knowledge that one is indoors or outdoors. We presented targets in a large outdoor field and in an indoor classroom. To control visual distance and depth cues between the environments, we restricted the field of view by using a 14-deg aperture. Evidence of context effects depended on the response mode: Blindfolded-walking responses were systematically shorter indoors than outdoors, whereas verbal and size gesture judgments showed no context effects. These results suggest that top-down knowledge about the environmental context does not strongly influence visually perceived egocentric distance. However, this knowledge can operate as an output-level bias, such that blindfolded-walking responses are shorter when observers' top-down knowledge indicates that they are indoors and when the size of the room is uncertain.
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Percepción de Distancia/fisiología , Ambiente , Juicio/fisiología , Adolescente , Adulto , Señales (Psicología) , Retroalimentación Sensorial/fisiología , Femenino , Gestos , Humanos , Masculino , Percepción Espacial/fisiología , Incertidumbre , Visión Ocular/fisiología , Caminata , Adulto JovenRESUMEN
OBJECTIVES: In a well-lit room, observers can generate well-constrained estimates of the distance to an object on the floor even with just a fleeting glimpse. Performance under these conditions is typically characterized by some underestimation but improves when observers have previewed the room. Such evidence suggests that information extracted from longer durations may be stored to contribute to the perception of distance at limited time frames. Here, we examined the possibility that this stored information is used differentially across age. Specifically, we posited that older adults would rely more than younger adults on information gathered and stored at longer glimpses to judge the distance of briefly glimpsed objects. METHOD: We collected distance judgments from younger and older adults after brief target glimpses. Half of the participants were provided 20-s previews of the testing room in advance; the other half received no preview. RESULTS: Performance benefits were observed for all individuals with prior visual experience, and these were moderately more pronounced for the older adults. DISCUSSION: The results suggest that observers store contextual information gained from longer viewing durations to aid in the perception of distance at brief glimpses, and that this memory becomes more important with age.
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Envejecimiento Cognitivo/psicología , Percepción de Distancia , Recuerdo Mental , Orientación Espacial , Procesamiento Espacial , Adolescente , Anciano , Anciano de 80 o más Años , Atención , Señales (Psicología) , Femenino , Humanos , Juicio , Masculino , Tiempo de Reacción , Privación Sensorial , Adulto JovenRESUMEN
Are integrated objects the unit of capacity of visual working memory, or is continued attention needed to maintain bindings between independently stored features? In a delayed recall task, participants reported the color and shape of a probed item from a memory array. During the delay, attention was manipulated with an exogenous cue. Recall was elevated at validly cued positions, indicating that the cue affected item memory. On invalid trials, participants most frequently recalled either both features (perfect object memory) or neither of the two features (no object memory); the frequency with which only one feature was recalled was significantly lower than predicted by feature independence as determined in a single-feature recall task. These data do not support the view that features are remembered independently when attention is withdrawn. Instead, integrated objects are stored in visual working memory without need for continued attention.
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Atención , Recuerdo Mental , Modelos Estadísticos , HumanosRESUMEN
The presence of location-dependent and location-independent benefits on object identification in an eye movement contingent preview paradigm has been taken as support for the transsaccadic integration of object types and object tokens (J. M. Henderson, 1994). A recent study, however, suggests a critical role for saccade targeting in the generation of the 2 preview effects (F. Germeys, De Graef, & Verfaillie, 2002). In the present study, eye movements were monitored in a preview paradigm, and both location-independent and location-dependent preview benefits were observed regardless of the saccade target status of the preview object. The findings support the view that type and token representational systems contribute independently to the integration of object information across eye movements.
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Movimientos Sacádicos , Percepción de Forma , Humanos , Percepción VisualRESUMEN
Angular direction is a source of information about the distance to floor-level objects that can be extracted from brief glimpses (near one's threshold for detection). Age and set size are two factors known to impact the viewing time needed to directionally localize an object, and these were posited to similarly govern the extraction of distance. The question here was whether viewing durations sufficient to support object detection (controlled for age and set size) would also be sufficient to support well-constrained judgments of distance. Regardless of viewing duration, distance judgments were more accurate (less biased towards underestimation) when multiple potential targets were presented, suggesting that the relative angular declinations between the objects are an additional source of useful information. Distance judgments were more precise with additional viewing time, but the benefit did not depend on set size and accuracy did not improve with longer viewing durations. The overall pattern suggests that distance can be efficiently derived from direction for floor-level objects. Controlling for age-related differences in the viewing time needed to support detection was sufficient to support distal localization but only when brief and longer glimpse trials were interspersed. Information extracted from longer glimpse trials presumably supported performance on subsequent trials when viewing time was more limited. This outcome suggests a particularly important role for prior visual experience in distance judgments for older observers.
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The extraction of the distance between an object and an observer is fast when angular declination is informative, as it is with targets placed on the ground. To what extent does angular declination drive performance when viewing time is limited? Participants judged target distances in a real-world environment with viewing durations ranging from 36-220 ms. An important role for angular declination was supported by experiments showing that the cue provides information about egocentric distance even on the very first glimpse, and that it supports a sensitive response to distance in the absence of other useful cues. Performance was better at 220-ms viewing durations than for briefer glimpses, suggesting that the perception of distance is dynamic even within the time frame of a typical eye fixation. Critically, performance in limited viewing trials was better when preceded by a 15-s preview of the room without a designated target. The results indicate that the perception of distance is powerfully shaped by memory from prior visual experience with the scene. A theoretical framework for the dynamic perception of distance is presented.
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Percepción de Distancia/fisiología , Percepción Espacial/fisiología , Adolescente , Adulto , Humanos , Factores de Tiempo , Adulto JovenRESUMEN
The angular declination of a target with respect to eye level is known to be an important cue to egocentric distance when objects are viewed or can be assumed to be resting on the ground. When targets are fixated, angular declination and the direction of the gaze with respect to eye level have the same objective value. However, any situation that limits the time available to shift gaze could leave to-be-localized objects outside the fovea, and, in these cases, the objective values would differ. Nevertheless, angular declination and gaze declination are often conflated, and the role for retinal eccentricity in egocentric distance judgments is unknown. We report two experiments demonstrating that gaze declination is sufficient to support judgments of distance, even when extraretinal signals are all that are provided by the stimulus and task environment. Additional experiments showed no accuracy costs for extrafoveally viewed targets and no systematic impact of foveal or peripheral biases, although a drop in precision was observed for the most retinally eccentric targets. The results demonstrate the remarkable utility of target direction, relative to eye level, for judging distance (signaled by angular declination and/or gaze declination) and are consonant with the idea that detection of the target is sufficient to capitalize on the angular declination of floor-level targets (regardless of the direction of gaze).
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Percepción de Distancia/fisiología , Fijación Ocular/fisiología , Juicio/fisiología , Adolescente , Adulto , Señales (Psicología) , Voluntarios Sanos , Humanos , Navegación Espacial/fisiología , Adulto JovenRESUMEN
Path integration is a process in which observers derive their location by integrating self-motion signals along their locomotion trajectory. Although the medial temporal lobe (MTL) is thought to take part in path integration, the scope of its role for path integration remains unclear. To address this issue, we administered a variety of tasks involving path integration and other related processes to a group of neurosurgical patients whose MTL was unilaterally resected as therapy for epilepsy. These patients were unimpaired relative to neurologically intact controls in many tasks that required integration of various kinds of sensory self-motion information. However, the same patients (especially those who had lesions in the right hemisphere) walked farther than the controls when attempting to walk without vision to a previewed target. Importantly, this task was unique in our test battery in that it allowed participants to form a mental representation of the target location and anticipate their upcoming walking trajectory before they began moving. Thus, these results put forth a new idea that the role of MTL structures for human path integration may stem from their participation in predicting the consequences of one's locomotor actions. The strengths of this new theoretical viewpoint are discussed.
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Locomoción/fisiología , Percepción Espacial/fisiología , Lóbulo Temporal/fisiología , Caminata/fisiología , Adulto , Epilepsia/fisiopatología , Epilepsia/cirugía , Femenino , Humanos , Masculino , Memoria/fisiología , Persona de Mediana Edad , Lóbulo Temporal/cirugía , Visión Ocular/fisiologíaRESUMEN
Although there are many well-known forms of visual cues specifying absolute and relative distance, little is known about how visual space perception develops at small temporal scales. How much time does the visual system require to extract the information in the various absolute and relative distance cues? In this article, we describe a system that may be used to address this issue by presenting brief exposures of real, three-dimensional scenes, followed by a masking stimulus. The system is composed of an electronic shutter (a liquid crystal smart window) for exposing the stimulus scene, and a liquid crystal projector coupled with an electromechanical shutter for presenting the masking stimulus. This system can be used in both full- and reduced-cue viewing conditions, under monocular and binocular viewing, and at distances limited only by the testing space. We describe a configuration that may be used for studying the microgenesis of visual space perception in the context of visually directed walking.