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1.
Behav Res Methods ; 48(4): 1421-1442, 2016 12.
Artículo en Inglés | MEDLINE | ID: mdl-26487047

RESUMEN

We describe a new method to explore recursive cognition in the visual domain. We define recursion as the ability to represent multiple hierarchical levels using the same rule, entailing the ability to generate new levels beyond those previously encountered. With this definition recursion can be distinguished from general hierarchical embedding. To investigate this recursion/hierarchy distinction in the visual domain, we developed two novel methods: The Visual Recursion Task (VRT), in which an inferred rule is used to represent new hierarchical levels, and the Embedded Iteration Task (EIT), in which additional elements are added to an existing hierarchical level. We found that adult humans can represent recursion in the visuo-spatial domain, and that this ability is distinct from both general intelligence and the ability to represent iterative processes embedded within hierarchical structures. Compared with embedded iteration, visual recursion correlated positively with other recursive planning tasks (Tower of Hanoi), but not with specific visuo-spatial resources (spatial short-term memory and working memory). We conclude that humans are able to use recursive representations to process complex visuo-spatial hierarchies and that our visual recursion task taps into specific cognitive resources. This method opens exciting opportunities to explore the relationship between visual recursion and language.


Asunto(s)
Cognición , Percepción Visual , Adolescente , Adulto , Femenino , Humanos , Masculino , Memoria a Corto Plazo , Persona de Mediana Edad , Desempeño Psicomotor , Adulto Joven
2.
Cognition ; 161: 31-45, 2017 04.
Artículo en Inglés | MEDLINE | ID: mdl-28103526

RESUMEN

The human ability to process hierarchical structures has been a longstanding research topic. However, the nature of the cognitive machinery underlying this faculty remains controversial. Recursion, the ability to embed structures within structures of the same kind, has been proposed as a key component of our ability to parse and generate complex hierarchies. Here, we investigated the cognitive representation of both recursive and iterative processes in the auditory domain. The experiment used a two-alternative forced-choice paradigm: participants were exposed to three-step processes in which pure-tone sequences were built either through recursive or iterative processes, and had to choose the correct completion. Foils were constructed according to generative processes that did not match the previous steps. Both musicians and non-musicians were able to represent recursion in the auditory domain, although musicians performed better. We also observed that general 'musical' aptitudes played a role in both recursion and iteration, although the influence of musical training was somehow independent from melodic memory. Moreover, unlike iteration, recursion in audition was well correlated with its non-auditory (recursive) analogues in the visual and action sequencing domains. These results suggest that the cognitive machinery involved in establishing recursive representations is domain-general, even though this machinery requires access to information resulting from domain-specific processes.


Asunto(s)
Percepción Auditiva , Cognición , Fractales , Música/psicología , Estimulación Acústica , Adulto , Femenino , Humanos , Aprendizaje , Masculino , Memoria , Adulto Joven
3.
Cognition ; 133(1): 10-24, 2014 Oct.
Artículo en Inglés | MEDLINE | ID: mdl-24955884

RESUMEN

The ability to understand and generate hierarchical structures is a crucial component of human cognition, available in language, music, mathematics and problem solving. Recursion is a particularly useful mechanism for generating complex hierarchies by means of self-embedding rules. In the visual domain, fractals are recursive structures in which simple transformation rules generate hierarchies of infinite depth. Research on how children acquire these rules can provide valuable insight into the cognitive requirements and learning constraints of recursion. Here, we used fractals to investigate the acquisition of recursion in the visual domain, and probed for correlations with grammar comprehension and general intelligence. We compared second (n=26) and fourth graders (n=26) in their ability to represent two types of rules for generating hierarchical structures: Recursive rules, on the one hand, which generate new hierarchical levels; and iterative rules, on the other hand, which merely insert items within hierarchies without generating new levels. We found that the majority of fourth graders, but not second graders, were able to represent both recursive and iterative rules. This difference was partially accounted by second graders' impairment in detecting hierarchical mistakes, and correlated with between-grade differences in grammar comprehension tasks. Empirically, recursion and iteration also differed in at least one crucial aspect: While the ability to learn recursive rules seemed to depend on the previous acquisition of simple iterative representations, the opposite was not true, i.e., children were able to acquire iterative rules before they acquired recursive representations. These results suggest that the acquisition of recursion in vision follows learning constraints similar to the acquisition of recursion in language, and that both domains share cognitive resources involved in hierarchical processing.


Asunto(s)
Desarrollo Infantil/fisiología , Cognición/fisiología , Fractales , Percepción/fisiología , Solución de Problemas/fisiología , Niño , Femenino , Humanos , Masculino
4.
Philos Trans R Soc Lond B Biol Sci ; 367(1598): 2055-64, 2012 Jul 19.
Artículo en Inglés | MEDLINE | ID: mdl-22688640

RESUMEN

Although recursion has been hypothesized to be a necessary capacity for the evolution of language, the multiplicity of definitions being used has undermined the broader interpretation of empirical results. I propose that only a definition focused on representational abilities allows the prediction of specific behavioural traits that enable us to distinguish recursion from non-recursive iteration and from hierarchical embedding: only subjects able to represent recursion, i.e. to represent different hierarchical dependencies (related by parenthood) with the same set of rules, are able to generalize and produce new levels of embedding beyond those specified a priori (in the algorithm or in the input). The ability to use such representations may be advantageous in several domains: action sequencing, problem-solving, spatial navigation, social navigation and for the emergence of conventionalized communication systems. The ability to represent contiguous hierarchical levels with the same rules may lead subjects to expect unknown levels and constituents to behave similarly, and this prior knowledge may bias learning positively. Finally, a new paradigm to test for recursion is presented. Preliminary results suggest that the ability to represent recursion in the spatial domain recruits both visual and verbal resources. Implications regarding language evolution are discussed.


Asunto(s)
Conducta/fisiología , Cognición/fisiología , Lenguaje , Algoritmos , Biología Computacional , Humanos , Memoria a Corto Plazo/fisiología , Aprendizaje Verbal , Percepción Visual/fisiología
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