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1.
Dev Sci ; 19(2): 306-17, 2016 Mar.
Artículo en Inglés | MEDLINE | ID: mdl-25873084

RESUMEN

Multiple hypotheses have been offered to explain the impaired face-processing behavior and the accompanying underlying disruptions in neural circuitry among individuals with autism. We explored the specificity of atypical face-processing activation and potential alterations to fusiform gyrus (FG) morphology as potential underlying mechanisms. Adolescents with high functioning autism (HFA) and age-matched typically developing (TD) adolescents were scanned with sMRI and fMRI as they observed human and animal faces. In spite of exhibiting comparable face recognition behavior, the HFA adolescents evinced hypo-activation throughout the face-processing system in response to unfamiliar human, but not animal, faces. They also exhibited greater activation in affective regions of the face-processing network in response to animal, but not human, faces. Importantly, this atypical pattern of activation in response to human faces was not related to atypical structural properties of the FG. This atypical neural response to human faces in autism may stem from abnormalities in the ability to represent the reward value of social (i.e. conspecific) stimuli.


Asunto(s)
Trastorno Autístico/fisiopatología , Reconocimiento Facial/fisiología , Lóbulo Temporal/fisiopatología , Adolescente , Animales , Trastorno Autístico/patología , Encéfalo/patología , Encéfalo/fisiopatología , Estudios de Casos y Controles , Femenino , Neuroimagen Funcional , Humanos , Imagen por Resonancia Magnética , Masculino , Lóbulo Temporal/patología
2.
Clin Psychol Sci ; 6(2): 280-287, 2018.
Artículo en Inglés | MEDLINE | ID: mdl-29576931

RESUMEN

The search for a female autism phenotype is difficult, given the low diagnostic rates in females. Here, we studied potential sex differences in a core feature of autism, difficulty with eye gaze processing, among typically developing individuals who vary in the broad autism phenotype, which includes autistic-like traits that are common, continuously distributed, and similarly heritable in males and females. Participants viewed complex images of an actor in a naturalistic scene looking at one of many possible objects and had to identify the target gazed-at object. Among males, those high in autistic-like traits exhibited worse eye gaze following performance than did those low in these traits. Among females, eye gaze following behavior did not vary with autistic-like traits. These results suggest that deficient eye gaze following behavior is part of the broader autism phenotype for males, but may not be a part of the female autism phenotype.

3.
BMJ Open ; 8(9): e023682, 2018 10 04.
Artículo en Inglés | MEDLINE | ID: mdl-30287612

RESUMEN

INTRODUCTION: Autism spectrum disorder (ASD) is characterised by impairments in social communication. Core symptoms are deficits in social looking behaviours, including limited visual attention to faces and sensitivity to eye gaze cues. We designed an intervention game using serious game mechanics for adolescents with ASD. It is designed to train individuals with ASD to discover that the eyes, and shifts in gaze specifically, provide information about the external world. We predict that the game will increase understanding of gaze cues and attention to faces. METHODS AND ANALYSIS: The Social Games for Adolescents with Autism (SAGA) trial is a preliminary, randomised controlled trial comparing the intervention game with a waitlist control condition. 34 adolescents (10-18 years) with ASD with a Full-Scale IQ between 70 and 130 and a minimum second grade reading level, and their parents, will be randomly assigned (equally to intervention or the control condition) following baseline assessments. Intervention participants will be instructed to play the computer game at home on a computer for ~30 min, three times a week. All families are tested in the lab at baseline and approximately 2 months following randomisation in all measures. Primary outcomes are assessed with eye tracking to measure sensitivity to eye gaze cues and social visual attention to faces; secondary outcomes are assessed with questionnaires to measure social skills and autism-like behaviours. The analyses will focus on evaluating the feasibility, safety and preliminary effectiveness of the intervention. ETHICS AND DISSEMINATION: SAGA is approved by the Institutional Review Board at Pennsylvania State University (00005097). Findings will be disseminated via scientific conferences and peer-reviewed journals and to participants via newsletter. The intervention game will be available to families in the control condition after the full data are collected and if analyses indicate that it is effective. TRIAL REGISTRATION NUMBER: NCT02968225.


Asunto(s)
Trastorno Autístico , Fijación Ocular/fisiología , Enseñanza , Juegos de Video , Adolescente , Atención , Trastorno Autístico/psicología , Trastorno Autístico/terapia , Señales (Psicología) , Femenino , Humanos , Relaciones Interpersonales , Masculino , Conducta Social , Habilidades Sociales , Resultado del Tratamiento
4.
J Commun Disord ; 54: 2-14, 2015.
Artículo en Inglés | MEDLINE | ID: mdl-25638464

RESUMEN

UNLABELLED: Children with autism spectrum disorder (ASD) often have difficulties with understanding pragmatic language and also nonliteral language. However, little is understood about the development of these two language domains. The current study examines pragmatic and nonliteral language development in 69 typically developing (TD) children and 27 children with ASD, ages 5-12 years. For both groups, performance on pragmatic language and nonliteral language scores on the Comprehensive Assessment of Spoken Language increased significantly with chronological age, vocabulary, syntax, and theory of mind abilities both for children with ASD and TD children. Based on a cross-sectional trajectory analysis, the children with ASD showed slower rates of development with chronological age relative to TD children for both the pragmatic language and nonliteral language subtests. However, the groups did not show significant differences in the rate of development for either pragmatic language or nonliteral language abilities with regard to their vocabulary abilities or TOM abilities. It appears that children with ASD may reach levels of pragmatic language that are in line with their current levels of basic language abilities. Both basic language abilities and theory of mind abilities may aid in the development of pragmatic language and nonliteral language abilities. LEARNING OUTCOMES: After reading this article, the reader will understand: (1) the relation between basic language abilities (vocabulary and syntax) and advanced language abilities (pragmatic and nonliteral language), (2) how the cross-sectional trajectory analysis differs from traditional group matching studies, and (3) how pragmatic and nonliteral language development for children with autism shows both similarities and differences compared to typically developing children.


Asunto(s)
Trastorno del Espectro Autista/psicología , Desarrollo del Lenguaje , Factores de Edad , Estudios de Casos y Controles , Niño , Preescolar , Estudios Transversales , Humanos , Pruebas del Lenguaje , Teoría de la Mente , Vocabulario
5.
J Autism Dev Disord ; 45(12): 3820-31, 2015 Dec.
Artículo en Inglés | MEDLINE | ID: mdl-25488121

RESUMEN

The design of "Serious games" that use game components (e.g., storyline, long-term goals, rewards) to create engaging learning experiences has increased in recent years. We examine of the core principles of serious game design and examine the current use of these principles in computer-based interventions for individuals with autism. Participants who undergo these computer-based interventions often show little evidence of the ability to generalize such learning to novel, everyday social communicative interactions. This lack of generalized learning may result, in part, from the limited use of fundamental elements of serious game design that are known to maximize learning. We suggest that future computer-based interventions should consider the full range of serious game design principles that promote generalization of learning.


Asunto(s)
Trastorno Autístico/rehabilitación , Instrucción por Computador/métodos , Juegos de Video , Trastorno Autístico/psicología , Humanos
6.
J Speech Lang Hear Res ; 57(1): 120-30, 2014 Feb.
Artículo en Inglés | MEDLINE | ID: mdl-23882003

RESUMEN

PURPOSE: When researchers investigate figurative language abilities (including idioms) in children with autism spectrum disorder (ASD), syntax abilities may be more important than once considered. In addition, there are limitations to the overreliance on false-belief tasks to measure theory of mind (TOM) abilities. In the current study, the authors investigated idiom, syntax, and advanced TOM abilities in children with ASD compared to children with typical development (TD). METHOD: Twenty-six children with ASD, ages 5 to 12 years, were compared to individuals in each of 2 control groups of children with TD: 1 matched on chronological age and nonverbal IQ, and 1 matched on syntax age-equivalence and raw scores. Idiom comprehension, syntax, vocabulary, and 2 measures of advanced TOM abilities were examined. RESULTS: Although children with ASD performed worse on idiom comprehension compared to the age-matched group with TD, they exhibited comparable idiom performance to the syntax-matched group with TD. Advanced TOM abilities were related to idiom comprehension for children with ASD, but not for children with TD, above the contributions of basic language abilities. CONCLUSION: Syntax abilities should be used as a matching variable when examining figurative or other late-developing language skills.


Asunto(s)
Trastornos Generalizados del Desarrollo Infantil/fisiopatología , Lenguaje Infantil , Trastornos del Desarrollo del Lenguaje/fisiopatología , Desarrollo del Lenguaje , Semántica , Teoría de la Mente/fisiología , Niño , Trastornos Generalizados del Desarrollo Infantil/psicología , Preescolar , Comunicación , Femenino , Humanos , Trastornos del Desarrollo del Lenguaje/psicología , Pruebas del Lenguaje , Masculino , Conducta Social , Vocabulario
7.
Autism ; 17(4): 449-64, 2013 Jul.
Artículo en Inglés | MEDLINE | ID: mdl-22087041

RESUMEN

In typical development, children learn an extensive range of idioms and other figurative (non-literal) language expressions during childhood and adolescence. However, many children with autism fall far behind in their idiom comprehension and production and never fully reach adult levels. The current study measured the effectiveness of a group idiom intervention for ten children, aged 7 to 12 years, with autism spectrum disorders. This intervention was conducted by a community-based social skills program. The children were initially very low in idiom understanding, but were able to learn and remember the meaning of idiomatic phrases that they were taught during the 2-week-long intervention. The children showed greater increases at a delayed post-test for idioms trained in the intervention than idioms that were untrained controls. Implications for future educational possibilities are discussed.


Asunto(s)
Trastorno Autístico/rehabilitación , Trastornos del Desarrollo del Lenguaje/rehabilitación , Terapia del Lenguaje/métodos , Síndrome de Asperger/complicaciones , Síndrome de Asperger/rehabilitación , Trastorno Autístico/complicaciones , Niño , Comprensión , Femenino , Humanos , Trastornos del Desarrollo del Lenguaje/etiología , Masculino
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