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Event-Triggered Mechanism-Based Discrete-Time Nash Equilibrium Seeking for Graphic Game With Outlier-Resistant ESO.
IEEE Trans Cybern ; 54(9): 5178-5190, 2024 Sep.
Article en En | MEDLINE | ID: mdl-38526909
ABSTRACT
In this article, we consider a discrete-time Nash equilibrium (NE) seeking problem for graphic game subject to disturbances. For the first-order dynamics, the discrete-time outlier-resistant extended state observer (ESO)-based game strategy is proposed to enable the players to estimate the disturbances under effect of anomaly measurements and then compensate them. An event-triggered mechanism is applied between adjacent players to reduce the frequency of communication. The convergence of the outlier-resistant ESO and control strategy is presented. Moreover, the upper bound of ϵ -NE solution deviating from the unique point of nominal system is given analytically. Then, the addressed issues are extended to high-order game systems. The NE seeking-based control strategy for each player is designed such that the equilibrium point converges to the ϵ -NE which is also analytically calculated. Finally, in order to verify the effectiveness of the proposed game strategy, an example of satellite system is given.

Texto completo: 1 Colección: 01-internacional Banco de datos: MEDLINE Idioma: En Revista: IEEE Trans Cybern / IEEE trans. cybern. (Online) / IEEE transactions on cybernetics (Online) Año: 2024 Tipo del documento: Article

Texto completo: 1 Colección: 01-internacional Banco de datos: MEDLINE Idioma: En Revista: IEEE Trans Cybern / IEEE trans. cybern. (Online) / IEEE transactions on cybernetics (Online) Año: 2024 Tipo del documento: Article