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1.
Opt Express ; 22(20): 24840-6, 2014 Oct 06.
Artigo em Inglês | MEDLINE | ID: mdl-25322057

RESUMO

A new moiré pattern appearing in the off-state of a display system with a reflecting surface under illumination of an external ambient light source was analyzed. The origin of the new moiré pattern was attributed to the moiré pattern which is formed on the reflecting surface by external light and plays as a new light source with intensity profile. Configuring an optically equivalent system with no reflecting surface layer was proposed in order to overcome the limitation of new simulation program, which was previously proved to be very efficient in computation time but unable to handle a non-sequential system containing a reflecting surface. It was verified that the new simulation algorithm combined with an equivalent configuration could provide an accurate and computation time-efficient analyses even for a system containing non-sequential stacked layer such as a reflecting surface.

2.
Opt Express ; 22(3): 3128-36, 2014 Feb 10.
Artigo em Inglês | MEDLINE | ID: mdl-24663603

RESUMO

A precise and fast computational method for the simulation and analysis of moiré patterns is proposed. This new algorithm is based on convolution with superposition of the intensity profile which is transmitted from the optical layers and the point spread function. The computational time is shown to be much faster than that of the ray-tracing algorithm because the new algorithm does not involve a massive calculation. Also, information on the moiré pitch can be extracted directly from the sampling data of the moiré patterns.

3.
J Nanosci Nanotechnol ; 12(4): 3224-7, 2012 Apr.
Artigo em Inglês | MEDLINE | ID: mdl-22849093

RESUMO

Optimizing the design of the surface texture is an essential aspect of Si solar cell technology as it can maximize the light trapping efficiency of the cells. The proper simulation tools can provide efficient means of designing and analyzing the effects of the texture patterns on light confinement in an active medium. In this work, a newly devised algorithm termed Slab-Outline, based on a ray tracing technique, is reported. The details of the intersection searching logic adopted in Slab-Outline algorithm are also discussed. The efficiency of the logic was tested by comparing the computing time between the current algorithm and the Constructive Solid Geometry algorithm, and its superiority in computing speed was proved. The validity of the new algorithm was verified by comparing the simulated reflectance spectra with the measured spectra from a textured Si surface.

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