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1.
Neuron ; 111(9): 1504-1516.e9, 2023 05 03.
Artigo em Inglês | MEDLINE | ID: mdl-36898375

RESUMO

Human understanding of the world can change rapidly when new information comes to light, such as when a plot twist occurs in a work of fiction. This flexible "knowledge assembly" requires few-shot reorganization of neural codes for relations among objects and events. However, existing computational theories are largely silent about how this could occur. Here, participants learned a transitive ordering among novel objects within two distinct contexts before exposure to new knowledge that revealed how they were linked. Blood-oxygen-level-dependent (BOLD) signals in dorsal frontoparietal cortical areas revealed that objects were rapidly and dramatically rearranged on the neural manifold after minimal exposure to linking information. We then adapt online stochastic gradient descent to permit similar rapid knowledge assembly in a neural network model.


Assuntos
Aprendizagem , Redes Neurais de Computação , Humanos , Lobo Frontal
3.
PLoS Comput Biol ; 18(10): e1010609, 2022 10.
Artigo em Inglês | MEDLINE | ID: mdl-36228038

RESUMO

When a target stimulus occurs in the presence of distracters, decisions are less accurate. But how exactly do distracters affect choices? Here, we explored this question using measurement of human behaviour, psychophysical reverse correlation and computational modelling. We contrasted two models: one in which targets and distracters had independent influence on choices (independent model) and one in which distracters modulated choices in a way that depended on their similarity to the target (interaction model). Across three experiments, participants were asked to make fine orientation judgments about the tilt of a target grating presented adjacent to an irrelevant distracter. We found strong evidence for the interaction model, in that decisions were more sensitive when target and distracter were consistent relative to when they were inconsistent. This consistency bias occurred in the frame of reference of the decision, that is, it operated on decision values rather than on sensory signals, and surprisingly, it was independent of spatial attention. A normalization framework, where target features are normalized by the expectation and variability of the local context, successfully captures the observed pattern of results.


Assuntos
Atenção , Humanos , Viés , Estimulação Luminosa
4.
BMC Res Notes ; 15(1): 141, 2022 Apr 14.
Artigo em Inglês | MEDLINE | ID: mdl-35421988

RESUMO

The last decade has seen renewed concern within the scientific community over the reproducibility and transparency of research findings. This paper outlines some of the various responsibilities of stakeholders in addressing the systemic issues that contribute to this concern. In particular, this paper asserts that a united, joined-up approach is needed, in which all stakeholders, including researchers, universities, funders, publishers, and governments, work together to set standards of research integrity and engender scientific progress and innovation. Using two developments as examples: the adoption of Registered Reports as a discrete initiative, and the use of open data as an ongoing norm change, we discuss the importance of collaboration across stakeholders.


Assuntos
Governo , Pesquisadores , Humanos , Reprodutibilidade dos Testes , Universidades
5.
Neuron ; 110(7): 1258-1270.e11, 2022 04 06.
Artigo em Inglês | MEDLINE | ID: mdl-35085492

RESUMO

How do neural populations code for multiple, potentially conflicting tasks? Here we used computational simulations involving neural networks to define "lazy" and "rich" coding solutions to this context-dependent decision-making problem, which trade off learning speed for robustness. During lazy learning the input dimensionality is expanded by random projections to the network hidden layer, whereas in rich learning hidden units acquire structured representations that privilege relevant over irrelevant features. For context-dependent decision-making, one rich solution is to project task representations onto low-dimensional and orthogonal manifolds. Using behavioral testing and neuroimaging in humans and analysis of neural signals from macaque prefrontal cortex, we report evidence for neural coding patterns in biological brains whose dimensionality and neural geometry are consistent with the rich learning regime.


Assuntos
Redes Neurais de Computação , Análise e Desempenho de Tarefas , Encéfalo , Aprendizagem , Córtex Pré-Frontal
6.
Proc Natl Acad Sci U S A ; 117(40): 25169-25178, 2020 10 06.
Artigo em Inglês | MEDLINE | ID: mdl-32958673

RESUMO

Human decisions can be biased by irrelevant information. For example, choices between two preferred alternatives can be swayed by a third option that is inferior or unavailable. Previous work has identified three classic biases, known as the attraction, similarity, and compromise effects, which arise during choices between economic alternatives defined by two attributes. However, the reliability, interrelationship, and computational origin of these three biases have been controversial. Here, a large cohort of human participants made incentive-compatible choices among assets that varied in price and quality. Instead of focusing on the three classic effects, we sampled decoy stimuli exhaustively across bidimensional multiattribute space and constructed a full map of decoy influence on choices between two otherwise preferred target items. Our analysis reveals that the decoy influence map is highly structured even beyond the three classic biases. We identify a very simple model that can fully reproduce the decoy influence map and capture its variability in individual participants. This model reveals that the three decoy effects are not distinct phenomena but are all special cases of a more general principle, by which attribute values are repulsed away from the context provided by rival options. The model helps us understand why the biases are typically correlated across participants and allows us to validate a prediction about their interrelationship. This work helps to clarify the origin of three of the most widely studied biases in human decision-making.


Assuntos
Comportamento de Escolha/fisiologia , Comércio/economia , Tomada de Decisões/fisiologia , Motivação/fisiologia , Feminino , Humanos , Masculino
7.
Nat Hum Behav ; 4(6): 564, 2020 06.
Artigo em Inglês | MEDLINE | ID: mdl-32015489
8.
Q J Exp Psychol (Hove) ; 71(9): 2005-2021, 2018 Sep.
Artigo em Inglês | MEDLINE | ID: mdl-30117381

RESUMO

For individuals with stimulus-parity synaesthesia, eliciting stimuli (e.g., shapes, numbers, letters, colours) trigger a compelling feeling of oddness or evenness. Given that (a) many inducers are conceptual and (b) parity is itself a conceptual property, one questions whether stimulus-parity synaesthesia will be a categorically higher subtype, such that the conceptual properties of stimuli will be crucial in determining parity. We explore this question as it applies to Synaesthete R, one of only two stimulus-parity synaesthetes known to the contemporary literature. In Experiments 1 and 2, we examine whether parity is tied to concepts or percepts, asking, for example, whether a rectangle is even regardless of whether it is presented as an image or a word. Our results indicate that the parity of shapes (words and images), numbers (words, digits, and Roman numerals), and letters (lowercase and uppercase) differs according to the stimulus format, supporting a perceptual explanation. In Experiment 3, we examine the parity of colour stimuli, showing a systematic relationship between the measurable physical properties of hue, saturation, and lightness and synaesthetic parity. Despite the conceptual nature of inducers and concurrents, for Synaesthete R, stimulus-parity synaesthesia is a lower subtype; perceptual properties of stimuli determine parity.


Assuntos
Percepção de Cores/fisiologia , Matemática , Reconhecimento Visual de Modelos/fisiologia , Transtornos da Percepção/fisiopatologia , Transtornos da Percepção/psicologia , Semântica , Adolescente , Adulto , Associação , Atenção , Feminino , Humanos , Estimulação Luminosa , Sinestesia , Vocabulário , Adulto Jovem
9.
Iperception ; 8(6): 2041669517736323, 2017.
Artigo em Inglês | MEDLINE | ID: mdl-29147548

RESUMO

Automaticity is a defining characteristic of synaesthesia. Here, we assess for automaticity in stimulus-parity synaesthesia; a subtype that has been documented only 3 times in the literature. Synaesthete R experiences many (nonnumerical) stimuli as being odd or even. She described a toy shape-sorter, which paired odd shapes with even colour slots (and vice versa) and relayed difficulties with the incongruency created by this simple toy. Inspired by this anecdote, we devised a computerised task in which Synaesthete R (and 10 control participants) indicated the location of a target shape, which was presented on a coloured bar. Synaesthete R (but not control participants) was faster to report the location of target shapes presented on colours of congruent synaesthetic parity, relative to target shapes presented on colours of incongruent synaesthetic parity. These results constitute the first objective demonstration as to the automatic nature of associations in stimulus-parity synaesthesia.

10.
Perception ; 45(3): 346-9, 2016 Mar.
Artigo em Inglês | MEDLINE | ID: mdl-26562870

RESUMO

A variation on the rubber hand paradigm elicits an illusion in which the participant's sense of body ownership can switch back and forth between two viewed prosthetic hands. The interlaced fingers paradigm involves three prosthetic left hands: Two are positioned in full view of the participant, with their fingers interlaced, and the fingers of a third prosthetic hand are interlaced with the fingers of the participant's left hand, which is hidden from view. The examiner alternates brushstrokes to the two viewed prosthetic hands, while administering synchronous brushstrokes to the participant's hidden hand. Most participants experience ownership for the prosthetic hand that is being stroked at a given moment.


Assuntos
Mãos , Ilusões , Percepção do Tato , Percepção Visual , Adulto , Feminino , Humanos , Masculino , Propriocepção , Adulto Jovem
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