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1.
AIDS Care ; 1(1): 67-75, 1989.
Artigo em Inglês | MEDLINE | ID: mdl-2488583

RESUMO

This paper describes current efforts to construct a set of innovative educational and skill building materials targetted at groups of persons with HIV infection, those at risk for HIV, their families and friends, and health professionals. The ENCOUNTERS family of interactive simulations is designed to provide participants with the necessary communication and behavioral skills to deepen their understanding of HIV, to improve their interaction with others in their interpersonal environment, and to more effectively manage stress generated by HIV concerns The ENCOUNTERS family of simulations are built on the principles of role play, but adds to them principles of simulation gaming. The former technique is strengthened by offering active participation for all group members, increased structure, and the opportunity for participants to take different perspectives on an issue of concern in a supportive small group environment.


Assuntos
Aconselhamento/métodos , Família/psicologia , Soropositividade para HIV/psicologia , Hemofilia A/psicologia , Síndrome da Imunodeficiência Adquirida/psicologia , Comunicação , Feminino , Educação em Saúde , Humanos , Relações Interpessoais , Masculino , Desempenho de Papéis
2.
Health Educ Monogr ; 5 suppl 1: 42-52, 1977.
Artigo em Inglês | MEDLINE | ID: mdl-858672

RESUMO

A two-stage process of gaming-simulation design was conducted: the first stage of design concerned national planning for hemophilia care; the second stage of design was for gaming-simulation concerning the problems of hemophilia patients and health care providers. The planning design was intended to be adaptable to large-scale planning for a variety of health care problems. The educational game was designed using data developed in designing the planning game. A broad range of policy-makers participated in the planning game.


Assuntos
Teoria dos Jogos , Jogos Experimentais , Educação em Saúde , Planejamento em Saúde , Hemofilia A , Humanos , Modelos Teóricos , Qualidade da Assistência à Saúde , Desempenho de Papéis
3.
Health Educ Monogr ; 5 suppl 1: 5-10, 1977.
Artigo em Inglês | MEDLINE | ID: mdl-870457

RESUMO

Simulation entails abstraction and representation from a larger system in terms of process as well as structure. Central features are identified and simplified, less important elements are omitted from the model. In medical and health education, simulation enables learners to practice in an environment where mistakes are not costly, such as with simulated patients. Gaming-simulation incorporates role-playing into a defined system of interaction simulating a real world system and is characterized by the degree of structure of the roles and the focus on role interactions. Employment of gaming-simulation is embryonic in health education. Examples included in this Monograph concern problems of aging, hemophiliacs, and the dying; teaching interpersonal skills in psychiatric nursing; interactions of health care systems with their communities; and several other topics. Evaluation is discussed in a separate paper. A variety of health care gaming resources are described.


Assuntos
Teoria dos Jogos , Educação em Saúde , Ocupações em Saúde/educação
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