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1.
Sci Rep ; 12(1): 22575, 2022 12 30.
Artigo em Inglês | MEDLINE | ID: mdl-36585445

RESUMO

When we try to assess the duration of an event, we are often affected by external information. Studies on multiple timing have found that simultaneous timing information can produce an averaging or central tendency effect, where the perceived duration of the elements tends to be biased towards a general average. We wanted to assess how this effect induced by simultaneous distractors could depend on the temporal similarity between stimuli. We used a duration judgment task in which participants (n = 22) had to compare the duration of two identical targets (1 s) accompanied by simultaneous distractors of different durations (0.3, 0.7, 1.5 or 3 s). We found a central tendency effect, where duration judgments of the target were systematically biased towards the duration of the distractors that accompanied them. We put forward a model based on the concept of duration-channels that can explain the central tendency effect with only one estimated parameter. This parameter modulates the rate of decay of this effect as distractors duration become more different than the duration of the target.


Assuntos
Julgamento , Percepção do Tempo , Humanos , Fatores de Tempo
2.
J Exp Psychol Hum Percept Perform ; 48(12): 1439-1452, 2022 Dec.
Artigo em Inglês | MEDLINE | ID: mdl-36222676

RESUMO

We constantly perform tasks within complex and dynamic environments. Some of these tasks (e.g., road crossing or playing team sports) require predicting future states of the world to decide which action to unfold and when to do so. However, it remains largely unexplored how the variability in a scene influences perceptual decision-making. Here we examine how increasing the scene variability influences our ability to make perceptual judgements and decisions by using a go/no-go decision task in a dynamic scenario mimicking a road-crossing situation with different levels of stimuli variability. Parameters of psychometric functions revealed that differences in variability do not influence judgements about the objects' time-to-contact, or the difficulty in making such judgements. Nevertheless, increases in the scene variability influence the go/no-go decisions leading people to adopt more conservative criteria. How much the criterion changes across levels of variability is well accounted for by the actual amount of variance in the scene, but the overall criterion is tightly linked to the precision or reliability with which one can estimate perceptual information about the objects' arrival time. These results suggest that the reliability on our own perceptual estimates modulate our criterion when completing perceptual decision-making tasks under different scene variabilities. (PsycInfo Database Record (c) 2022 APA, all rights reserved).


Assuntos
Tomada de Decisões , Percepção Visual , Humanos , Reprodutibilidade dos Testes , Viés
3.
Vision Res ; 191: 107966, 2022 02.
Artigo em Inglês | MEDLINE | ID: mdl-34808549

RESUMO

In this article we present a temporal extension of the slow motion prior model to generate predictions regarding the temporal evolution of the contrast induced speed bias. We further tested these predictions using a novel experimental paradigm that allows us to measure the dynamic perceptual difference between stimuli through a series of manual pursuit open loop tasks. Results show good agreement with our model's predictions. The main findings reveal that hand speed dynamics are affected by stimulus contrast in a way that is consistent with a dynamic model of motion perception that assumes a slow motion prior. The proposed model also confirms observations made in previous studies that suggest that motion bias persisted even at high contrast as a consequence of the dynamics of the slow motion prior.


Assuntos
Percepção de Movimento , Humanos , Movimento (Física) , Estimulação Luminosa , Psicofísica , Fatores de Tempo
4.
Sci Rep ; 11(1): 21961, 2021 11 09.
Artigo em Inglês | MEDLINE | ID: mdl-34754000

RESUMO

We often need to interact with targets that move along arbitrary trajectories in the 3D scene. In these situations, information of parameters like speed, time-to-contact, or motion direction is required to solve a broad class of timing tasks (e.g., shooting, or interception). There is a large body of literature addressing how we estimate different parameters when objects move both in the fronto-parallel plane and in depth. However, we do not know to which extent the timing of interceptive actions is affected when motion-in-depth (MID) is involved. Unlike previous studies that have looked at the timing of interceptive actions using constant distances and fronto-parallel motion, we here use immersive virtual reality to look at how differences in the above-mentioned variables influence timing errors in a shooting task performed in a 3D environment. Participants had to shoot at targets that moved following different angles of approach with respect to the observer when those reached designated shooting locations. We recorded the shooting time, the temporal and spatial errors and the head's position and orientation in two conditions that differed in the interval between the shot and the interception of the target's path. Results show a consistent change in the temporal error across approaching angles: the larger the angle, the earlier the error. Interestingly, we also found different error patterns within a given angle that depended on whether participants tracked the whole target's trajectory or only its end-point. These differences had larger impact when the target moved in depth and are consistent with underestimating motion-in-depth in the periphery. We conclude that the strategy participants use to track the target's trajectory interacts with MID and affects timing performance.

5.
Front Hum Neurosci ; 15: 642025, 2021.
Artigo em Inglês | MEDLINE | ID: mdl-34497497

RESUMO

Catching a ball in a parabolic flight is a complex task in which the time and area of interception are strongly coupled, making interception possible for a short period. Although this makes the estimation of time-to-contact (TTC) from visual information in parabolic trajectories very useful, previous attempts to explain our precision in interceptive tasks circumvent the need to estimate TTC to guide our action. Obtaining TTC from optical variables alone in parabolic trajectories would imply very complex transformations from 2D retinal images to a 3D layout. We propose based on previous work and show by using simulations that exploiting prior distributions of gravity and known physical size makes these transformations much simpler, enabling predictive capacities from minimal early visual information. Optical information is inherently ambiguous, and therefore, it is necessary to explain how these prior distributions generate predictions. Here is where the role of prior information comes into play: it could help to interpret and calibrate visual information to yield meaningful predictions of the remaining TTC. The objective of this work is: (1) to describe the primary sources of information available to the observer in parabolic trajectories; (2) unveil how prior information can be used to disambiguate the sources of visual information within a Bayesian encoding-decoding framework; (3) show that such predictions might be robust against complex dynamic environments; and (4) indicate future lines of research to scrutinize the role of prior knowledge calibrating visual information and prediction for action control.

6.
Eur J Neurosci ; 54(3): 5092-5111, 2021 08.
Artigo em Inglês | MEDLINE | ID: mdl-34196067

RESUMO

Movement execution is not always optimal. Understanding how humans evaluate their own motor decisions can give us insights into their suboptimality. Here, we investigated how humans time the action of synchronizing an arm movement with a predictable visual event and how well they can evaluate the outcome of this action. On each trial, participants had to decide when to start (reaction time) and for how long to move (movement duration) to reach a target on time. After each trial, participants judged the confidence they had that their performance on that trial was better than average. We found that participants mostly varied their reaction time, keeping the average movement duration short and relatively constant across conditions. Interestingly, confidence judgements reflected deviations from the planned reaction time and were not related to planned movement duration. In two other experiments, we replicated these results in conditions where the contribution of sensory uncertainty was reduced. In contrast to confidence judgements, when asked to make an explicit estimation of their temporal error, participants' estimates were related in a similar manner to both reaction time and movement duration. In summary, humans control the timing of their actions primarily by adjusting the delay to initiate the action, and they estimate their confidence in their action from the difference between the planned and executed movement onset. Our results highlight the critical role of the internal model for the self-evaluation of one's motor performance.


Assuntos
Autoavaliação Diagnóstica , Desempenho Psicomotor , Humanos , Julgamento , Movimento , Incerteza
7.
J Vis ; 21(4): 9, 2021 04 01.
Artigo em Inglês | MEDLINE | ID: mdl-33900365

RESUMO

Obtaining reliable estimates of the time-to-contact (TTC) in a three-dimensional (3D) parabolic trajectory is still an open issue. A direct analysis of the optic flow cannot make accurate predictions for gravitationally accelerated objects. Alternatively, resorting to prior knowledge of gravity and size can provide accurate estimates of TTC in parabolic head-on trajectories, but its generalization depends on the specific geometry of the trajectory and particular moments. The aim of this work is to explore the preferred viewing windows to estimate TTC and how the available visual information affects these estimations. We designed a task in which participants, wearing an head-mounted display (HMD), had to time the moment a ball in a parabolic path returned at eye level. We used five trajectories for which accurate temporal predictions were available at different points of flight time. Our results show that our observers can predict both the trajectory of the ball and TTC based on the available visual information and previous experience with the task. However, the times at which our observers chose to gather the visual evidence did not match those in which visual information provided accurate TTC. Instead, they looked at the ball at relatively fixed temporal windows depending on the trajectory but not of TTC.


Assuntos
Percepção de Movimento , Gravitação , Humanos , Matemática
8.
Sci Rep ; 11(1): 7108, 2021 03 29.
Artigo em Inglês | MEDLINE | ID: mdl-33782443

RESUMO

In a 2-alternative forced-choice protocol, observers judged the duration of ball motions shown on an immersive virtual-reality display as approaching in the sagittal plane along parabolic trajectories compatible with Earth gravity effects. In different trials, the ball shifted along the parabolas with one of three different laws of motion: constant tangential velocity, constant vertical velocity, or gravitational acceleration. Only the latter motion was fully consistent with Newton's laws in the Earth gravitational field, whereas the motions with constant velocity profiles obeyed the spatio-temporal constraint of parabolic paths dictated by gravity but violated the kinematic constraints. We found that the discrimination of duration was accurate and precise for all types of motions, but the discrimination for the trajectories at constant tangential velocity was slightly but significantly more precise than that for the trajectories at gravitational acceleration or constant vertical velocity. The results are compatible with a heuristic internal representation of gravity effects that can be engaged when viewing projectiles shifting along parabolic paths compatible with Earth gravity, irrespective of the specific kinematics. Opportunistic use of a moving frame attached to the target may favour visual tracking of targets with constant tangential velocity, accounting for the slightly superior duration discrimination.

9.
PLoS One ; 15(8): e0236732, 2020.
Artigo em Inglês | MEDLINE | ID: mdl-32813686

RESUMO

Humans expect downwards moving objects to accelerate and upwards moving objects to decelerate. These results have been interpreted as humans maintaining an internal model of gravity. We have previously suggested an interpretation of these results within a Bayesian framework of perception: earth gravity could be represented as a Strong Prior that overrules noisy sensory information (Likelihood) and therefore attracts the final percept (Posterior) very strongly. Based on this framework, we use published data from a timing task involving gravitational motion to determine the mean and the standard deviation of the Strong Earth Gravity Prior. To get its mean, we refine a model of mean timing errors we proposed in a previous paper (Jörges & López-Moliner, 2019), while expanding the range of conditions under which it yields adequate predictions of performance. This underscores our previous conclusion that the gravity prior is likely to be very close to 9.81 m/s2. To obtain the standard deviation, we identify different sources of sensory and motor variability reflected in timing errors. We then model timing responses based on quantitative assumptions about these sensory and motor errors for a range of standard deviations of the earth gravity prior, and find that a standard deviation of around 2 m/s2 makes for the best fit. This value is likely to represent an upper bound, as there are strong theoretical reasons along with supporting empirical evidence for the standard deviation of the earth gravity being lower than this value.


Assuntos
Gravitação , Modelos Estatísticos , Adulto , Planeta Terra , Feminino , Humanos , Masculino , Adulto Jovem
10.
J Vis ; 20(5): 5, 2020 05 11.
Artigo em Inglês | MEDLINE | ID: mdl-32407436

RESUMO

People usually follow a moving object with their gaze if they intend to interact with it. What would happen if they did not? We recorded eye and finger movements while participants moved a cursor toward a moving target. An unpredictable delay in updating the position of the cursor on the basis of that of the invisible finger made it essential to use visual information to guide the finger's ongoing movement. Decreasing the contrast between the cursor and the background from trial to trial made it difficult to see the cursor without looking at it. In separate experiments, either participants were free to hit the target anywhere along its trajectory or they had to move along a specified path. In the two experiments, participants tracked the cursor rather than the target with their gaze on 13% and 32% of the trials, respectively. They hit fewer targets when the contrast was low or a path was imposed. Not looking at the target did not disrupt the visual guidance that was required to deal with the delays that we imposed. Our results suggest that peripheral vision can be used to guide one item to another, irrespective of which item one is looking at.


Assuntos
Movimentos Oculares , Movimento (Física) , Movimento , Desempenho Psicomotor , Percepção Visual/fisiologia , Adulto , Feminino , Dedos/fisiologia , Humanos , Masculino , Pessoa de Meia-Idade , Tempo de Reação , Fatores de Tempo , Adulto Jovem
11.
PLoS One ; 15(2): e0227913, 2020.
Artigo em Inglês | MEDLINE | ID: mdl-32017774

RESUMO

In order to intercept moving objects, we need to predict the spatiotemporal features of the motion of both the object and our hand. Our errors can result in updates of these predictions to benefit interceptions in the future (adaptation). Recent studies claim that task-relevant variability in baseline performance can help adapt to perturbations, because initial variability helps explore the spatial demands of the task. In this study, we examined whether this relationship is also found in interception (temporal domain) by looking at the link between the variability of hand-movement speed during baseline trials, and the adaptation to a temporal perturbation. 17 subjects performed an interception task on a graphic tablet with a stylus. A target moved from left to right or vice versa, with varying speed across trials. Participants were instructed to intercept this target with a straight forward movement of their hand. Their movements were represented by a cursor that was displayed on a screen above the tablet. To prevent online corrections we blocked the hand from view, and a part of the cursor's trajectory was occluded. After a baseline phase of 80 trials, a temporal delay of 100 ms was introduced to the cursor representing the hand (adaptation phase: 80 trials). This delay initially caused participants to miss the target, but they quickly accounted for these errors by adapting to most of the delay of the cursor. We found that variability in baseline movement velocity is a good predictor of temporal adaptation (defined as a combination of the rate of change and the asymptotic level of change after a perturbation), with higher variability during baseline being associated with better adaptation. However, cross-correlation results suggest that the increased variability is the result of increased error correction, rather than exploration.


Assuntos
Adaptação Fisiológica , Feminino , Humanos , Masculino , Desempenho Psicomotor , Reprodutibilidade dos Testes , Fatores de Tempo , Adulto Jovem
12.
Sci Rep ; 9(1): 19230, 2019 12 17.
Artigo em Inglês | MEDLINE | ID: mdl-31848395

RESUMO

Many daily life situations (e.g. dodging an approaching object or hitting a moving target) require people to correct planning of future movements based on previous temporal errors. However, the actual temporal error can be difficult to perceive: imagine a baseball batter that swings and misses a fastball. Here we show that in such situations people can use an internal error signal to make corrections in the next trial. This signal is based on the discrepancy between the actual and the planned action onset time: the prediction error. In this study, we used three interception tasks: reaching movements, saccadic eye movements and a button press that released a cursor moving ballistically for a fixed time. We found that action onset depended on the previous temporal error in the arm movement experiment only and not in the saccadic and button press experiments. However, this dependency was modulated by the movement time: faster arm movements depended less on the previous actual temporal error. An analysis using a Kalman filter confirmed that people used the prediction error rather than the previous temporal error for trial-by-trial corrections in fast arm movements, saccades and button press.


Assuntos
Movimento/fisiologia , Desempenho Psicomotor/fisiologia , Movimentos Sacádicos/fisiologia , Adulto , Feminino , Humanos , Masculino
13.
Sci Rep ; 9(1): 14094, 2019 Oct 01.
Artigo em Inglês | MEDLINE | ID: mdl-31575901

RESUMO

There is evidence that humans rely on an earth gravity (9.81 m/s²) prior for a series of tasks involving perception and action, the reason being that gravity helps predict future positions of moving objects. Eye-movements in turn are partially guided by predictions about observed motion. Thus, the question arises whether knowledge about gravity is also used to guide eye-movements: If humans rely on a representation of earth gravity for the control of eye movements, earth-gravity-congruent motion should elicit improved visual pursuit. In a pre-registered experiment, we presented participants (n = 10) with parabolic motion governed by six different gravities (-1/0.7/0.85/1/1.15/1.3 g), two initial vertical velocities and two initial horizontal velocities in a 3D environment. Participants were instructed to follow the target with their eyes. We tracked their gaze and computed the visual gain (velocity of the eyes divided by velocity of the target) as proxy for the quality of pursuit. An LMM analysis with gravity condition as fixed effect and intercepts varying per subject showed that the gain was lower for -1 g than for 1 g (by -0.13, SE = 0.005). This model was significantly better than a null model without gravity as fixed effect (p < 0.001), supporting our hypothesis. A comparison of 1 g and the remaining gravity conditions revealed that 1.15 g (by 0.043, SE = 0.005) and 1.3 g (by 0.065, SE = 0.005) were associated with lower gains, while 0.7 g (by 0.054, SE = 0.005) and 0.85 g (by 0.029, SE = 0.005) were associated with higher gains. This model was again significantly better than a null model (p < 0.001), contradicting our hypothesis. Post-hoc analyses reveal that confounds in the 0.7/0.85/1/1.15/1.3 g condition may be responsible for these contradicting results. Despite these discrepancies, our data thus provide some support for the hypothesis that internalized knowledge about earth gravity guides eye movements.


Assuntos
Movimentos Oculares , Gravitação , Adulto , Movimentos Oculares/fisiologia , Feminino , Humanos , Masculino , Movimento (Física) , Percepção de Movimento , Estimulação Luminosa , Adulto Jovem
14.
Elife ; 82019 03 27.
Artigo em Inglês | MEDLINE | ID: mdl-30916643

RESUMO

The contribution of sensory and decisional processes to perceptual decision making is still unclear, even in simple perceptual tasks. When decision makers need to select an action from a set of balanced alternatives, any tendency to choose one alternative more often-choice bias-is consistent with a bias in the sensory evidence, but also with a preference to select that alternative independently of the sensory evidence. To decouple sensory from decisional biases, here we asked humans to perform a simple perceptual discrimination task with two symmetric alternatives under two different task instructions. The instructions varied the response mapping between perception and the category of the alternatives. We found that from 32 participants, 30 exhibited sensory biases and 15 decisional biases. The decisional biases were consistent with a criterion change in a simple signal detection theory model. Perceptual decision making, thus, even in simple scenarios, is affected by sensory and decisional choice biases.


Assuntos
Viés , Tomada de Decisões , Percepção Visual , Humanos , Modelos Neurológicos
15.
Vision Res ; 159: 1-9, 2019 06.
Artigo em Inglês | MEDLINE | ID: mdl-30910542

RESUMO

Previous studies have shown that the angle of approach is consistently overestimated for approaching (but passing-by) objects. An explanation based on a slow-motion prior has been proposed in the past to account for this bias. The mechanism relies on the (less reliable) in-depth component of the motion being more attracted towards the slow motion prior than the (more reliable) lateral component. This hypothesis predicts that faster speeds in depth will translate into a greater bias if the perception of velocity in depth follows Weber's law. Our approach is different than the one used in previous studies where perceived speed and direction were measured in different experiments. To test our hypothesis, we conducted an experiment in which participants estimated approaching angles via a pointing device, while at the same time comparing the speed of the approaching object with a lateral velocity reference. This way, we couple perceived speed with perceived trajectory for each approaching angle in the same trial. Our results show that the directional bias is larger for faster objects, which is consistent with motion in depth following Weber's law. The differential biases can be accounted for by a Bayesian model that includes a slow motion prior.


Assuntos
Percepção de Movimento/fisiologia , Adulto , Análise de Variância , Teorema de Bayes , Humanos , Estimulação Luminosa/métodos
16.
Front Hum Neurosci ; 13: 46, 2019.
Artigo em Inglês | MEDLINE | ID: mdl-30837854

RESUMO

In daily life, we often need to make accurate and precise movements. However, our movements do not always end up as intended. When we are consistently too late to catch a ball for example, we need to update the predictions of the temporal consequences of our motor commands. These predictions can be improved when the brain evaluates sensory error signals. This is thought to be an optimal process, in which the relative reliabilities of the error signal and the prediction determine how much of an error is updated. Perturbation paradigms are used to identify how the brain learns from errors. Temporal perturbations (delays) between sensory signals impede the multisensory integration of these signals. Adaptation to these perturbations is often incomplete. We propose that the lack of adaptation is caused by an increased measurement noise that accompanies the temporal perturbation. We use a modification of the standard Kalman filter that allows for increases in measurement uncertainty with larger delays, and verify this model with a timing task on a screen. Participants were instructed to press a button when a ball reached a vertical line. Temporal feedback was given visually (unisensory consequence) or visually and auditory (multisensory consequence). The consequence of their button press was delayed incrementally with one ms per trial. Participants learned from their errors and started pressing the button earlier, but did not adapt fully. We found that our model, a Kalman filter with non-stationary measurement variance, could account for this pattern. Measurement variance increased less for the multisensory than the unisensory condition. In addition, we simulated our model's output for other perturbation paradigms and found that it could also account for fast de-adaptation. Our paper highlights the importance of evaluating changes in measurement noise when interpreting the results motor learning tasks that include perturbation paradigms.

17.
J Vis ; 18(12): 12, 2018 11 01.
Artigo em Inglês | MEDLINE | ID: mdl-30458517

RESUMO

Many tasks require synchronizing our actions with particular moments along the path of moving targets. However, it is controversial whether we base these actions on spatial or temporal information, and whether using either can enhance our performance. We addressed these questions with a coincidence timing task. A target varying in speed and motion duration approached a goal. Participants stopped the target and were rewarded according to its proximity to the goal. Results showed larger reward for responses temporally (rather than spatially) equidistant to the goal across speeds, and this pattern was promoted by longer motion durations. We used a Kalman filter to simulate time and space-based responses, where modeled speed uncertainty depended on motion duration and positional uncertainty on target speed. The comparison between simulated and observed responses revealed that a single position-tracking mechanism could account for both spatial and temporal patterns, providing a unified computational explanation.


Assuntos
Modelos Teóricos , Percepção de Movimento/fisiologia , Desempenho Psicomotor/fisiologia , Tempo de Reação/fisiologia , Adolescente , Adulto , Feminino , Humanos , Masculino , Recompensa , Fatores de Tempo , Incerteza , Adulto Jovem
18.
Vision Res ; 149: 47-58, 2018 08.
Artigo em Inglês | MEDLINE | ID: mdl-29913247

RESUMO

Evidence suggests that humans rely on an earth gravity prior for sensory-motor tasks like catching or reaching. Even under earth-discrepant conditions, this prior biases perception and action towards assuming a gravitational downwards acceleration of 9.81 m/s2. This can be particularly detrimental in interactions with virtual environments employing earth-discrepant gravity conditions for their visual presentation. The present study thus investigates how well humans discriminate visually presented gravities and which cues they use to extract gravity from the visual scene. To this end, we employed a Two-Interval Forced-Choice Design. In Experiment 1, participants had to judge which of two presented parabolas had the higher underlying gravity. We used two initial vertical velocities, two horizontal velocities and a constant target size. Experiment 2 added a manipulation of the reliability of the target size. Experiment 1 shows that participants have generally high discrimination thresholds for visually presented gravities, with weber fractions of 13 to beyond 30%. We identified the rate of change of the elevation angle (y) and the visual angle (θ) as major cues. Experiment 2 suggests furthermore that size variability has a small influence on discrimination thresholds, while at the same time larger size variability increases reliance on y and decreases reliance on θ. All in all, even though we use all available information, humans display low precision when extracting the governing gravity from a visual scene, which might further impact our capabilities of adapting to earth-discrepant gravity conditions with visual information alone.


Assuntos
Gravitação , Julgamento/fisiologia , Percepção de Movimento/fisiologia , Aceleração , Adulto , Teorema de Bayes , Sinais (Psicologia) , Discriminação Psicológica , Feminino , Humanos , Masculino , Pessoa de Meia-Idade , Fluxo Óptico/fisiologia , Estimulação Luminosa/métodos , Reprodutibilidade dos Testes , Realidade Virtual , Adulto Jovem
19.
Exp Brain Res ; 236(7): 1837-1847, 2018 Jul.
Artigo em Inglês | MEDLINE | ID: mdl-29675715

RESUMO

The increased reliance on electronic devices such as smartphones in our everyday life exposes us to various delays between our actions and their consequences. Whereas it is known that people can adapt to such delays, the mechanisms underlying such adaptation remain unclear. To better understand these mechanisms, the current study explored the role of eye movements in interception with delayed visual feedback. In two experiments, eye movements were recorded as participants tried to intercept a moving target with their unseen finger while receiving delayed visual feedback about their own movement. In Experiment 1, the target randomly moved in one of two different directions at one of two different velocities. The delay between the participant's finger movement and movement of the cursor that provided feedback about the finger movements was gradually increased. Despite the delay, participants followed the target with their gaze. They were quite successful at hitting the target with the cursor. Thus, they moved their finger to a position that was ahead of where they were looking. Removing the feedback showed that participants had adapted to the delay. In Experiment 2, the target always moved in the same direction and at the same velocity, while the cursor's delay varied across trials. Participants still always directed their gaze at the target. They adjusted their movement to the delay on each trial, often succeeding to intercept the target with the cursor. Since their gaze was always directed at the target, and they could not know the delay until the cursor started moving, participants must have been using peripheral vision of the delayed cursor to guide it to the target. Thus, people deal with delays by directing their gaze at the target and using both experience from previous trials (Experiment 1) and peripheral visual information (Experiment 2) to guide their finger in a way that will make the cursor hit the target.


Assuntos
Adaptação Fisiológica/fisiologia , Movimentos Oculares/fisiologia , Retroalimentação Sensorial/fisiologia , Desempenho Psicomotor/fisiologia , Percepção Visual/fisiologia , Adulto , Feminino , Humanos , Masculino , Pessoa de Meia-Idade , Estimulação Luminosa , Tempo de Reação/fisiologia
20.
Front Hum Neurosci ; 11: 203, 2017.
Artigo em Inglês | MEDLINE | ID: mdl-28503140

RESUMO

In the future, humans are likely to be exposed to environments with altered gravity conditions, be it only visually (Virtual and Augmented Reality), or visually and bodily (space travel). As visually and bodily perceived gravity as well as an interiorized representation of earth gravity are involved in a series of tasks, such as catching, grasping, body orientation estimation and spatial inferences, humans will need to adapt to these new gravity conditions. Performance under earth gravity discrepant conditions has been shown to be relatively poor, and few studies conducted in gravity adaptation are rather discouraging. Especially in VR on earth, conflicts between bodily and visual gravity cues seem to make a full adaptation to visually perceived earth-discrepant gravities nearly impossible, and even in space, when visual and bodily cues are congruent, adaptation is extremely slow. We invoke a Bayesian framework for gravity related perceptual processes, in which earth gravity holds the status of a so called "strong prior". As other strong priors, the gravity prior has developed through years and years of experience in an earth gravity environment. For this reason, the reliability of this representation is extremely high and overrules any sensory information to its contrary. While also other factors such as the multisensory nature of gravity perception need to be taken into account, we present the strong prior account as a unifying explanation for empirical results in gravity perception and adaptation to earth-discrepant gravities.

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