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1.
Artigo em Inglês | MEDLINE | ID: mdl-33052854

RESUMO

We address the problem of light field dimensionality reduction for compression. We describe a local low rank approximation method using a parametric disparity model. The local support of the approximation is defined by super-rays. A super-ray can be seen as a set of super-pixels that are coherent across all light field views. A dedicated super-ray construction method is first described that constrains the super-pixels forming a given super-ray to be all of the same shape and size, dealing with occlusions. This constraint is needed so that the super-rays can be used as supports of angular dimensionality reduction based on low rank matrix approximation. The light field low rank assumption depends on how much the views are correlated, i.e. on how well they can be aligned by disparity compensation. We first introduce a parametric model describing the local variations of disparity within each super-ray. We then consider two methods for estimating the model parameters. The first method simply fits the model on an input disparity map. We then introduce a disparity estimation method using a low rank prior. This method alternatively searches for the best parameters of the disparity model and of the low rank approximation. We assess the proposed disparity parametric model, first assuming that the disparity is constant within a super-ray, and second by considering an affine disparity model. We show that using the proposed disparity parametric model and estimation algorithm gives an alignment of super-pixels across views that favours the low rank approximation compared with using disparity estimated with classical computer vision methods. The low rank matrix approximation is computed on the disparity compensated super-rays using a singular value decomposition (SVD). A coding algorithm is then described for the different components of the proposed disparity-compensated low rank approximation. Experimental results show performance gains, with a rate saving going up to 92.61%, compared with the JPEG Pleno anchor, for real light fields captured by a Lytro Illum camera. The rate saving goes up to 37.72% with synthetic light fields. The approach is also shown to outperform an HEVC-based light field compression scheme.

2.
Artigo em Inglês | MEDLINE | ID: mdl-31995492

RESUMO

Light field technology has reached a certain level of maturity in recent years, and its applications in both computer vision research and industry are offering new perspectives for cinematography and virtual reality. Several methods of capture exist, each with its own advantages and drawbacks. One of these methods involves the use of handheld plenoptic cameras. While these cameras offer freedom and ease of use, they also suffer from various visual artefacts and inconsistencies. We propose in this paper an advanced pipeline that enhances their output. After extracting sub-aperture images from the RAW images with our demultiplexing method, we perform three correction steps. We first remove hot pixel artefacts, then correct colour inconsistencies between views using a colour transfer method, and finally we apply a state of the art light field denoising technique to ensure a high image quality. An in-depth analysis is provided for every step of the pipeline, as well as their interaction within the system. We compare our approach to existing state of the art sub-aperture image extracting algorithms, using a number of metrics as well as a subjective experiment. Finally, we showcase the positive impact of our system on a number of relevant light field applications.

3.
IEEE Trans Image Process ; 28(11): 5740-5753, 2019 Nov.
Artigo em Inglês | MEDLINE | ID: mdl-31217117

RESUMO

In this paper, we present a new Light Field representation for efficient Light Field processing and rendering called Fourier Disparity Layers (FDL). The proposed FDL representation samples the Light Field in the depth (or equivalently the disparity) dimension by decomposing the scene as a discrete sum of layers. The layers can be constructed from various types of Light Field inputs, including a set of sub-aperture images, a focal stack, or even a combination of both. From our derivations in the Fourier domain, the layers are simply obtained by a regularized least square regression performed independently at each spatial frequency, which is efficiently parallelized in a GPU implementation. Our model is also used to derive a gradient descent-based calibration step that estimates the input view positions and an optimal set of disparity values required for the layer construction. Once the layers are known, they can be simply shifted and filtered to produce different viewpoints of the scene while controlling the focus and simulating a camera aperture of arbitrary shape and size. Our implementation in the Fourier domain allows real-time Light Field rendering. Finally, direct applications such as view interpolation or extrapolation and denoising are presented and evaluated.

4.
Artigo em Inglês | MEDLINE | ID: mdl-29994170

RESUMO

Building up on the advances in low rank matrix completion, this article presents a novel method for propagating the inpainting of the central view of a light field to all the other views. After generating a set of warped versions of the inpainted central view with random homographies, both the original light field views and the warped ones are vectorized and concatenated into a matrix. Because of the redundancy between the views, the matrix satisfies a low rank assumption enabling us to fill the region to inpaint with low rank matrix completion. To this end, a new matrix completion algorithm, better suited to the inpainting application than existing methods, is also developed in this paper. In its simple form, our method does not require any depth prior, unlike most existing light field inpainting algorithms. The method has then been extended to better handle the case where the area to inpaint contains depth discontinuities. In this case, a segmentation map of the different depth layers of the inpainted central view is required. This information is used to warp the depth layers with different homographies. Our experiments with natural light fields captured with plenoptic cameras demonstrate the robustness of the low rank approach to noisy data as well as large color and illumination variations between the views of the light field.

5.
IEEE Trans Image Process ; 25(8): 3585-96, 2016 08.
Artigo em Inglês | MEDLINE | ID: mdl-27244738

RESUMO

This paper presents a color inter-layer prediction (ILP) method for scalable coding of high dynamic range (HDR) video content with a low dynamic range (LDR) base layer. Relying on the assumption of hue preservation between the colors of an HDR image and its LDR tone mapped version, we derived equations for predicting the chromatic components of the HDR layer given the decoded LDR layer. Two color representations are studied. In a first encoding scheme, the HDR image is represented in the classical Y'CbCr format. In addition, a second scheme is proposed using a colorspace based on the CIE u'v' uniform chromaticity scale diagram. In each case, different prediction equations are derived based on a color model ensuring the hue preservation. Our experiments highlight several advantages of using a CIE u'v'-based colorspace for the compression of HDR content, especially in a scalable context. In addition, our ILP scheme using this color representation improves on the state-of-the-art ILP method, which directly predicts the HDR layer u'v' components by computing the LDR layers u'v' values of each pixel.

6.
IEEE Trans Image Process ; 24(12): 5753-63, 2015 Dec.
Artigo em Inglês | MEDLINE | ID: mdl-26441417

RESUMO

This paper presents a scalable high dynamic range (HDR) image coding scheme in which the base layer is a low dynamic range version of the image that may have been generated by an arbitrary tone mapping operator (TMO). No restriction is imposed on the TMO, which can be either global or local, so as to fully respect the artistic intent of the producer. Our method successfully handles the case of complex local TMOs thanks to a block-wise and non-linear approach. A novel template-based interlayer prediction (ILP) is designed in order to perform the inverse tone mapping of a block without the need to transmit any additional parameter to the decoder. This method enables the use of a more accurate inverse tone mapping model than the simple linear regression commonly used for block-wise ILP. In addition, this paper shows that a linear adjustment of the initially predicted block can further improve the overall coding performance by using an efficient encoding scheme of the scaling parameters. Our experiments have shown an average bitrate saving of 47% on the HDR enhancement layer, compared with the previous local ILP methods.

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