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1.
Sci Rep ; 12(1): 20287, 2022 11 24.
Artigo em Inglês | MEDLINE | ID: mdl-36434077

RESUMO

People have different preferences for what they allocate for themselves and what they allocate to others in social dilemmas. These differences result from contextual reasons, intrinsic values, and social expectations. What is still an area of debate is whether these differences can be estimated from differences in each individual's deliberation process. In this work, we analyse the participants' reaction times in three different experiments of the Iterated Prisoner's Dilemma with the Drift Diffusion Model, which links response times to the perceived difficulty of the decision task, the rate of accumulation of information (deliberation), and the intuitive attitudes towards the choices. The correlation between these results and the attitude of the participants towards the allocation of resources is then determined. We observe that individuals who allocated resources equally are correlated with more deliberation than highly cooperative or highly defective participants, who accumulate evidence more quickly to reach a decision. Also, the evidence collection is faster in fixed neighbour settings than in shuffled ones. Consequently, fast decisions do not distinguish cooperators from defectors in these experiments, but appear to separate those that are more reactive to the behaviour of others from those that act categorically.


Assuntos
Dilema do Prisioneiro , Prisioneiros , Humanos , Teoria dos Jogos , Comportamento Cooperativo , Tempo de Reação
2.
Sci Rep ; 12(1): 7589, 2022 05 09.
Artigo em Inglês | MEDLINE | ID: mdl-35534534

RESUMO

While many theoretical studies have revealed the strategies that could lead to and maintain cooperation in the Iterated Prisoner's dilemma, less is known about what human participants actually do in this game and how strategies change when being confronted with anonymous partners in each round. Previous attempts used short experiments, made different assumptions of possible strategies, and led to very different conclusions. We present here two long treatments that differ in the partner matching strategy used, i.e. fixed or shuffled partners. Here we use unsupervised methods to cluster the players based on their actions and then Hidden Markov Model to infer what the memory-one strategies are in each cluster. Analysis of the inferred strategies reveals that fixed partner interaction leads to behavioral self-organization. Shuffled partners generate subgroups of memory-one strategies that remain entangled, apparently blocking the self-selection process that leads to fully cooperating participants in the fixed partner treatment. Analyzing the latter in more detail shows that AllC, AllD, TFT- and WSLS-like behavior can be observed. This study also reveals that long treatments are needed as experiments with less than 25 rounds capture mostly the learning phase participants go through in these kinds of experiments.


Assuntos
Teoria dos Jogos , Dilema do Prisioneiro , Comportamento Cooperativo , Humanos , Aprendizagem , Modelos Teóricos
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