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Sci Rep ; 11(1): 13800, 2021 07 05.
Artigo em Inglês | MEDLINE | ID: mdl-34226615

RESUMO

Autism spectrum disorder (ASD) is prevalent globally, yet it lacks cost-effective treatment approaches. Deficits in executive functions occur frequently in autism spectrum disorder and present a target for intervention. Here we report the design and development of five smartphone-based games for training working memory in children with ASD. These open-source games, available free of cost to the community, were designed to match the behavioral preferences and sensorimotor abilities of children with ASD. We then conducted a preliminary trial to test the effectiveness of a month-long intervention using these games. Although we did not see a significant change in the working memory of all children with a month-long training, children who performed better on the games also showed more improvement in their working memory, suggesting that a longer intervention with the games might be useful in improving working memory. Using a Hindi translation of the autism treatment evaluation checklist, we also tested the collateral gains of the training in reducing autistic symptoms. We found no significant change in the autistic symptoms after the intervention. Further, there was no correlation between the change in the working memory and the change in the autistic symptoms.


Assuntos
Transtorno do Espectro Autista/terapia , Função Executiva/fisiologia , Aprendizagem , Memória de Curto Prazo/fisiologia , Transtorno do Espectro Autista/fisiopatologia , Transtorno do Espectro Autista/psicologia , Transtorno do Espectro Autista/reabilitação , Criança , Feminino , Humanos , Masculino , Smartphone , Resultado do Tratamento , Jogos de Vídeo/psicologia
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