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1.
Vision Res ; 216: 108364, 2024 03.
Artigo em Inglês | MEDLINE | ID: mdl-38377786

RESUMO

When processing visual information from the surroundings, human vision depends on the constant integration of form and motion cues. Dynamic Glass patterns (GPs) may be used to study how such visual integration occurs in the human visual system. Dynamic GPs are visual stimuli composed of two or more unique frames consisting of different configurations of dot pairs, called dipoles, presented in rapid succession. Previous psychophysical studies showed that the discrimination of translational and circular dynamic GPs is influenced by both the number of unique frames and the pattern update rate. In this study, we manipulated these two variables to assess their influence on the discrimination threshold of circular, radial, and spiral GPs, partially replicating previous findings on circular GPs. Our results indicate that circular GPs are more easily perceived than radial and spiral GPs, showing lower discrimination thresholds. Furthermore, we found that discrimination thresholds vary as a function of the number of unique frames but not as a function of the pattern update rate. Specifically, coherence thresholds decreased with increasing the number of unique frames. In conclusion, our findings support the existence of spatial summation of form signals coming from the unique frames that generate complex GPs. On the other hand, they do not support temporal integration of local form-motion signals based on the pattern update rate.


Assuntos
Sinais (Psicologia) , Percepção , Humanos , Movimento (Física)
2.
Sci Rep ; 13(1): 12362, 2023 07 31.
Artigo em Inglês | MEDLINE | ID: mdl-37524748

RESUMO

The perception of coherent form configurations in natural scenes relies on the activity of early visual areas that respond to local orientation cues. Subsequently, high-level visual areas pool these local signals to construct a global representation of the initial visual input. However, it is still debated whether neurons in the early visual cortex respond also to global form features. Glass patterns (GPs) are visual stimuli employed to investigate local and global form processing and consist of randomly distributed dots pairs called dipoles arranged to form specific global configurations. In the current study, we used GPs and functional magnetic resonance imaging (fMRI) adaptation to reveal the visual areas that subserve the processing of oriented GPs. Specifically, we adapted participants to vertically oriented GP, then we presented test GPs having either the same or different orientations with respect to the adapting GP. We hypothesized that if local form features are processed exclusively by early visual areas and global form by higher-order visual areas, then the effect of visual adaptation should be more pronounced in higher tier visual areas as it requires global processing of the pattern. Contrary to this expectation, our results revealed that adaptation to GPs is robust in early visual areas (V1, V2, and V3), but not in higher tier visual areas (V3AB and V4v), suggesting that form cues in oriented GPs are primarily derived from local-processing mechanisms that originate in V1. Finally, adaptation to vertically oriented GPs causes a modification in the BOLD response within early visual areas, regardless of the relative orientations of the adapting and test stimuli, indicating a lack of orientation selectivity.


Assuntos
Imageamento por Ressonância Magnética , Córtex Visual , Humanos , Adaptação Fisiológica/fisiologia , Aclimatação , Córtex Visual/diagnóstico por imagem , Córtex Visual/fisiologia , Neurônios , Estimulação Luminosa/métodos
3.
Atten Percept Psychophys ; 85(1): 152-165, 2023 Jan.
Artigo em Inglês | MEDLINE | ID: mdl-36380147

RESUMO

Static and dynamic cues within certain spatiotemporal proximity are used to evoke respective global percepts of form and motion. The limiting factors in this process are, first, internal noise, which indexes local orientation/direction detection, and, second, sampling efficiency, which relates to the processing and the representation of global orientation/direction. These parameters are quantified using the equivalent noise (EN) paradigm. EN has been implemented with just two levels: high and low noise. However, when using this simplified version, one must assume the shape of the overall noise dependence, as the intermediate points are missing. Here, we investigated whether two distinct EN methods, the 8-point and the simplified 2-point version, reveal comparable parameter estimates. This was performed for three different types of stimuli: random dot kinematograms, and static and dynamic translational Glass patterns, to investigate how constant internal noise estimates are, and how sampling efficiency might vary over tasks. The results indicated substantial compatibility between estimates over a wide range of external noise levels sampled with eight data points, and a simplified version producing two highly informative data points. Our findings support the use of a simplified procedure to estimate essential form-motion integration parameters, paving the way for rapid and critical applications to populations that cannot tolerate protracted measurements.


Assuntos
Percepção de Movimento , Humanos , Percepção de Movimento/fisiologia , Estimulação Luminosa/métodos , Ruído , Sinais (Psicologia) , Movimento (Física)
4.
Atten Percept Psychophys ; 84(7): 2167-2185, 2022 Oct.
Artigo em Inglês | MEDLINE | ID: mdl-35996056

RESUMO

The timing of brief stationary sounds has been shown to alter different aspects of visual motion, such as speed estimation. These effects of auditory timing have been explained by temporal ventriloquism and auditory dominance over visual information in the temporal domain. Although previous studies provide unprecedented evidence for the multisensory nature of speed estimation, how attention is involved in these audiovisual interactions remains unclear. Here, we aimed to understand the effects of spatial attention on these audiovisual interactions in time. We utilized a set of audiovisual stimuli that elicit temporal ventriloquism in visual apparent motion and asked participants to perform a speed comparison task. We manipulated attention either in the visual or auditory domain and systematically changed the number of moving objects in the visual field. When attention was diverted to a stationary object in the visual field via a secondary task, the temporal ventriloquism effects on perceived speed decreased. On the other hand, focusing attention on the auditory stimuli facilitated these effects consistently across different difficulty levels of secondary auditory task. Moreover, the effects of auditory timing on perceived speed did not change with the number of moving objects and existed in all the experimental conditions. Taken together, our findings revealed differential effects of allocating attentional resources in the visual and auditory domains. These behavioral results also demonstrate that reliable temporal ventriloquism effects on visual motion can be induced even in the presence of multiple moving objects in the visual field and under different perceptual load conditions.


Assuntos
Percepção Auditiva , Percepção de Movimento , Estimulação Acústica/métodos , Atenção , Humanos , Movimento (Física) , Estimulação Luminosa/métodos , Som , Percepção Visual
5.
Vision (Basel) ; 6(2)2022 May 31.
Artigo em Inglês | MEDLINE | ID: mdl-35737415

RESUMO

Dynamic Glass patterns (GPs) are visual stimuli commonly employed to study form-motion interactions. There is brain imaging evidence that non-directional motion induced by dynamic GPs and directional motion induced by random dot kinematograms (RDKs) depend on the activity of the human motion complex (hMT+). However, whether dynamic GPs and RDKs rely on the same processing mechanisms is still up for dispute. The current study uses a visual perceptual learning (VPL) paradigm to try to answer this question. Identical pre- and post-tests were given to two groups of participants, who had to discriminate random/noisy patterns from coherent form (dynamic GPs) and motion (RDKs). Subsequently, one group was trained on dynamic translational GPs, whereas the other group on RDKs. On the one hand, the generalization of learning to the non-trained stimulus would indicate that the same mechanisms are involved in the processing of both dynamic GPs and RDKs. On the other hand, learning specificity would indicate that the two stimuli are likely to be processed by separate mechanisms possibly in the same cortical network. The results showed that VPL is specific to the stimulus trained, suggesting that directional and non-directional motion may depend on different neural mechanisms.

6.
Vision Res ; 199: 108080, 2022 10.
Artigo em Inglês | MEDLINE | ID: mdl-35749832

RESUMO

Spatial cues presented prior to the presentation of a static stimulus usually improve its perception. However, previous research has also shown that transient exogenous cues to direct spatial attention to the location of a forthcoming stimulus can lead to reduced performance. In the present study, we investigated the effects of transient exogenous cues on the perception of briefly presented drifting Gabor patches. The spatial and temporal frequencies of the drifting Gabors were chosen to mainly engage the magnocellular pathway. We found better performance in the motion direction discrimination task when neutral cues were presented before the drifting target compared to a valid spatial cue. The behavioral results support the hypothesis that transient attention prolongs the internal response to the attended stimulus, thus reducing the temporal segregation of visual events. These results were complemented by applying a recently developed model for perceptual decisions to rule out a speed-accuracy trade-off and to further assess cueing effects on visual performance. In a model-based assessment, we found that valid cues initially enhanced processing but overall resulted in less efficient processing compared to neutral cues, possibly caused by reduced temporal segregation of visual events.


Assuntos
Sinais (Psicologia) , Percepção de Movimento , Humanos , Movimento (Física) , Percepção de Movimento/fisiologia , Estimulação Luminosa/métodos , Tempo de Reação , Percepção Visual/fisiologia
7.
Brain Sci ; 11(11)2021 Nov 06.
Artigo em Inglês | MEDLINE | ID: mdl-34827470

RESUMO

We investigated the role of the human medio-temporal complex (hMT+) in the memory encoding and storage of a sequence of four coherently moving random dot kinematograms (RDKs), by applying repetitive transcranial magnetic stimulation (rTMS) during an early or late phase of the retention interval. Moreover, in a second experiment, we also tested whether disrupting the functional integrity of hMT+ during the early phase impaired the precision of the encoded motion directions. Overall, results showed that both recognition accuracy and precision were worse in middle serial positions, suggesting the occurrence of primacy and recency effects. We found that rTMS delivered during the early (but not the late) phase of the retention interval was able to impair not only recognition of RDKs, but also the precision of the retained motion direction. However, such impairment occurred only for RDKs presented in middle positions along the presented sequence, where performance was already closer to chance level. Altogether these findings suggest an involvement of hMT+ in the memory encoding of visual motion direction. Given that both position sequence and rTMS modulated not only recognition but also the precision of the stored information, these findings are in support of a model of visual short-term memory with a variable resolution of each stored item, consistent with the assigned amount of memory resources, and that such item-specific memory resolution is supported by the functional integrity of area hMT+.

8.
Neuropsychologia ; 161: 107990, 2021 10 15.
Artigo em Inglês | MEDLINE | ID: mdl-34403655

RESUMO

Migraine is a common neurological disorder with strong links to vision. Interictal migraine is thought to be characterised by internal noise in the brain, possibly due to increased variability in neural firing, which can be estimated using equivalent noise tasks. High-frequency transcranial random noise stimulation (hf-tRNS) can be used to modulate levels of internal noise in the brain, and so presents a possible therapy to redress noise levels in the migraine brain. This is a case-control study using a 2-alternative forced choice (2AFC) design. Hf-tRNS and Sham control stimulation were used alongside a global motion direction discrimination task and visually based equivalent noise tasks. The migraine group demonstrated increased baseline internal noise levels compared to the control group. Internal noise levels, and sampling, were reduced using hf-tRNS but not Sham stimulation. However, there were no differences in terms of coherence thresholds, slopes, and lapse rate for global motion discrimination between the two groups. This is the first demonstration of the possibility of decreasing internal noise levels in migraine using hf-tRNS. Future work could explore the possibility of neurostimulation as a therapy for migraine.


Assuntos
Transtornos de Enxaqueca , Estimulação Transcraniana por Corrente Contínua , Encéfalo , Estudos de Casos e Controles , Humanos , Transtornos de Enxaqueca/terapia , Percepção Visual
9.
Vision Res ; 187: 102-109, 2021 10.
Artigo em Inglês | MEDLINE | ID: mdl-34246174

RESUMO

The human visual system is continuously exposed to a natural environment with static and moving objects that the visual system needs to continuously integrate and process. Glass patterns (GPs) are a class of visual stimuli widely used to study how the human visual system processes and integrates form and motion signals. GPs are made of pairs of dots that elicit a strong percept of global form. A rapid succession of unique frames originates dynamic GPs. Previous psychophysical studies showed that dynamic translational GPs are easier to detect than the static version because of the spatial summation across the unique frames composing the pattern. However, it is not clear whether the same mechanism is involved in dynamic circular GPs. In the present study, we psychophysically investigated the role of the temporal and spatial summation in the perception of both translational and circular GPs. We manipulated the number of unique frames in dynamic GPs and the update rate of the frames presentation. The results suggest that spatial and temporal summation across unique frames takes place for both translational and circular GPs. Moreover, the number of unique frames and the pattern update rate equally influence the discrimination thresholds of translational and circular GPs. These results show that form and motion integration is likely to be processed similarly for translational and circular GPs.


Assuntos
Percepção de Forma , Percepção de Movimento , Humanos , Movimento (Física) , Reconhecimento Visual de Modelos , Limiar Sensorial
10.
Iperception ; 12(3): 20416695211017924, 2021.
Artigo em Inglês | MEDLINE | ID: mdl-34104382

RESUMO

Glass patterns (GPs) have been widely employed to investigate the mechanisms underlying processing of global form from locally oriented cues. The current study aimed to psychophysically investigate the level at which global orientation is extracted from translational GPs using the tilt after-effect (TAE) and manipulating the spatiotemporal properties of the adapting pattern. We adapted participants to translational GPs and tested with sinewave gratings. In Experiment 1, we investigated whether orientation-selective units are sensitive to the temporal frequency of the adapting GP. We used static and dynamic translational GPs, with dynamic GPs refreshed at different temporal frequencies. In Experiment 2, we investigated the spatial frequency selectivity of orientation-selective units by manipulating the spatial frequency content of the adapting GPs. The results showed that the TAE peaked at a temporal frequency of ∼30 Hz, suggesting that orientation-selective units responding to translational GPs are sensitive to high temporal frequencies. In addition, TAE from translational GPs peaked at lower spatial frequencies than the dipoles' spatial constant. These effects are consistent with form-motion integration at low and intermediate levels of visual processing.

11.
Exp Brain Res ; 239(8): 2399-2418, 2021 Aug.
Artigo em Inglês | MEDLINE | ID: mdl-34105019

RESUMO

There is evidence that high-frequency transcranial random noise stimulation (hf-tRNS) is effective in improving behavioural performance in several visual tasks. However, so far there has been limited research into the spatial and temporal characteristics of hf-tRNS-induced facilitatory effects. In the present study, electroencephalogram (EEG) was used to investigate the spatial and temporal dynamics of cortical activity modulated by offline hf-tRNS on performance on a motion direction discrimination task. We used EEG to measure the amplitude of motion-related VEPs over the parieto-occipital cortex, as well as oscillatory power spectral density (PSD) at rest. A time-frequency decomposition analysis was also performed to investigate the shift in event-related spectral perturbation (ERSP) in response to the motion stimuli between the pre- and post-stimulation period. The results showed that the accuracy of the motion direction discrimination task was not modulated by offline hf-tRNS. Although the motion task was able to elicit motion-dependent VEP components (P1, N2, and P2), none of them showed any significant change between pre- and post-stimulation. We also found a time-dependent increase of the PSD in alpha and beta bands regardless of the stimulation protocol. Finally, time-frequency analysis showed a modulation of ERSP power in the hf-tRNS condition for gamma activity when compared to pre-stimulation periods and Sham stimulation. Overall, these results show that offline hf-tRNS may induce moderate aftereffects in brain oscillatory activity.


Assuntos
Estimulação Transcraniana por Corrente Contínua , Progressão da Doença , Eletroencefalografia , Fenômenos Eletrofisiológicos , Humanos
12.
Front Psychol ; 11: 566848, 2020.
Artigo em Inglês | MEDLINE | ID: mdl-33192845

RESUMO

A widely held view of the visual system supported the perspective that the primate brain is organized in two main specialized streams, called the ventral and dorsal streams. The ventral stream is known to be involved in object recognition (e.g., form and orientation). In contrast, the dorsal stream is thought to be more involved in spatial recognition (e.g., the spatial relationship between objects and motion direction). Recent evidence suggests that these two streams are not segregated but interact with each other. A class of visual stimuli known as Glass patterns has been developed to shed light on this process. Glass patterns are visual stimuli made of pairs of dots, called dipoles, that give the percept of a specific form or apparent motion, depending on the spatial and temporal arrangement of the dipoles. In this review, we show an update of the neurophysiological, brain imaging, psychophysical, clinical, and brain stimulation studies which have assessed form and motion integration mechanisms, and the level at which this occurs in the human and non-human primate brain. We also discuss several studies based on non-invasive brain stimulation techniques that used different types of visual stimuli to assess the cortico-cortical interactions in the visual cortex for the processing of form and motion information. Additionally, we discuss the timing of specific visual processing in the ventral and dorsal streams. Finally, we report some parallels between healthy participants and neurologically impaired patients in the conscious processing of form and motion.

13.
Neuropsychologia ; 149: 107656, 2020 12.
Artigo em Inglês | MEDLINE | ID: mdl-33069794

RESUMO

Dynamic Glass patterns (GPs) are a class of visual stimuli that evoke apparent motion and are commonly used to investigate the interaction between global form and motion processing in the visual system. Neuroimaging studies showed that (complex) circular dynamic GPs mainly activate areas along both the ventral and the dorsal stream such as hMT+, V3b/KO, dorsal V4 and LOC, whereas directional motion from rotating random dot kinematograms (RDKs) mainly activates the human MT complex (hMT+) and area V6. However, despite the large number of correlational information from fMRI studies, there is scarce evidence about the causal involvement of these brain areas in the perception of dynamic circular GPs and rotating RDKs. The aim of this study is to compare the neural basis of dynamic circular GPs and rotating RDKs by temporarily interfering with repetitive transcranial magnetic stimulation (rTMS) delivered over two visual areas largely involved in form and motion processing, such as V1/V2 and hMT+. Our results showed that rTMS over hMT + interfered only with the processing of rotating RDKs but not with the processing of circular dynamic GPs. On the other hand, rTMS delivered over early visual areas (V1/V2) did not interfere with the processing of both visual stimuli. These results suggest that partially different neural substrates subtend the processing of circular directional motion and apparent non-directional motion.


Assuntos
Percepção de Movimento , Córtex Visual , Mapeamento Encefálico , Humanos , Imageamento por Ressonância Magnética , Movimento (Física) , Estimulação Luminosa , Estimulação Magnética Transcraniana
14.
Cortex ; 125: 122-134, 2020 04.
Artigo em Inglês | MEDLINE | ID: mdl-31981892

RESUMO

Adaptation is essential to interact with a dynamic and changing environment, and can be observed on different timescales. Previous studies on a motion paradigm called dynamic motion aftereffect (dMAE) showed that neural adaptation can establish even in very short timescales. However, the neural mechanisms underlying such rapid form of neural plasticity is still debated. In the present study, short- and long-term forms of neural plasticity were investigated using dynamic motion aftereffect combined with EEG (Electroencephalogram). Participants were adapted to directional drifting gratings for either short (640 msec) or long (6.4 sec) durations. Both adaptation durations led to motion aftereffects on the perceived direction of a dynamic and directionally ambiguous test pattern, but the long adaptation produced stronger dMAE. In line with behavioral results, we found robust changes in the event-related potentials elicited by the dynamic test pattern within 64-112 msec time range. These changes were mainly clustered over occipital and parieto-occipital scalp sites. Within this time range, the aftereffects induced by long adaptation were stronger than those by short adaptation. Moreover, the aftereffects by each adaptation duration were in the opposite direction. Overall, these EEG findings suggest that dMAEs reflect changes in cortical areas mediating low- and mid-level visual motion processing. They further provide evidence that short- and long-term forms of motion adaptation lead to distinct changes in neural activity, and hence support the view that adaptation is an active time-dependent process which involves different neural mechanisms.


Assuntos
Pós-Efeito de Figura , Percepção de Movimento , Adaptação Fisiológica , Potenciais Evocados , Humanos , Movimento (Física) , Plasticidade Neuronal
15.
Sci Rep ; 9(1): 6027, 2019 04 15.
Artigo em Inglês | MEDLINE | ID: mdl-30988353

RESUMO

In this study, we investigated visual short-term memory for coherent motion in action video game players (AVGPs), non-action video game players (NAVGPs), and non-gamers (control group: CONs). Participants performed a visual memory-masking paradigm previously used with macaque monkeys and humans. In particular, we tested whether video game players form a more robust visual short-term memory trace for coherent moving stimuli during the encoding phase, and whether such memory traces are less affected by an intervening masking stimulus presented 0.2 s after the offset of the to-be-remembered sample. The results showed that task performance of all groups was affected by the masking stimulus, but video game players were affected to a lesser extent than controls. Modelling of performance values and reaction times revealed that video game players have a lower guessing rate than CONs, and higher drift rates than CONs, indicative of more efficient perceptual decisions. These results suggest that video game players exhibit a more robust VSTM trace for moving objects and this trace is less prone to external interference.


Assuntos
Memória de Curto Prazo , Jogos de Vídeo , Percepção Visual , Atenção , Feminino , Humanos , Masculino , Movimento (Física) , Desempenho Psicomotor , Tempo de Reação , Análise e Desempenho de Tarefas
16.
Brain Stimul ; 12(4): 967-977, 2019.
Artigo em Inglês | MEDLINE | ID: mdl-30833217

RESUMO

BACKGROUND: High-frequency transcranial random noise stimulation (hf-tRNS) is a neuromodulatory technique consisting of the application of alternating current at random intensities and frequencies. hf-tRNS induces random neural activity in the system that may boost the sensitivity of neurons to weak inputs. Stochastic resonance is a nonlinear phenomenon whereby the addition of an optimal amount of noise results in performance enhancement, whereas further noise increments impair signal detection or discrimination. OBJECTIVE: The aim of the study was to assess whether modulatory effects of hf-tRNS rely on the stochastic resonance phenomenon, and what is the specific neural mechanism producing stochastic resonance. METHOD: Observers performed a two-interval forced choice motion direction discrimination task in which they had to report whether two moving patches presented in two temporal intervals had the same or different motion directions. hf-tRNS was administered at five intensity levels (0.5, 0.75, 1.0, 1.5, and 2.25 mA). RESULTS: The results showed a significant improvement in performance when hf-tRNS was applied at 1.5 mA, representing the optimal level of external noise. However, stimulation intensity at 2.25 mA significantly impaired direction discrimination performance. An equivalent noise (EN) analysis, used to assess how hf-tRNS modulates the mechanisms underlying global motion processing, showed an increment in motion signal integration with the optimal current intensity, but reduced motion signal integration at 2.25 mA. CONCLUSION: These results indicate that hf-tRNS-induced noise modulates neural signal-to-noise ratio in a way that is compatible with the stochastic resonance phenomenon.


Assuntos
Percepção de Movimento/fisiologia , Ruído , Estimulação Luminosa/métodos , Estimulação Transcraniana por Corrente Contínua/métodos , Adolescente , Adulto , Feminino , Humanos , Masculino , Processos Estocásticos , Percepção Visual/fisiologia , Adulto Jovem
17.
Perception ; 48(4): 286-315, 2019 Apr.
Artigo em Inglês | MEDLINE | ID: mdl-30885042

RESUMO

Glass patterns (GPs) consist of randomly distributed dot pairs (dipoles) whose orientations are determined by specific geometric transforms. We investigated the role of visuospatial attention in the processing of global form from GPs by measuring the effect of distraction on adaptation to GPs. In the nondistracted condition, observers were adapted to coherent GPs. After the adaptation period, they were presented with a test GP divided in two halves along the vertical and were required to judge which side of the test GP was more coherent. In the attention-distracted condition, a high-load rapid serial visual presentation task was performed during the adapting period. The magnitude of the form after-effect was measured using a technique that measures the coherence level at which the test GP appears random. The rationale was that if attention has a modulatory effect on the spatial summation of dipoles, in the attention-distracted condition, we should expect a weaker form after-effect. However, the results showed stronger form after-effect in the attention-distracted condition than in the nondistracted condition, suggesting that distraction during adaptation increases the strength of form adaptation. Additional experiments suggested that distraction may reduce the spatial suppression from large-scale textures, strengthening the spatial summation of local-oriented signals.


Assuntos
Atenção/fisiologia , Pós-Efeito de Figura/fisiologia , Percepção de Forma/fisiologia , Reconhecimento Visual de Modelos/fisiologia , Adulto , Humanos , Adulto Jovem
18.
Brain Stimul ; 11(6): 1263-1275, 2018.
Artigo em Inglês | MEDLINE | ID: mdl-30078542

RESUMO

BACKGROUND: High frequency transcranial random noise stimulation (hf-tRNS) facilitates performance in several perceptual and cognitive tasks, however, little is known about the underlying modulatory mechanisms. OBJECTIVE: In this study we compared the effects of hf-tRNS to those of anodal and cathodal tDCS in a global motion direction discrimination task. An equivalent noise (EN) paradigm was used to assess how hf-tRNS modulates the mechanisms underlying local and global motion processing. METHOD: Motion coherence threshold and slope of the psychometric function were estimated using an 8AFC task in which observers had to discriminate the motion direction of a random dot kinematogram presented either in the left or right visual hemi-field. During the task hf-tRNS, anodal and cathodal tDCS were delivered over the left hMT+. In a subsequent experiment we implemented an EN paradigm in order to investigate the effects of hf-tRNS on the mechanisms involved in visual motion integration (i.e., internal noise and sampling). RESULTS: hf-tRNS reduced the motion coherence threshold but did not affect the slope of the psychometric function, suggesting no modulation of stimulus discriminability. Anodal and cathodal tDCS did not produce any modulatory effects. EN analysis in the last experiment found that hf-tRNS modulates sampling but not internal noise, suggesting that hf-tRNS modulates the integration of local motion cues. CONCLUSION: hf-tRNS interacts with the output neurons tuned to directions near to the directional signal, incrementing the signal-to-noise ratio and the pooling of local motion cues and thus increasing the sensitivity for global moving stimuli.


Assuntos
Percepção de Movimento/fisiologia , Estimulação Luminosa/métodos , Desempenho Psicomotor/fisiologia , Estimulação Transcraniana por Corrente Contínua/métodos , Adulto , Feminino , Humanos , Masculino
19.
Neuropsychologia ; 114: 125-133, 2018 06.
Artigo em Inglês | MEDLINE | ID: mdl-29704524

RESUMO

Amblyopia is a neuro-developmental disorder characterised by several functional impairments in spatial vision even with the best optical correction. There is evidence that extensive perceptual training can improve visual acuity (VA) and contrast sensitivity (CS) in adults with amblyopia. In the present study, we assessed the efficacy of a recently developed neuro-modulatory technique (i.e., high-frequency transcranial random noise stimulation; hf-tRNS) combined with a short perceptual training in adults with amblyopia. One group of ten participants underwent a short (8 sessions) monocular training in a contrast detection task with concurrent hf-tRNS, whereas another group of ten participants underwent the same training protocol but with Sham stimulation (control group). The training consisted of a two-interval forced choice (2IFC) contrast detection task in which participants had to detect the presence of a central Gabor patch flanked by two high-contrast collinear Gabors (lateral masking). The results showed a significant and similar improvement of CS for both groups, suggesting that hf-tRNS is not crucial for the improvement of CS. However, for VA, a significant improvement was only observed in the hf-tRNS group with a mean VA improvement of 0.19 LogMAR in the amblyopic eye. Most notably, this improvement was achieved after eight training sessions. The results are discussed in terms of the influence of hf-tRNS on short-term neural plasticity.


Assuntos
Ambliopia/terapia , Sensibilidades de Contraste/fisiologia , Estimulação Luminosa/métodos , Estimulação Transcraniana por Corrente Contínua/métodos , Acuidade Visual/fisiologia , Adulto , Ambliopia/fisiopatologia , Feminino , Humanos , Masculino , Pessoa de Meia-Idade , Resultado do Tratamento
20.
Vis Neurosci ; 34: E010, 2017 01.
Artigo em Inglês | MEDLINE | ID: mdl-28965515

RESUMO

Previous psychophysical evidence suggests that motion and orientation processing systems interact asymmetrically in the human visual system, with orientation information having a stronger influence on the perceived motion direction than vice versa. To investigate the mechanisms underlying this motion-form interaction we used moving and oriented Glass patterns (GPs), which consist of randomly distributed dot pairs (dipoles) that induce the percept of an oriented texture. In Experiment 1 we varied the angle between dipole orientation and motion direction (conflict angle). In separate sessions participants either judged the orientation or motion direction of the GP. In addition, the spatiotemporal characteristics of dipole motion were manipulated as a way to limit (Experiment 1) or favor (Experiment 2) the availability of orientation signals from motion (motion streaks). The results of Experiment 1 showed that apparent GP motion direction is attracted toward dipole orientation, and apparent GP orientation is repulsed from GP motion. The results of Experiment 2 showed stronger repulsion effects when judging the GP orientation, but stronger motion streaks from the GP motion can dominate over the signals provided by conflicting dipole orientation. These results are consistent with the proposal that two separate mechanisms contribute to our perception of stimuli which contain conflicting orientation and motion information: (i) perceived GP motion is mediated by spatial motion-direction sensors, in which signals from motion sensors are combined with excitatory input from orientation-tuned sensors tuned to orientations parallel to the axis of GP motion, (ii) perceived GP orientation is mediated by orientation-tuned sensors which mutually inhibit each other. The two mechanisms are revealed by the different effects of conflict angle and dipole lifetime on perceived orientation and motion direction.


Assuntos
Percepção de Movimento/fisiologia , Ilusões Ópticas/fisiologia , Orientação/fisiologia , Reconhecimento Visual de Modelos/fisiologia , Humanos , Psicofísica
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