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1.
J Biomech ; 158: 111765, 2023 09.
Artigo em Inglês | MEDLINE | ID: mdl-37579606

RESUMO

Group-based and individual-based studies in cricket fast bowling have identified common technique characteristics associated with ball release speed. The applicability of these findings to individual bowlers is often questioned, however, due to research approach limitations. This study aims to identify whether the optimal initial body position at front foot contact and subsequent technique to maximise ball release speed exhibit common characteristics for elite male cricket fast bowlers using individual-specific computer optimisations. A planar 16-segment whole-body torque-driven simulation model of the front foot contact phase of fast bowling was customised, evaluated, and the initial body position and subsequent movement pattern optimised, for ten elite male fast bowlers. The optimised techniques significantly increased ball release speed by 4.8 ± 1.3 ms-1 (13.5 ± 4.1%) and ranged between 37.8 and 42.9 ms-1, and in lower peak ground reaction forces and loading rates. Common characteristics were observed within the optimal initial body position with more extended front knees, as well as more flexion of the front and bowling arm shoulders than in current performances. Delays to the onset of trunk flexion, front arm and bowling arm shoulder extension, and wrist flexion were also common in the subsequent movement during the front foot contact phase. Lower front hip extensor and front shoulder flexor torques, as well as greater bowling shoulder extensor torques were also evident. This is useful knowledge for coach development, talent identification, and coaching practice.


Assuntos
Críquete , Esportes , Masculino , Humanos , Extremidade Inferior , , Extremidade Superior , Fenômenos Biomecânicos
2.
J Biomech ; 155: 111666, 2023 06.
Artigo em Inglês | MEDLINE | ID: mdl-37263075

RESUMO

Over the past fifty years there has been considerable development in motion analysis systems and in computer simulation modelling of sports movements while the relevance and importance of functional variability of sports technique has become increasingly recognised. Technical developments for experimental work have led to increased, and still increasing, subject numbers. Increased subjects per study give better statistical power, the ability to utilise different data analyses, and thus the determination of more subtle and nuanced factors. The overall number of studies has also increased massively. Most actions in sport can, and have, been studied at some level with even the more challenging ones, such as player on player impacts, having some developing research. Computer simulation models of sports movements have ranged from simple (one or two segment) models to very complex musculoskeletal models and have used parameters ranging from the generic to individual-specific. Simple models have given insights into the key mechanics of movement while individual-specific model optimisations have been used to improve athlete performance. Our depth of understanding of the mechanics of sports techniques has increased across a wide range of sports. In the future there is likely to be more development and use of markerless motion capture, individual-specific model parameters, and more consideration of motor control aspects in the analysis of sports technique.


Assuntos
Desempenho Atlético , Humanos , Simulação por Computador , Fenômenos Biomecânicos , Movimento , Movimento (Física)
3.
Hum Mov Sci ; 66: 390-398, 2019 Aug.
Artigo em Inglês | MEDLINE | ID: mdl-31170677

RESUMO

An angle-driven computer simulation model of aerial movement was used to determine the maximum amount of twist that can be produced in a reverse 1½ somersault dive from a three-metre springboard using various aerial and contact twisting techniques. The segmental inertia parameters of an elite springboard diver were used in the simulations and lower bounds were placed on the durations of arm and hip angle changes based on recorded performances of twisting somersaults. A limiting dive was identified as that producing the largest possible odd number of half twists. Simulations of the limiting dives were found using simulated annealing optimisation to produce the required amounts of somersault, tilt and twist after a flight time of 1.5 s. Additional optimisations were then run to seek solutions with the arms less adducted during the twisting phase. It was found that the upper limits ranged from 3½ to 5½ twists with arm abduction ranges lying between 8° and 23°. Similar results were obtained when the inertia parameters of two other springboard divers were used. It may be concluded that a reverse 1½ somersault dive using aerial asymmetrical arm and hip movements to produce 5½ twists is a realistic possibility. To accomplish this limiting dive the diver needs to be able to coordinate the timing of configurational changes with the progress of the twist with a precision of 10 ms or better.

4.
Hum Mov Sci ; 58: 97-107, 2018 Apr.
Artigo em Inglês | MEDLINE | ID: mdl-29408164

RESUMO

An angle-driven computer simulation model of aerial movement was used to determine the maximum amount of twist that can be produced in a forward 1½ somersault dive from a three-metre springboard using various aerial twisting techniques. The segmental inertia parameters of an elite springboard diver were used in the simulations and lower bounds were placed on the durations of arm and hip angle changes based on recorded performances of twisting somersaults. A limiting dive was identified as that producing the largest possible whole number of twists. Simulations of the limiting dives were found using simulated annealing optimisation to produce the required amounts of somersault, tilt and twist after a flight time of 1.5 s. Additional optimisations were then run to seek solutions with the arms less adducted during the twisting phase. It was found that the upper limits ranged from two to five twists with arm abduction ranges lying between 6° and 17°. Similar results were obtained when the inertia parameters of two other springboard divers were used.


Assuntos
Mergulho/fisiologia , Modelos Biológicos , Braço/fisiologia , Fenômenos Biomecânicos , Simulação por Computador , Humanos , Movimento/fisiologia , Rotação
5.
Hum Mov Sci ; 57: 388-399, 2018 Feb.
Artigo em Inglês | MEDLINE | ID: mdl-29017726

RESUMO

Subject-specific torque-driven models have ignored biarticular effects at the hip. The aim of this study was to establish the contribution of monoarticular hip flexors and hip extensors to total hip flexor and total hip extensor joint torques for an individual and to investigate whether torque-driven simulation models should consider incorporating biarticular effects at the hip joint. Maximum voluntary isometric and isovelocity hip flexion and hip extension joint torques were measured for a single participant together with surface electromyography. Single-joint and two-joint representations were fitted to the collected torque data and used to determine the maximum voluntary joint torque capacity. When comparing two-joint and single-joint representations, the single-joint representation had the capacity to produce larger maximum voluntary hip flexion torque (larger by around 9% of maximum torque) and smaller maximum voluntary hip extension torque (smaller by around 33% of maximum torque) with the knee extended. Considering the range of kinematics found for jumping movements, the single-joint hip flexors had the capacity to produce around 10% additional torque, while the single joint hip extensors had about 70% of the capacity of the two-joint representation. Two-joint representations may overcome an over-simplification of single-joint representations by accounting for biarticular effects, while building on the strength of determining subject-specific parameters from measurements on the participant.


Assuntos
Atletas , Articulação do Quadril/fisiologia , Músculo Esquelético/fisiologia , Amplitude de Movimento Articular , Torque , Adulto , Fenômenos Biomecânicos , Eletromiografia , Humanos , Joelho/fisiologia , Articulação do Joelho/fisiologia , Masculino , Movimento , Força Muscular
6.
J Biomech ; 58: 174-178, 2017 06 14.
Artigo em Inglês | MEDLINE | ID: mdl-28549598

RESUMO

An angle-driven computer simulation model of aerial movement was used to determine the maximum amount of twist that could be produced in the second somersault of a double somersault on trampoline using asymmetrical movements of the arms and hips. Lower bounds were placed on the durations of arm and hip angle changes based on performances of a world trampoline champion whose inertia parameters were used in the simulations. The limiting movements were identified as the largest possible odd number of half twists for forward somersaulting takeoffs and even number of half twists for backward takeoffs. Simulations of these two limiting movements were found using simulated annealing optimisation to produce the required amounts of somersault, tilt and twist at landing after a flight time of 2.0s. Additional optimisations were then run to seek solutions with the arms less adducted during the twisting phase. It was found that 3½ twists could be produced in the second somersault of a forward piked double somersault with arms abducted 8° from full adduction during the twisting phase and that three twists could be produced in the second somersault of a backward straight double somersault with arms fully adducted to the body. These two movements are at the limits of performance for elite trampolinists.


Assuntos
Ginástica , Modelos Biológicos , Braço/fisiologia , Fenômenos Biomecânicos , Simulação por Computador , Quadril/fisiologia , Humanos , Masculino
7.
J Biomech ; 49(16): 3796-3802, 2016 12 08.
Artigo em Inglês | MEDLINE | ID: mdl-27789035

RESUMO

The triple jump is an athletic event comprising three phases in which the optimal phase ratio (the proportion of each phase to the total distance jumped) is unknown. This study used a planar whole body torque-driven computer simulation model of the ground contact parts of all three phases of the triple jump to investigate the effect of strength and approach velocity on optimal performance. The strength and approach velocity of the simulation model were each increased by up to 30% in 10% increments from baseline data collected from a national standard triple jumper. Increasing strength always resulted in an increased overall jump distance. Increasing approach velocity also typically resulted in an increased overall jump distance but there was a point past which increasing approach velocity without increasing strength did not lead to an increase in overall jump distance. Increasing both strength and approach velocity by 10%, 20%, and 30% led to roughly equivalent increases in overall jump distances. Distances ranged from 14.05m with baseline strength and approach velocity, up to 18.49m with 30% increases in both. Optimal phase ratios were either hop-dominated or balanced, and typically became more balanced when the strength of the model was increased by a greater percentage than its approach velocity. The range of triple jump distances that resulted from the optimisation process suggests that strength and approach velocity are of great importance for triple jump performance.


Assuntos
Desempenho Atlético/fisiologia , Exercício Físico/fisiologia , Modelos Biológicos , Esportes/fisiologia , Adulto , Fenômenos Biomecânicos , Simulação por Computador , Humanos , Masculino , Torque , Adulto Jovem
8.
Hum Mov Sci ; 46: 167-76, 2016 Apr.
Artigo em Inglês | MEDLINE | ID: mdl-26796417

RESUMO

The triple jump is an athletic event comprising three phases in which the optimal proportion of each phase to the total distance jumped, termed the phase ratio, is unknown. This study used a whole-body torque-driven computer simulation model of all three phases of the triple jump to investigate optimal technique. The technique of the simulation model was optimised by varying torque generator activation parameters using a Genetic Algorithm in order to maximise total jump distance, resulting in a hop-dominated technique (35.7%:30.8%:33.6%) and a distance of 14.05m. Optimisations were then run with penalties forcing the model to adopt hop and jump phases of 33%, 34%, 35%, 36%, and 37% of the optimised distance, resulting in total distances of: 13.79m, 13.87m, 13.95m, 14.05m, and 14.02m; and 14.01m, 14.02m, 13.97m, 13.84m, and 13.67m respectively. These results indicate that in this subject-specific case there is a plateau in optimum technique encompassing balanced and hop-dominated techniques, but that a jump-dominated technique is associated with a decrease in performance. Hop-dominated techniques are associated with higher forces than jump-dominated techniques; therefore optimal phase ratio may be related to a combination of strength and approach velocity.


Assuntos
Fenômenos Biomecânicos , Simulação por Computador , Atletismo , Algoritmos , Humanos , Articulações/fisiologia , Masculino , Modelos Teóricos , Equilíbrio Postural , Corrida , Torque , Adulto Jovem
9.
J Strength Cond Res ; 30(1): 292-300, 2016 Jan.
Artigo em Inglês | MEDLINE | ID: mdl-26529527

RESUMO

Despite the Système International d'Unitès (SI) that was published in 1960, there continues to be widespread misuse of the terms and nomenclature of mechanics in descriptions of exercise performance. Misuse applies principally to failure to distinguish between mass and weight, velocity and speed, and especially the terms "work" and "power." These terms are incorrectly applied across the spectrum from high-intensity short-duration to long-duration endurance exercise. This review identifies these misapplications and proposes solutions. Solutions include adoption of the term "intensity" in descriptions and categorizations of challenge imposed on an individual as they perform exercise, followed by correct use of SI terms and units appropriate to the specific kind of exercise performed. Such adoption must occur by authors and reviewers of sport and exercise research reports to satisfy the principles and practices of science and for the field to advance.


Assuntos
Exercício Físico/fisiologia , Medicina Esportiva , Esportes/fisiologia , Terminologia como Assunto , Fenômenos Biomecânicos , Humanos
10.
J Biomech ; 45(8): 1430-6, 2012 May 11.
Artigo em Inglês | MEDLINE | ID: mdl-22406467

RESUMO

Simulation models of human movement comprising pin-linked segments have a potential weakness for reproducing accurate ground reaction forces during high impact activities. While the human body contains many compliant structures such a model only has compliance in wobbling masses and in the foot-ground interface. In order to determine whether accurate GRFs can be produced by allowing additional compliance in the foot-ground interface, a subject-specific angle-driven computer simulation model of triple jumping with 13 pin-linked segments was developed, with wobbling masses included within the shank, thigh, and trunk segments. The foot-ground interface was represented by spring-dampers at three points on each foot: the toe, ball, and heel. The parameters of the spring-dampers were varied by a genetic algorithm in order to minimise the differences between simulated GRFs, and those measured from the three phases of a triple jump in three conditions: (a) foot spring compression limited to 20 mm; (b) this compression limited to 40 mm; (c) no restrictions. Differences of 47.9%, 15.7%, and 12.4% between simulation and recorded forces were obtained for the 20 mm, 40 mm, and unrestricted conditions, respectively. In the unrestricted condition maximum compressions of between 43 mm and 56 mm were obtained in the three phases and the mass centre position was within 4mm of the actual position at these times. It is concluded that the unrestricted model is appropriate for simulating performance whereas the accurate calculation of internal forces would require a model that incorporates compliance elsewhere in the link system.


Assuntos
Pé/fisiologia , Articulações/fisiologia , Locomoção , Modelos Biológicos , Esforço Físico/fisiologia , Análise e Desempenho de Tarefas , Suporte de Carga/fisiologia , Adulto , Simulação por Computador , Humanos , Masculino , Amplitude de Movimento Articular , Estresse Mecânico
11.
Artigo em Inglês | MEDLINE | ID: mdl-23367022

RESUMO

In this study, a forward dynamic subject specific 3-actuator torque-driven model of the human musculoskeletal system was created based on measurements of individual characteristics of a subject. Simulation results were compared with experimental vertical squat jumping with and without adding weights. By analyzing kinematic and kinetic experimental data at the instant of the toe-off for the same initial conditions, it was shown that a simple computer simulation using a suitable cost function could reproduce the real task performed by humans. This investigation is the first step in a wider project that will incorporate elastic components, and that will evaluate the advantages of the individual subject approach in modeling.


Assuntos
Articulações/fisiologia , Perna (Membro)/fisiologia , Modelos Biológicos , Contração Muscular/fisiologia , Músculo Esquelético/fisiologia , Tronco/fisiologia , Simulação por Computador , Humanos , Torque
12.
J Biomech ; 44(15): 2706-11, 2011 Oct 13.
Artigo em Inglês | MEDLINE | ID: mdl-21889150

RESUMO

In the table contact phase of gymnastics vaulting both dynamic and static friction act. The purpose of this study was to develop a method of simulating Coulomb friction that incorporated both dynamic and static phases and to compare the results with those obtained using a pseudo-Coulomb implementation of friction when applied to the table contact phase of gymnastics vaulting. Kinematic data were obtained from an elite level gymnast performing handspring straight somersault vaults using a Vicon optoelectronic motion capture system. An angle-driven computer model of vaulting that simulated the interaction between a seven segment gymnast and a single segment vaulting table during the table contact phase of the vault was developed. Both dynamic and static friction were incorporated within the model by switching between two implementations of the tangential frictional force. Two vaulting trials were used to determine the model parameters using a genetic algorithm to match simulations to recorded performances. A third independent trial was used to evaluate the model and close agreement was found between the simulation and the recorded performance with an overall difference of 13.5%. The two-state simulation model was found to be capable of replicating performance at take-off and also of replicating key contact phase features such as the normal and tangential motion of the hands. The results of the two-state model were compared to those using a pseudo-Coulomb friction implementation within the simulation model. The two-state model achieved similar overall results to those of the pseudo-Coulomb model but obtained solutions more rapidly.


Assuntos
Algoritmos , Simulação por Computador , Ginástica , Modelos Biológicos , Adulto , Fenômenos Biomecânicos , Fricção , Humanos , Locomoção/fisiologia , Masculino
13.
J Biomech ; 44(5): 955-61, 2011 Mar 15.
Artigo em Inglês | MEDLINE | ID: mdl-21159340

RESUMO

Strength, or maximum joint torque, is a fundamental factor governing human movement, and is regularly assessed for clinical and rehabilitative purposes as well as for research into human performance. This study aimed to identify the most appropriate protocol for fitting a maximum voluntary torque function to experimental joint torque data. Three participants performed maximum isometric and concentric-eccentric knee extension trials on an isovelocity dynamometer and a separate experimental protocol was used to estimate maximum knee extension angular velocity. A nine parameter maximum voluntary torque function, which included angle, angular velocity and neural inhibition effects, was fitted to the experimental torque data and three aspects of this fitting protocol were investigated. Using an independent experimental estimate of maximum knee extension angular velocity gave lower variability in the high concentric velocity region of the maximum torque function compared to using dynamometer measurements alone. A weighted root mean square difference (RMSD) score function, that forced the majority (73-92%) of experimental data beneath the maximum torque function, was found to best account for the one-sided noise in experimental torques resulting from sub-maximal effort by the participants. The suggested protocol (an appropriately weighted RMSD score function and an independent estimate of maximum knee extension angular velocity) gave a weighted RMSD of between 11 and 13 Nm (4-5% of maximum isometric torque). It is recommended that this protocol be used in generating maximum voluntary joint torque functions in all torque-based modelling of dynamic human movement.


Assuntos
Articulações/patologia , Adulto , Fenômenos Biomecânicos , Biofísica/métodos , Humanos , Contração Isométrica/fisiologia , Cinética , Joelho/fisiologia , Articulação do Joelho/fisiologia , Movimento (Física) , Movimento , Contração Muscular/fisiologia , Músculo Esquelético/patologia , Torque
14.
Hum Mov Sci ; 29(6): 947-55, 2010 Dec.
Artigo em Inglês | MEDLINE | ID: mdl-20817321

RESUMO

The Fouetté turn in classical ballet is performed repeatedly on one leg with swinging of the free limbs, producing a continued sequence of turns with one turn leading into the next. The purpose of this study was to determine the possible time history profiles of the twisting torque between the supporting leg and the remainder of the body that will allow continued performances of the Fouetté turn. Simulations were performed using a model which comprised the supporting leg and the remainder of the body to find torque profiles that maintain the initial angular velocity so that the state after one revolution is the same as the initial state. The solution space of torque profiles was determined for various rotation times and coefficients of friction between foot and floor. As the time for one revolution became shorter the solution space became smaller and for a given turn time there was a lower limit on the coefficient of friction. As the frictional coefficient became smaller the solution space became smaller and for a given coefficient there was a lower limit on the turn time. Turns of a given tempo can be performed on floors with different friction by modifying the twisting torque profile. When a turn is completed with a net change in angular velocity this can be compensated for in the next turn by adjusting the twisting torque profile.


Assuntos
Dança/fisiologia , Fenômenos Biomecânicos , Pé/fisiologia , Humanos , Aprendizagem/fisiologia , Perna (Membro)/fisiologia , Modelos Biológicos , Atividade Motora/fisiologia , Movimento , Postura , Rotação , Torque
15.
J Biomech ; 43(16): 3156-61, 2010 Dec 01.
Artigo em Inglês | MEDLINE | ID: mdl-20709319

RESUMO

Triple jumpers employ either an asymmetrical 'single-arm' action or symmetrical 'double-arm' action in the takeoff of each phase of the jump. This study investigated which technique is more beneficial in each phase using computer simulation. Kinematic data were obtained from an entire triple jump using a Vicon automatic motion capture system. A planar 13-segment torque-driven subject-specific computer simulation model was evaluated by varying torque generator activation timings using a genetic algorithm in order to match performance data. The matching produced a close agreement between simulation and performance, with differences of 3.8%, 2.7%, and 3.1% for the hop, step, and jump phases, respectively. Each phase was optimised for jump distance and an increase in jump distance beyond the matched simulations of 3.3%, 11.1%, and 8.2% was obtained for the hop, step, and jump, respectively. The optimised technique used symmetrical shoulder flexion whereas the triple jumper had used an asymmetrical arm technique. This arm action put the leg extensors into slower concentric conditions allowing greater extensor torques to be produced. The main increases in work came at the joints of the stance leg but the largest increases in angular impulse came at the shoulder joints, indicating the importance of both measures when assessing the impact of individual joint actions on changes in technique. Possible benefits of the double-arm technique include: cushioning the stance leg during impact; raising the centre of mass of the body at takeoff; facilitating an increase in kinetic energy at takeoff; allowing a re-orientation of the body during flight.


Assuntos
Modelos Biológicos , Atletismo/fisiologia , Braço/fisiologia , Desempenho Atlético/fisiologia , Fenômenos Biomecânicos , Simulação por Computador , Marcha/fisiologia , Humanos , Articulações/fisiologia , Masculino , Torque , Adulto Jovem
16.
J Biomech ; 43(2): 364-9, 2010 Jan 19.
Artigo em Inglês | MEDLINE | ID: mdl-19840881

RESUMO

In landings from a flight phase the mass centre of an athlete experiences rapid decelerations. This study investigated the extent to which co-contraction is beneficial or necessary in drop landings, using both experimental data and computer simulations. High speed video and force recordings were made of an elite martial artist performing drop landings onto a force plate from heights of 1.2, 1.5 and 1.8m. Matching simulations of these landings were produced using a planar 8-segment torque-driven subject-specific computer simulation model. It was found that there was substantial co-activation of joint flexor and extensor torques at touchdown in all three landings. Optimisations were carried out to determine whether landings could be effected without any co-contraction at touchdown. The model was not capable of landing from higher than 1.05m with no initial flexor or extensor activations. Due to the force-velocity properties of muscle, co-contraction with net zero joint torque at touchdown leads to increased extensor torque and decreased flexor torque as joint flexion velocity increases. The same considerations apply in any activity where rapid changes in net joint torque are required, as for example in jumps from a running approach.


Assuntos
Modelos Biológicos , Contração Muscular/fisiologia , Esportes/fisiologia , Adulto , Articulação do Tornozelo/fisiologia , Fenômenos Biomecânicos , Simulação por Computador , Articulação do Quadril/fisiologia , Humanos , Articulação do Joelho/fisiologia , Modelos Lineares , Masculino , Artes Marciais/fisiologia , Corrida/fisiologia , Atletismo/fisiologia
17.
J Sports Sci ; 23(8): 775-80, 2005 Aug.
Artigo em Inglês | MEDLINE | ID: mdl-16195029

RESUMO

Currently, all elite high jumpers use the Fosbury Flop technique with a curved approach. This suggests that the curved approach presents some clear advantage, although there is no general agreement upon the mechanism or the mechanics. This study aimed to determine the characteristics of the approach curve and to investigate how it contributes to the generation of somersault rotation. A simple theoretical model was used to demonstrate that a tightening approach curve would change the inward lean towards the centre of the curve into outwards lean. Three-dimensional video analysis was used to record the performances of two elite male high jumpers in competition. It was found that in each case the radius of the approach curve and the inward lean angle both decreased towards the end of the approach. The amount of outward lean angular velocity generated was shown to be a major proportion of the required somersault angular velocity for a jump. It was concluded that the main advantage of a curved approach was that it resulted in the generation of somersault velocity providing the curve tightened towards the end of the approach.


Assuntos
Análise e Desempenho de Tarefas , Atletismo/fisiologia , Fenômenos Biomecânicos , Humanos , Masculino , Modelos Teóricos , Movimento/fisiologia , Postura/fisiologia , Gravação em Vídeo
18.
J Biomech ; 37(4): 471-7, 2004 Apr.
Artigo em Inglês | MEDLINE | ID: mdl-14996558

RESUMO

Performing complex somersaulting skills during the flight phase of tumbling requires the generation of linear and angular momenta during the approach and takeoff phases. This paper investigates how approach characteristics and takeoff technique affect performance with a view to maximising somersault rotation in tumbling. A five-segment planar simulation model, customised to an elite gymnast, was used to produce a simulation which closely matched a recorded performance of a double layout somersault by the elite gymnast. Three optimisations were carried out to maximise somersault rotation with different sets of initial conditions. Using the same initial linear and angular momentum as the double layout somersault and varying the joint torque activation timings allowed a double straight somersault to be performed with 19% more rotation potential than the actual performance. Increasing the approach velocity to a realistic maximum of 7 ms(-1) resulted in a 42% reduction in rotation potential when the activation timings were unchanged but allowed a triple layout somersault to be performed with an increase of 31% in rotation potential when activation timings were re-optimised. Increasing also the initial angular momentum to a realistic maximum resulted in a 4% reduction in rotation potential when the activation timings were unchanged but allowed a triple straight somersault to be performed with a further increase of 9% in rotation potential when activation timings were re-optimised. It is concluded that the limiting factor to maximising somersault rotation is the ability to generate high linear and angular velocities during the approach phase coupled with the ability to adopt consonant activation timings during the takeoff phase.


Assuntos
Simulação por Computador , Ginástica , Modelos Biológicos , Rotação , Humanos , Articulações/fisiologia , Fatores de Tempo , Torque
19.
J Biomech ; 36(7): 921-7, 2003 Jul.
Artigo em Inglês | MEDLINE | ID: mdl-12757800

RESUMO

Tumbling is a dynamic movement requiring control of the linear and angular momenta generated during the approach and takeoff phases. Both of these phases are subject to some variability even when the gymnast is trying to perform a given movement repeatedly. This paper used a simulation model of tumbling takeoff to establish how well gymnasts can cope with perturbations of the approach and takeoff phases. A five segment planar simulation model with torque generators at each joint was developed to simulate tumbling takeoffs. The model was customised to an elite gymnast by determining subject specific inertia and torque parameters and a simulation was produced which closely matched a performance of a layout somersault by the gymnast. The performance of a layout somersault was found to be sensitive to the approach characteristics and the activation timings but relatively insensitive to the elasticity of the track and maximum muscle strength. Appropriate variation of the activation timings used during the takeoff phase was capable of coping with moderate perturbations of the approach characteristics. A model of aerial movement established that variation of body configuration in the flight phase was capable of adjusting for takeoff perturbations that would lead to rotation errors of up to 8%. Providing the errors in perceiving approach characteristics are less than 5% or 5 degrees and the errors in timing activations are less than 7ms, perturbations in the approach can be accommodated using adjustments during takeoff and flight.


Assuntos
Ginástica/fisiologia , Homeostase/fisiologia , Modelos Biológicos , Movimento/fisiologia , Músculo Esquelético/fisiologia , Desempenho Psicomotor/fisiologia , Análise e Desempenho de Tarefas , Adaptação Fisiológica/fisiologia , Simulação por Computador , Humanos , Contração Muscular/fisiologia , Equilíbrio Postural/fisiologia , Postura/fisiologia , Controle de Qualidade , Reprodutibilidade dos Testes , Sensibilidade e Especificidade , Processos Estocásticos , Torque
20.
J Biomech ; 36(3): 313-9, 2003 Mar.
Artigo em Inglês | MEDLINE | ID: mdl-12594979

RESUMO

In Men's Artistic Gymnastics the current trend in elite high bar dismounts is to perform two somersaults in an extended body shape with a number of twists. Two techniques have been identified in the backward giant circles leading up to release for these dismounts (J. Biomech. 32 (1999) 811). At the Sydney 2000 Olympic Games 95% of gymnasts used the "scooped" backward giant circle technique rather than the "traditional" technique. It was speculated that the advantage gained from the scooped technique was an increased margin for error when releasing the high bar. A four segment planar simulation model of the gymnast and high bar was used to determine the margin for error when releasing the bar in performances at the Sydney 2000 Olympic Games. The eight high bar finalists and the three gymnasts who used the traditional backward giant circle technique were chosen for analysis. Model parameters were optimised to obtain a close match between simulated and actual performances in terms of rotation angle (1.2 degrees ), bar displacements (0.014 m) and release velocities (2%). Each matching simulation was used to determine the time window around the actual point of release for which the model had appropriate release parameters to complete the dismount successfully. The scooped backward giant circle technique resulted in a greater margin for error (release window 88-157 ms) when releasing the bar compared to the traditional technique (release window 73-84 ms).


Assuntos
Simulação por Computador , Ginástica/fisiologia , Modelos Biológicos , Equipamentos Esportivos , Aceleração , Adolescente , Adulto , Elasticidade , Humanos , Masculino , Pessoa de Meia-Idade , Movimento (Física) , Postura/fisiologia , Controle de Qualidade , Reprodutibilidade dos Testes , Rotação , Sensibilidade e Especificidade , Estresse Mecânico , Análise e Desempenho de Tarefas , Gravação em Vídeo , Viscosidade
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