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1.
PLoS One ; 19(6): e0304084, 2024.
Artigo em Inglês | MEDLINE | ID: mdl-38900751

RESUMO

BACKGROUND: Depression is a common psychological problem in adolescents worldwide. Although the World Health Organization recommends that members of this population engage in physical activity to reduce depressive symptoms, compliance with this recommendation is often low. Furthermore, although behavioral activation (BA) is recommended as a treatment for adolescents with depression, the reported effect size is small. Compared with traditional exercises, gamified physical activity (GPA) can be particularly appealing to adolescents because it is perceived as an enjoyable experience. In this study, we integrated BA and GPA to create behavioral activation play therapy (BAPT). We designed a clinical trial to investigate the feasibility, acceptability, and effectiveness of this treatment in adolescents with depression. METHODS: This study is a randomized controlled trial (RCT) with a three-arm, assessor-blinded design, conducted to validate the effectiveness and applicability of BAPT for treating adolescent with depression. We will recruit 258 participants and randomly assign them to a BAPT group, BA group, or GPA group using a ratio of 1:1:1. Based on conventional strategies for treatment and care, the three groups will receive nine BAPT sessions, nine BA sessions, or nine GPA sessions, respectively. We will compare the outcomes of the BAPT with those of the BA and GPA interventions. DISCUSSION: This is the first RCT to explore the effectiveness and applicability of BAPT in adolescents with depression. This study will provide evidence that may help to decrease depressive symptoms in adolescents, and will demonstrate the treatment effectiveness in terms of increasing levels of physical activity, reducing the rate of non-suicidal self-injury behaviors, and improving sleep quality. We will also assess the presence of side effects and the treatment adherence of patients receiving BAPT. TRIAL REGISTRATION: Trial registration: Chinese Clinical Trial Registry, ChiCTR2300072671. Registered on 20 June 2023.


Assuntos
Depressão , Exercício Físico , Humanos , Adolescente , Depressão/terapia , Depressão/psicologia , Masculino , Feminino , Exercício Físico/psicologia , Terapia Comportamental/métodos , Ludoterapia/métodos , Resultado do Tratamento , Ensaios Clínicos Controlados Aleatórios como Assunto
2.
Eur J Oncol Nurs ; 71: 102639, 2024 Aug.
Artigo em Inglês | MEDLINE | ID: mdl-38878692

RESUMO

PURPOSE: Preschool children receiving cancer treatment experience decreased gross motor function and challenges in personal and social development. For preschoolers, parents are critical for their child's cancer treatment trajectory, including their participation in physical activity. This study aimed to explore the parents' experiences with a novel rehabilitation intervention, including structured active play for preschoolers with cancer during treatment. METHOD: Through criterion sampling, 23 parents of 18 preschool children diagnosed with cancer were interviewed from August 2021 until April 2023. A hermeneutic-phenomenological-inspired inductive thematic analysis was performed. RESULTS: Based on 19 interviews with parents, three themes emerged: 1) pushing in the right direction, 2) sharing the responsibility, and 3) creating joyful experiences. The parents experienced that participation in the intervention resulted in physical progress for their child, and the child generally could develop personally and socially. The parents shared a common goal with a healthcare professional, who led the way in their child's physical development and gave them the space to participate with their child. The child actively chose to participate in structured active play, resulting in an altered perception of the hospital experience for both parents and children. CONCLUSION: The parents' experiences showed that with the support, knowledge, and expertise of an exercise professional, rehabilitation including structured active play can be a way to integrate movement and physical activity for preschoolers in their cancer treatment trajectory. The repetitive structure of the active play sessions was experienced as motivating for the children and simultaneously challenging their physical, social, and personal development. TRIAL AND PROTOCOL REGISTRATION: ClinicalTrials.gov: NCT04672681. Registered December 17, 2020. https://clinicaltrials.gov/ct2/show/NCT04672681.


Assuntos
Neoplasias , Pais , Pesquisa Qualitativa , Humanos , Pré-Escolar , Feminino , Masculino , Neoplasias/psicologia , Neoplasias/terapia , Neoplasias/reabilitação , Pais/psicologia , Adulto , Jogos e Brinquedos , Ludoterapia/métodos , Pessoa de Meia-Idade
3.
Am J Occup Ther ; 78(4)2024 Jul 01.
Artigo em Inglês | MEDLINE | ID: mdl-38917193

RESUMO

IMPORTANCE: Play is the primary occupation in childhood and fundamental to occupational therapy practice. OBJECTIVE: To evaluate a play intervention in special school settings. DESIGN: Pre- and postinvolvement of a 7-mo play program. SETTING: Four special schools in Victoria, Australia, for children with IQs < 70. PARTICIPANTS: Thirty-eight children with diagnoses including intellectual disability, autism, and global developmental delay, 7 teachers, 2 speech pathologists, and 2 occupational therapists. INTERVENTION: Learn to Play Therapy for 1 hr per week over a 7-mo period. OUTCOMES AND MEASURES: Pre-post outcome measures included children's pretend play skills, language, social skills, emotional regulation, and academic competence. RESULTS: Mean age of 38 children (15 girls and 23 boys) at baseline was 5 yr 7 mo (SD = 0.46 yr). Results showed significant changes in children's pretend play (p = .03), ability to recall sentences (p = .02), social skills (p = .022), and academic competence (p = .012). Learn to Play had a large effect on children's narrative skills (d = 2.72). At follow-up, object substitution at baseline influenced expressive language (p < .001), narrative mean language utterance (MLU; p = .015), social skills (p < .001), and academic competence (p < .001); elaborate play at baseline plus time influenced social skills (p < .001); and elaborate play at baseline influenced narrative MLU (p =. 016), sentence recall (p = .009), and academic competence (p = .001). CONCLUSIONS AND RELEVANCE: Embedding pretend play within practice positively influenced children's language, narrative, social, and academic skills. Plain-Language Summary: This study adds to the limited research on play-based therapy programs in special school settings for children with an IQ of less than 70. Children participated in Learn to Play Therapy, during which an occupational therapist, who has observed and assessed the child's play and understands the child's play abilities, played beside the child. Learn to Play Therapy is a child-centered therapy that is used to increase a child's ability to self-initiate and enjoy pretend play. The positive impacts of supporting the children's pretend play ability were highlighted by increases in their pretend play, language, social skills, academic competence, and narrative language after participating in Learn to Play Therapy in their special schools.


Assuntos
Terapia Ocupacional , Ludoterapia , Habilidades Sociais , Humanos , Masculino , Feminino , Criança , Terapia Ocupacional/métodos , Pré-Escolar , Deficiência Intelectual/reabilitação , Deficiências do Desenvolvimento/reabilitação , Deficiências do Desenvolvimento/terapia , Transtorno Autístico/reabilitação , Transtorno Autístico/terapia , Educação Inclusiva , Jogos e Brinquedos , Instituições Acadêmicas
4.
Am J Intellect Dev Disabil ; 129(4): 279-293, 2024 Jul 01.
Artigo em Inglês | MEDLINE | ID: mdl-38917995

RESUMO

The current study examines the efficacy of an 8-week pretend play intervention targeting social-cognitive abilities in children with Prader-Willi syndrome (PWS), ages 6-9. PWS is a rare disorder associated with various social, emotional, and cognitive challenges linked to pretend play impairments, and for which interventions are sparse. Nineteen children were quasi-randomized to receive the intervention or be part of a waitlist control group. Participants who received the intervention (n = 10) demonstrated significant improvements in various components of pretend play, most notably in organization of play, which may generalize to broader social-cognitive gains. These findings provide evidence of the intervention's efficacy in enhancing pretend play skills and related social-cognitive abilities during this critical period of development for children with PWS.


Assuntos
Síndrome de Prader-Willi , Humanos , Síndrome de Prader-Willi/terapia , Masculino , Feminino , Criança , Jogos e Brinquedos , Ludoterapia/métodos , Cognição Social , Habilidades Sociais
6.
Arch Psychiatr Nurs ; 50: 108-114, 2024 Jun.
Artigo em Inglês | MEDLINE | ID: mdl-38789222

RESUMO

This study aimed to examine the effectiveness of cognitive-behavioral group play therapy on anxiety-based school refusal and behavioral issues in elementary school boys. A randomized controlled trial design (pretest-posttest with a control group) was utilized. Thirty elementary school boys with school refusal issues were randomly assigned to intervention (n = 15) and control (n = 15) groups. The intervention group received ten sessions of cognitive-behavioral group play therapy. The Screen for Child Anxiety-Related Emotional Disorders (SCARED) questionnaire and Rutter's Children's Behavior Questionnaire were used as assessment tools. Mean scores for anxiety-based school refusal and behavioral problems in the intervention group showed a significant decrease (p < 0.001). Cognitive-behavioral group play therapy is a practical approach to reducing anxiety levels and behavior problems in children with anxiety-based school refusal in primary school grades.


Assuntos
Ansiedade , Terapia Cognitivo-Comportamental , Humanos , Masculino , Terapia Cognitivo-Comportamental/métodos , Criança , Ansiedade/psicologia , Ansiedade/terapia , Inquéritos e Questionários , Instituições Acadêmicas , Ludoterapia/métodos , Comportamento Problema/psicologia , Psicoterapia de Grupo/métodos , Estudantes/psicologia
7.
J Pediatr Nurs ; 77: e195-e201, 2024.
Artigo em Inglês | MEDLINE | ID: mdl-38627170

RESUMO

OBJECTIVE: This study aimed to examine the effect of therapeutic play on the levels of fear and anxiety towards chemotherapy in pediatric oncology patients and evaluate the satisfaction of children and parents regarding therapeutic play. METHODS: The study was conducted with a one-group pretest-post-design and was developed as a prospective quasi-experimental study. The study was conducted with 40 pediatric oncology patients aged 5-12 and their parents. Data were collected by Child Information Form, Child Fear Scale (CFS), Child State Anxiety (CSA), and Visual Satisfaction Scale. RESULTS: The mean age was 8.98 ± 2.76, 65% were males. The CSA score was decreased at the end of the second cycle compared to the first (p < 0.001). The CFS score was reduced at the end of the second cycle compared to the first (p < 0.001). There was a statistically significant decrease in CFS scores at the end of the first cycle compared to the beginning (p < 0.001). The decrease in CFS scores at the end of the second cycle compared to the beginning was statistically significant (p < 0.001). CONCLUSION: The results of the study show that there was a significant decrease in the fear and anxiety levels of children against chemotherapy in the pre-and post-treatment evaluations. Children and their families were satisfied with the therapeutic play intervention. PRACTICE IMPLICATIONS: Therapeutic play may be an effective method to reduce fear and anxiety levels against chemotherapy in pediatric oncology patients. The use of therapeutic play from the moment of diagnosis is recommended to reduce children's fear and anxiety related to chemotherapy.


Assuntos
Antineoplásicos , Ansiedade , Medo , Neoplasias , Humanos , Criança , Masculino , Feminino , Neoplasias/tratamento farmacológico , Neoplasias/psicologia , Estudos Prospectivos , Pré-Escolar , Ludoterapia/métodos , Satisfação do Paciente/estatística & dados numéricos
8.
Psicol. ciênc. prof ; 44: e257416, 2024. ilus
Artigo em Português | LILACS, Index Psicologia - Periódicos | ID: biblio-1558740

RESUMO

O câncer é uma doença crônico-degenerativa, que tem como uma de suas principais características a capacidade de invadir tecidos e órgãos do corpo, favorecendo o crescimento desordenado de células. É uma doença que impacta fortemente a pessoa enferma e todos à sua volta, incluindo sua família e seus amigos. A partir desse cenário, este trabalho visou compreender a visão da criança e o impacto emocional sofrido diante do diagnóstico de câncer da mãe. Buscou-se avaliar, a partir de ferramentas lúdicas e do desenho-estória, o entendimento da criança em relação ao processo de adoecimento materno, tomando como base o referencial psicanalítico para reconhecer como ela lidou com a situação. Participaram desta pesquisa uma mulher de 39 anos com diagnóstico de câncer em remissão e seu filho de 9 anos. Os resultados demonstraram que o adoecimento materno causou impactos emocionais significativos e assustadores para o infante, gerando fantasias irreais relacionadas ao câncer e a si próprio. Dessa forma, considera-se de fundamental importância o cuidado estendido aos familiares do indivíduo doente, a fim de que se tenha um olhar a todos que sofrem diante desse contexto.(AU)


Cancer is a chronic-degenerative disease that has as one of its main characteristics the ability to invade tissues and organs of the body, favoring the disordered cell growth. It is a disease that strongly impacts the sick person and everyone around them, including their family and friends. Based on this scenario, this work aimed to understand the child's view and the emotional impact suffered in the face of the mother's cancer diagnosis. It sought to evaluate, with ludic tools and drawing history, the child's understanding about the mother's illness process, based on the psychoanalytic framework to recognize how they deal with the situation. A 39-year-old woman diagnosed with cancer, in remission, and her 9-year-old son participated in this research. The results showed that the maternal illness caused significant and frightening emotional impacts for the infant, creating unrealistic fantasies related to cancer and to himself. Thus, the care extended to the sick individual's family and to the relatives is considered of fundamental importance, to give a complete care for all those who suffer in this context.(AU)


El cáncer es una enfermedad crónico-degenerativa, que tiene como una de sus principales características la capacidad de invadir tejidos y órganos, favoreciendo un crecimiento desordenado de las células. Enfermedades como esta impactan fuertemente a la persona que está enferma y a todos los que la rodean, incluidos familiares y amigos. Considerando esta situación, este estudio tuvo como objetivo comprender la percepción de un niño y el impacto emocional que sufrió ante el diagnóstico del cáncer vivido por su madre. Se pretendió evaluar, utilizando herramientas lúdicas y de dibujo-cuento, la comprensión del niño al proceso de enfermedad materna, buscando reconocer cómo el niño manejó este proceso a partir del referencial teórico psicoanalítico. En esta investigación participaron una mujer de 39 años diagnosticada de cáncer en remisión y su hijo de 9 años. Los resultados mostraron que los impactos emocionales de la enfermedad materna fueron significativos y aterradores para el infante, generando fantasías irreales relacionadas con el cáncer y él mismo. De esta forma, el cuidado extendido a la familia del individuo que está enfrentando esta enfermedad es importante para promover una atención integral a quienes la padecen en este contexto.(AU)


Assuntos
Humanos , Masculino , Feminino , Criança , Adulto , Jogos e Brinquedos , Desenho , Romances Gráficos como Assunto , Angústia Psicológica , Mães , Neoplasias , Ansiedade , Ansiedade de Separação , Dor , Transtornos Paranoides , Pais , Comportamento Paterno , Patologia , Defesa Perceptiva , Personalidade , Ludoterapia , Psicanálise , Terapia Psicanalítica , Psicologia , Psicoterapia , Qualidade de Vida , Reabilitação , Autoimagem , Transtornos Somatoformes , Sublimação Psicológica , Simbiose , Terapêutica , Análise Transacional , Inconsciente Psicológico , Neoplasias da Mama , Luto , Adaptação Psicológica , Aceitação pelo Paciente de Cuidados de Saúde , Cura Homeopática , Cuidado da Criança , Educação Infantil , Sintomas Psíquicos , Doença Crônica , Fatores de Risco , Poder Familiar , Transtorno de Pânico , Entrevista , Comunicação , Conflito Psicológico , Criatividade , Afeto , Choro , Morte , Mecanismos de Defesa , Depressão , Diagnóstico , Efeitos Colaterais e Reações Adversas Relacionados a Medicamentos , Ego , Emoções , Prevenção de Doenças , Acolhimento , Existencialismo , Relações Familiares , Detecção Precoce de Câncer , Medo , Esperança , Ajustamento Emocional , Fobia Social , Cooperação e Adesão ao Tratamento , Associação Livre , Separação da Família , Frustração , Assistência ao Paciente , Comprometimento Cognitivo Relacionado à Quimioterapia , Distanciamento Físico , Genética , Expectativa de Vida Saudável , Apoio Familiar , Desenvolvimento Psicológico , Capacidades de Enfrentamento , Culpa , Felicidade , Hospitalização , Imaginação , Sistema Imunitário , Individuação , Acontecimentos que Mudam a Vida , Solidão , Privação Materna , Oncologia , Medicina , Relações Mãe-Filho , Negativismo , Regressão Neoplásica Espontânea
9.
BMC Psychiatry ; 23(1): 930, 2023 12 11.
Artigo em Inglês | MEDLINE | ID: mdl-38082408

RESUMO

BACKGROUND AND OBJECTIVE: Loneliness is detrimental to mental health, with university students at higher risk of feeling lonely than other population groups. The mental health of college students is a hot topic at present. Despite numerous studies exploring interventions for loneliness among university students. However, little research has explored early psychological manifestations of university students with different levels of loneliness. Despite numerous studies exploring interventions for loneliness among university students, little research has explored early psychological manifestations of university students with different levels of loneliness. Initial sandplay is a good tool to reveal psychological activity. Therefore, our study aims to explore the characteristics of initial sandplay application among university students with different levels of loneliness. METHODS: We recruited 60 volunteers from a university to perform a sandplay experiment from January to April 2021. The UCLA Loneliness Scale measured the levels of loneliness. These 60 participants were divided into the experimental group (n = 30) and control group (n = 30) according to their levels of loneliness. The experimental group included participants with a scale score of more than 44. Other participants with a scale score of less than 44 belong to the control group. We recorded their sandplay artwork and statistically analyzed it by the Sandplay Process Record Form. Group comparisons were performed using the t-test or Wilcoxon rank-sum test for continuous variables, and the chi-square test or Fisher's exact test for categorical variables. The logistic regression analysis by forward stepwise method was conducted to analyze the sandplay theme features for loneliness. RESULTS: Regarding the sandplay tools, the experimental group used fewer transportation tools (t=-3.608, p < 0.01) and more natural elements (t = 2.176, p < 0.05) than the control group. Moreover, the experimental group created more natural scenes (χ2 = 4.310, p < 0.05) and used less of the lower left (χ2 = 4.593, p < 0.05) and lower right (χ2 = 5.934, p < 0.05) spaces. With regards to sand changes, the experimental group was less likely than the control group to make substantial changes (χ2 = 5.711, p < 0.05) and more likely to make almost no changes (χ2 = 4.022, p < 0.05). In terms of the themes, the experimental group was more likely to exhibit sandplay artwork themes of emptiness (χ2 = 8.864, p < 0.05) and neglect (χ2 = 6.667, p < 0.05), and less likely to show themes of energy (χ2 = 5.079, p < 0.05). In the logistic regression analysis of the sandplay themes, emptiness (OR = 5.714, 95%CI: 1.724-18.944, p = 0.003) and neglect (OR = 7.000, 95%CI: 1.381-35.479, p = 0.010) were demonstrated a nominal association with high levels of loneliness among both groups (F = 16.091, p < 0.01, ΔR2 = 0.193), but failed to pass the Bonferroni testing correction (p threshold < 0.0025). CONCLUSION: University students with higher degree of loneliness do not like to drastic changes and prefer to use natural elements in element selection, while the control group likes to drastic changes and prefers to use transportation tools in element selection. Regression analysis of sandplay theme features revealed emptines and neglect may as significant associated factors for loneliness. We propose sandplay characteristics can help identify university students with different levels of loneliness during psychological evaluations. Therefore, it is important that the school and healthcare systems assist college students in identifying the loneliness through initial sandplay and carrying on the necessary psychological counseling to the lonely student population.


Assuntos
Solidão , Ludoterapia , Humanos , Solidão/psicologia , Universidades , Emoções , Estudantes/psicologia
10.
Cult. cuid ; 27(67): 41-61, Dic 11, 2023.
Artigo em Espanhol | IBECS | ID: ibc-228575

RESUMO

Introduction: playing, as an activity inherent to childhood, enables the child to acquire new knowledge about the world and to come across their own individuality expressing the world that is meaningful to him. The child's temporality composes his existence and drives him in the search for authentic existence. Objective: To describe the child's temporality during the stages of bonding and stopping playing in dramatic therapeutic play sessions. Method: phenomenological study in the light of the Heideggerian philosophical framework, with 12 children, aged between three and 11 years. For data collection, phenomenological interviews were conducted, mediated by the dramatic therapeutic toy. Results: the following thematic axis emerged: - The child's play time: being open. Conclusion: play reveals existential aspects of the child in chronological time and it fosters the sharing of new possibilities of relationship, in a free way, with the world. However, playing time might be elastic and negotiable according to individual need, so that all the expressions of the child becoming in their facticity during play would be considered. Therefore, regardless of the way and time they play, this study highlights the importance of respecting the child's existence at that moment.(AU)


Introducción: el juego, como actividad inherente a la infancia, permite al niño adquirir nuevos conocimientos sobre el mundo y encontrarse a sí mismo con su propia individualidad, expresando el mundo que le es significativo. La temporalidad del niño compone su existencia y lo impulsa en la búsqueda de la existencia auténtica. Objetivo: describir la temporalidad del niño durante las etapas de creación de vínculo y de cese del juego en sesiones de juego dramático terapéutico. Método: estudio fenomenológico a la luz del marco filosófico heideggeriano, con 12 niños, con edades entre tres y 11 años. Para la recolección de datos se realizaronentrevistas fenomenológicas, mediadas por juguetes dramáticos terapéuticos. Resultados: surgieron los siguientes ejes temáticos: El tiempo dejuego del niño: estar en apertura. Conclusión: el juego revela aspectos existenciales del niño en el tiempo cronológico y favorece compartir nuevas posibilidades de relación, libremente, con el mundo. Sin embargo, el tiempo dedicado al juego podría ser elástico y negociable según las necesidades individuales, de modo que todas las expresiones del devenir del niño en su facticidad durante el juego podrían ser consideradas. Por ello, independientemente de la forma y el momento en que jueguen, este estudio resalta la importancia de respetar la existencia del niño en ese momento.(AU)


Introdução: o brincar como atividade inerente à infância, possibilita quea criança adquira novos conhecimentos sobre o mundo e se depare com a própriaindividualidade, expressando o mundo que lhe seja significativo. A temporalidade da criança compõe seu existir e a impulsiona na busca pela existência autentica. Objetivo: descrever a temporalidade da criança durante as etapas criandovínculo e parando de brincar em sessões de brinquedo terapêutico dramático. Método: estudo fenomenológico à luz do referencial filosófico heideggeriano, com 12crianças, com idades entre três e 11 anos. Para a coleta de dados foram realizadasentrevistas fenomenológicas, mediadas pelo brinquedo terapêutico dramático.Resultados: emergiu o seguinte eixo temático: O tempo de brincar da criança:sendo em abertura. Conclusão: a brincadeira revela aspectos existenciais da criança no tempo cronológico e, favorece o compartilhar de novas possibilidades derelação, de modo livre, com o mundo. No entanto, o tempo que brinca pôde serelástico e negociável mediante a necessidade individual, para que fossem consideradas todas as expressões da criança vir a ser na sua facticidade durante a brincadeira. Portanto, independentemente do modo e do tempo que brinca este estudodestaca a importância de se respeitar a existência da criança nesse momento.(AU)


Assuntos
Humanos , Masculino , Feminino , Criança , Jogos e Brinquedos/psicologia , Ludoterapia , Existencialismo , Psicologia da Criança , Desenvolvimento Infantil , Inquéritos e Questionários , Pesquisa Qualitativa
11.
Medicine (Baltimore) ; 102(40): e35445, 2023 Oct 06.
Artigo em Inglês | MEDLINE | ID: mdl-37800764

RESUMO

Prior research has established adolescent vulnerability to delinquent behavior. This single-arm, noninterventional, observational study investigated the effect of sand play therapy on the psychopathologies of adolescents with delinquent behavior. A total of 68 adolescents participated in the study. Participants were treated with 8 weekly sessions of sand play therapy, lasting 50 minutes each and conducted in groups of 3 to 4 members. The psychopathologies of depression, anxiety, self-esteem, impulsiveness, characteristics of attention-deficit hyperactivity disorder (ADHD), and impulsiveness were measured using self-reporting scales. Following therapy, depression (t = 3.28; P = .002; ES = 0.399) and anxiety (t = 4.00; P < .001; ES = 0.485) decreased significantly with moderate effect size. ADHD characteristics (t = 2.73; P = .008) and impulsiveness (t = 2.73; P = .009) also decreased significantly with effect size of 0.330 and 0.327, respectively. Self-esteem (t = -2.06, P = .043; ES = 0.251) was found to have significantly increased. The high-risk group within each psychopathology showed significantly higher improvement than the low-risk group. Results showed that group sand play therapy is effective in improving internalizing problems such as depression and anxiety, as well as externalizing problems of ADHD features and impulsiveness among adolescents with deviant behaviors.


Assuntos
Transtorno do Deficit de Atenção com Hiperatividade , Depressão , Humanos , Adolescente , Depressão/terapia , Areia , Ludoterapia , Ansiedade/terapia , Transtornos de Ansiedade , Transtorno do Deficit de Atenção com Hiperatividade/terapia
12.
Issues Ment Health Nurs ; 44(9): 911-917, 2023 Sep.
Artigo em Inglês | MEDLINE | ID: mdl-37699060

RESUMO

ADHD is a prevalent neurodevelopmental disorder that affects children's behavior, academic performance, and social interactions. This review aims to evaluate the existing evidence for Sandplay therapy, a nonverbal psychodynamic approach, as a complementary treatment for children with ADHD. Ten studies suggest Sandplay therapy improves ADHD symptoms, such as hyperactivity, impulsivity, and inattention, through symbolic expression, play, and mindfulness. Despite its promise, ethical and practical considerations, including therapist training and treatment cost, must be addressed. Further research is needed to determine long-term effectiveness and optimal patient population for this treatment, which may benefit children unresponsive to or experiencing side effects from traditional treatments.


Assuntos
Transtorno do Deficit de Atenção com Hiperatividade , Atenção Plena , Humanos , Criança , Transtorno do Deficit de Atenção com Hiperatividade/terapia , Ludoterapia , Agitação Psicomotora
13.
J Pediatr Nurs ; 73: 7-21, 2023.
Artigo em Inglês | MEDLINE | ID: mdl-37597401

RESUMO

PROBLEM: Leukemia is the most common form of childhood cancer worldwide. Children living with leukemia experience various problems because of the disease's progression, harmful effects of treatment, and prolonged hospitalization process. To increase their well-being and alleviate their problems, these children require ongoing support. One solution that both parents and professionals can use is play therapy. This systematic review aimed to identify the type and effectiveness of play therapy in children living with leukemia. ELIGIBILITY CRITERIA: We searched PubMed, Scopus, ScienceDirect, and ProQuest databases. Additionally, we performed manual searches on Google Scholar, Google Web, and grey literature. Inclusion criteria comprised: 1) Studies that implemented play therapy on leukemia children, 2) Full-text articles available in English or Indonesian languages from January 2000 to December 2021 and updated until July 2023, and 3) Intervention studies employing quasi-experimental or randomized controlled trial (RCT) designs. SAMPLE: From 1099 articles, 16 studies were selected. Several forms of play therapy were found, including pretend, music, art, and sand play therapy. RESULTS: Of the sixteen studies in this systematic review, fifteen demonstrated beneficial effects on psychological issues, particularly anxiety, despair, stress, and physical problems (fatigue and pain). CONCLUSION: Play therapy effectively alleviates some physical and psychosocial problems in children living with leukemia. IMPLICATION: Nurses can utilize play therapy as an intervention for children living with leukemia. Additionally, comparative research is recommended with a similar research strategy concerning studies with the same design. SYSTEMATIC REVIEW REGISTRATION: PROSPERO CRD42022318549.


Assuntos
Leucemia , Música , Neoplasias , Criança , Humanos , Ludoterapia , Ansiedade , Leucemia/terapia
14.
J Anal Psychol ; 68(4): 665-686, 2023 09.
Artigo em Inglês | MEDLINE | ID: mdl-37565389

RESUMO

This paper examines the symbolism of the cultural image Sun Wukong (the Monkey King), a Chinese legendary hero, and how it influenced an eight-year-old boy's psychic development. Through an analysis of Sun Wukong's life from his birth to attaining Buddhahood, a three-phase healing process is identified in Sun Wukong's tale and the psychotherapeutic process: "naming and initiating," "nurturing and taming," and "transforming and transcending," proposed by Dr. Heyong Shen. Sandplay visually highlighted these key clinical changes in conscious awareness and developmental behaviour influencing the boy's individuation process. Images found either in cultural traditions or spontaneously emerging from the unconscious in individuals are of significance in human life, offering pathways to psychic healing and development. Further, myths and cultural resources used in clinical work demonstrate that having cultural competency is invaluable in Jungian analysis. Pathogenic and health-maintenance factors of culture can be explored in future clinical practice and research.


Cet article étudie le symbolisme de l'image culturelle d'un héros légendaire chinois; Sun Wukong (le roi singe). L'article explore comment cette image a influencé le développement psychique d'un garçon de huit ans. À travers une analyse de la vie de Sun Wukong depuis sa naissance jusqu'à ce qu'il atteigne la bouddhéité, un processus de guérison en trois phases est identifié dans le conte de Sun Wukong et dans le processus psychothérapeutique, et proposé par le Dr Heyong Shen : « nommer et initier ¼, « apprivoiser et nourrir ¼ et « transformer et transcender ¼. La thérapie par le jeu de sable a ensuite mis en évidence visuellement ces changements cliniques clés dans la prise de conscience et le comportement développemental, qui ont influencé le processus d'individuation du garçon. Les images trouvées dans les traditions culturelles ou qui émergent spontanément de l'inconscient chez les individus sont importantes dans la vie des êtres humains : elles fournissent des voies de guérison et de développement psychiques. De plus, les mythes et les ressources culturelles utilisés dans le travail clinique montrent que la compétence culturelle est inestimable dans l'analyse jungienne. Les facteurs pathogènes et les facteurs de maintien de la santé - présents dans la culture - peuvent être explorés dans la pratique clinique et la recherche futures.


Este artículo explora el simbolismo de la imagen cultural de Sun Wukong (el Rey Mono), un héroe legendario chino, y cómo influyó en el desarrollo psíquico de un niño de ocho años. A través de un análisis de la vida de Sun Wukong desde su nacimiento hasta alcanzar la Budeidad, se identifica un proceso de curación en tres fases en el cuento de Sun Wukong y en el proceso psicoterapéutico: "nombrar e iniciar", "domar y nutrir" y "transformar y trascender", propuestos por el Dr. Heyong Shen. A continuación, el juego de arena puso de relieve visualmente estos cambios clínicos en la conciencia y en el desarrollo del comportamiento, influyendo en el proceso de individuación del niño. Las imágenes que se encuentran tanto en las tradiciones culturales, como las que que emergen espontáneamente del inconsciente de los individuos son importantes en la vida humana, ya que ofrecen vías para la curación psíquica y el desarrollo. Además, los mitos y los recursos culturales utilizados en el trabajo clínico demuestran que tener competencia cultural es inestimable en el análisis junguiano. Los factores patógenos y de mantenimiento de la salud de la cultura pueden explorarse en la práctica clínica y la investigación futuras.


Assuntos
População do Leste Asiático , Teoria Junguiana , Masculino , Humanos , Criança , Ludoterapia , Competência Cultural , Individuação
15.
Ital J Pediatr ; 49(1): 86, 2023 Jul 16.
Artigo em Inglês | MEDLINE | ID: mdl-37455314

RESUMO

BACKGROUND: Sandplay therapy is a psychotherapeutic technique, based on the psychoanalytic theory of the unconscious. Nearly a century after it was developed, sandplay can now be applied for the initial diagnosis tools for sand players. The goal of the current research is to demonstrate the role of sandplay in identifying internet-addicted adolescents in China. The study aims to evaluate the reliability and validity for sandplay as a diagnosis and evaluation tool for internet addiction symptoms, and to verify the consistency that exists between results based on sandplay pictures and those based on the Pathological Internet Usage Scale for Adolescents (APIUS). METHODS: The research was conducted with a 2 × 2 mixed factorial design - two types of participants (addicts and non-addicts) and two types of sandplay pictures (pictures for addicts and pictures for non-addicts). An absolute recognition-judgment paradigm was used along with eye movement evaluations to evaluate the existing initial sandplay picture system for internet addiction symptoms (22 sandplay pictures, 11 related to addicts and 11 related to non-addicts, respectively). Sixty Chinese adolescents were selected as the participants (30 as addicts and 30 as non-addicts) according to the APIUS. RESULTS: (1) The initial sandplay pictures for internet addicts are clearly preferred by Chinese internet-addicted adolescents, which are more familiar and easier to process; (2) Such pictures have a higher level of emotional arousal and cognitive resonance for the addicts; (3) Track and heat maps indicate that young internet addicts mainly fixate on the initial sandplay pictures for internet addicts. CONCLUSION: This initial sandplay picture system can be used to screen and identify young Chinese internet addicts based on symptoms, and the evaluation results are consistent with those based on the APIUS.


Assuntos
Movimentos Oculares , Transtorno de Adição à Internet , Ludoterapia , Adolescente , Humanos , População do Leste Asiático , Transtorno de Adição à Internet/diagnóstico , Reprodutibilidade dos Testes
16.
Int J Psychoanal ; 104(2): 281-300, 2023 04.
Artigo em Inglês | MEDLINE | ID: mdl-37139737

RESUMO

This paper, a collaborative effort, describes the work of A Home Within (AHW), a volunteer community-based organization providing pro-bono long term psychotherapy to current and former foster youth. We provide a brief description of the treatment model, present a report of treatment conducted by an AHW volunteer, and discuss further reflections on the societal context of our psychoanalytically-informed work. In-depth psychotherapeutic process from the treatment of a young girl in a pre-adoptive foster placement elucidates the psychotherapeutic possibilities when a psychoanalytic treatment model is accessible to current and former foster youth, usually deprived of this form of treatment due to overburdened, underfunded community mental health systems in the U.S. Open-ended psychotherapy afforded this traumatized child an unusual opportunity to work through past relational traumas in order to form new and more secure attachment relationships. We reflect further on the case from the vantage points of both the psychotherapeutic process and the greater societal context of this community-based program.


Assuntos
Cuidados no Lar de Adoção , Ludoterapia , Criança , Feminino , Adolescente , Humanos , Cuidados no Lar de Adoção/psicologia , Psicoterapia/métodos , Processos Psicoterapêuticos
17.
Tog (A Coruña) ; 20(1): 99-101, May 31, 2023.
Artigo em Espanhol | IBECS | ID: ibc-223815

RESUMO

El estudio citado nos proporciona un acercamiento al uso del ajedrez para reducir el riesgo de desarrollar deterioro cognitivo y/o demencia. Se lleva a cabo un estudio piloto controlado, no aleatorizado, con evaluaciones antes y después de un programa de entrenamiento de ajedrez con 22 adultos mayores institucionalizados y semiinstitucionalizados. Se valoran los efectos de esta intervención sobre el estado cognitivo, estado de ánimo y calidad de vida. Se obtienen mejoras significativas en el estado cognitivo y en la percepción de la calidad de vida de los/as participantes.(AU)


This study presents an approach to the use of chess to reduce the risk of developing cognitive impairment and/or dementia. A pilot controlled, non-randomised study was conducted with evaluations before and after a chess training programme with 22 older adults who were institutionalised and semi-institutionalised. The study aimed to assess the effects of this intervention on participants' cognitive status, mood, and quality of life. Significant improvements are obtained in the cognitive state and in the perception of the quality of life of the participants.(AU)


Assuntos
Humanos , Masculino , Feminino , Idoso , Disfunção Cognitiva/reabilitação , Terapia Ocupacional , Jogos Experimentais , Ludoterapia , Qualidade de Vida , Saúde do Idoso Institucionalizado , Projetos Piloto , Saúde Mental , Saúde do Idoso
18.
Cuestiones infanc ; 24(1): 32-42, May 24, 2023.
Artigo em Espanhol | LILACS, UNISALUD, BINACIS | ID: biblio-1438564

RESUMO

Belcebú es la historia de un niño con las marcas de la violencia que se perpetúa transgeneracionalmente. Su nombre remite a marcas identitarias confusas y ambivalentes. Ser demonio o exorcista. Ser exceso o restricción. Ser de la abuela o de mamá. Ser un niño o (no ser) un robot. Ser un peso o un sostén. Es también la historia del juego elaborativo en pandemia y con modalidad virtual. Y,por último,es la historia del alcance del analista frente a un contexto de mucha vulnerabilidad AU


Belcebu is the story of a boy with the singsof violence that are perpetuated transgenerationally. His name refers to confusing and ambivalent identity marks. To be a demon or an exorcist. To be excess or restraint. To be from grandma or from mom. To be a child or (not to be) a robot. To be a burden or a support.It is also the story of elaborative play during a pandemic and with virtual modality.And finally, it is the story of the analyst's reach in the face of a context of great vulnerability AU


Belzébuth est l'histoire d'un enfant marqué par la violence qui se perpétue de manière transgénération nelle. Son nom fait référence à des marques d'identitéconfuses et ambivalentes. Être un démon ou un exorciste. Être un excès ou une restriction. Être de grand-mère ou de maman. Être un enfant ou (ne pas être) un robot. Être un poids ou un support.C'est aussi l'histoire du jeu élaboratif dans une pandémie et avec une modalité virtuelle.Et enfin, c'est l'histoire de la portée de l'analyste dans un contexte de grande vulnérabilité AU


Belzebu é ahistória de uma criança com as marcas da violência que se perpetua transgeracionalmente. Seu nome remete a marcas identitárias confusas e ambivalentes. Ser um demônio ou exorcista. Ser excesso ou restrição. Seja da avó ou da mãe. Ser criança ou (não ser) robô. Sendo um peso ou um suporte.É também a história do jogo elaborativo em plena pandemia e com modalidade virtual.E, finalmente, é a história do alcance do analista em um contexto de grande vulnerabilidade AU


Assuntos
Humanos , Masculino , Criança , Conflito Familiar/psicologia , COVID-19/epidemiologia , Manobra Psicológica , Ludoterapia , Consulta Remota , Nutrição da Criança , Relações Familiares/psicologia , Enganação
19.
Cuestiones infanc ; 24(1): 55-67, May 24, 2023.
Artigo em Espanhol | LILACS, UNISALUD, BINACIS | ID: biblio-1442309

RESUMO

A partir de la presentación del caso clínico de un niño de 10 años llamado Belcebú, atendido durante la pandemia de forma virtual a lo largo de un año y cuatro meses, se realiza un comentario teórico-clínico puntualizando los aspectos vinculados a:los enunciados identificatorios; el niño en la estructura familiar y, como aspecto más relevante, el lugar del juego producido en las sesiones, el que sostenido por la mirada posibilitadora de la analista, le permitió alniño elaborar y rescribir marcas identitarias,en pos de una subjetivación menos tanática AU


Based on the presentation of the clinical case of a 10-year-old boy named Belcebú, treated virtually during the pandemic for a yearand four months, a theoretical-clinical comment is made, pointing out the aspects related to: the identifying statements; the child in the family structure and, as a most relevant aspect, the place of the play produced in the sessions, which, supported by the analyst's enabling gaze, allowed the child to elaborate and rewrite identity marks, in pursuit of a less thanatic subjectivation AU


Sur la base de la présentation du cas clinique d'un garçon de 10 ans nommé Belcebú, traité virtuellement pendant la pandémie durant un an et quatre mois, un commentaire théorico-clinique est fait, soulignant les aspects liés:aux énoncés identifiants; l'enfant dans la structure familiale et, comme aspect le plus pertinent, la place du jeu produit dans les séances, qui, soutenu par le regard habilitant de l'analyste, a permis à l'enfant d'élaborer et de réécrire des marques identitaires, à la poursuite d'une subjectivation moins thanatique AU


A partir da apresentação do caso clínico de um menino de 10 anos chamado Belcebú, tratado virtualmente durante a pandemia por um ano e quatro meses, é feito um comentário teórico-clínico, apontando os aspectos relacionados: a os depoimentos identificadores; a criança na estrutura familiar e, como aspecto mais relevante, o lugar da brincadeira produzida nas sessões, que, amparada pelo olhar capacitador do analista, permitiu à criança elaborar e reescrever marcas identitárias, em busca de uma subjetivação menos tanática AU


Assuntos
Humanos , Masculino , Criança , Ludoterapia/instrumentação , Estrutura Familiar , Identificação Psicológica , Violência Doméstica , Relações Familiares/psicologia , Estudos de Caso Único como Assunto/psicologia
20.
Cuestiones infanc ; 24(1): 14-31, May 24, 2023.
Artigo em Espanhol | LILACS, UNISALUD, BINACIS | ID: biblio-1442547

RESUMO

¿Cómo nos puede ayudar el método de la interpretación de los sueños a entender los elementos arcaicos presentes en el juego del niño de 0 a 4 años, en un dispositivo clínico inspirado en la Maison Verte creada por Françoise Dolto? En este artículo describiremos las similitudes entre el sueño y el juego del niño, particularmente con respecto al trabajo del sueño. Propondremos que los mismos mecanismos del sueño están presentes en el juego del niño como parte de un contenido manifiesto. Enseguida propondremos que es posible interpretar el contenido latente del juego trasponiendo el método de la interpretación de los sueños gracias a la información aportada por los padres que acompañen al niño. Para explicar esta técnica, examinaremos el ejemplo de juego de unos niños, tomado de un Lugar de Acogida de Niños y Padres que se adhiere a los principios de la Maison Verte AU


Comment la méthode d'interprétation des rêves peut-elle nous aider à comprendre les éléments archaïques présents dans le jeu des enfants de 0 à 4 ans, dans un dispositif clinique inspiré de la Maison Verte créée par Françoise Dolto? Dans cet article, nousdécrirons les similitudes entre le rêve et le jeu de l'enfant, notamment en ce qui concerne le travail du rêve. Nous proposerons que les mêmes mécanismes oniriques sont présents dans le jeu de l'enfant dans le cadre d'un contenu manifeste. Ensuite, nous proposerons qu'il est possible d'interpréter le contenu latent de ce jeu en transposant la méthode d'interprétation des rêves grâce aux informations fournies par les parents accompagnan l'enfant. Pour expliquercette technique, nous examinerons un exemple de jeu d'enfants, tiré d'un Lieu d'Accueil pour Enfants et Parents qui adhère aux principes de la Maison Verte AU


How can the dream interpretation method help us to understand the archaic elements present in the play of children from 0 to 4 years old, in a clinical device inspired by the Maison Verte project created by Françoise Dolto? In this article we will describethe similarities between the child's dream and play, particularly regarding to dream-work. We will propose that the same dream mechanisms are present in the child's play as part of a manifest content. Then we will propose that it is possible to interpret the latent content of this play by transposing the dream interpretation method thanks to the information provided by the parents. To explain this technique, we will examine an example of children's play, taken from a Dolto's Maison Verte Project AU


Como o método da interpretação dos sonhos pode nos ajudar a compreender os elementos arcaicos presentes nas brincadeiras das crianças de 0 a 4 anos, em um dispositivo clínico inspirado na Maison Verte criada por Françoise Dolto? Neste artigo, descreveremos as semelhanças entre o sonho e a brincadeira da criança, principalmente no que diz respeito ao trabalho onírico. Proporemos que os mesmos mecanismos oníricos estão presentes na brincadeira da criança como parte de um conteúdo manifesto. Imediatamente propomos que é possível interpretar o conteúdo latente desta brincadeira transpondo o método de interpretação dos sonhos graças às informações fornecidas pelos pais. Para explicar est técnica examinaremos um exemplo de brincadeira infantil, retirado de um Local de Acolhimento para Crianças e Pais que segue os princípios da Maison Verte AU


Assuntos
Humanos , Masculino , Feminino , Recém-Nascido , Lactente , Pré-Escolar , Jogos e Brinquedos/psicologia , Terapia Psicanalítica , Sonhos/psicologia , Relações Pais-Filho , Ludoterapia , Cuidados Intermitentes/métodos
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