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The Role of Binocular Vision in Avoiding Virtual Obstacles While Walking.
IEEE Trans Vis Comput Graph ; 27(7): 3277-3288, 2021 07.
Article em En | MEDLINE | ID: mdl-31985426
Advances in Virtual Reality technology have enabled physical walking in virtual environments. While most Virtual Reality systems render stereoscopic images to users, the implication of binocular viewing with respect to the performance of human walking in virtual environments remains largely unknown. In the present study, we conducted two walking experiments in virtual environments using a linear treadmill and a novel projected display known as the Wide Immersive Stereo Environment (WISE) to study the role of binocular viewing in virtual locomotion. The first experiment investigated the walking performance of people stepping over obstacles while the second experiment focused on a scenario on stepping over gaps. Both experiments were conducted under both stereoscopic viewing and non-stereoscopic viewing conditions. By analysing the gait parameters, we found that binocular viewing helped people to make more accurate movements to step over obstacles and gaps in virtual locomotion.
Assuntos

Texto completo: 1 Coleções: 01-internacional Base de dados: MEDLINE Assunto principal: Visão Binocular / Caminhada / Realidade Virtual Limite: Adult / Female / Humans / Male Idioma: En Revista: IEEE Trans Vis Comput Graph Assunto da revista: INFORMATICA MEDICA Ano de publicação: 2021 Tipo de documento: Article País de publicação: Estados Unidos

Texto completo: 1 Coleções: 01-internacional Base de dados: MEDLINE Assunto principal: Visão Binocular / Caminhada / Realidade Virtual Limite: Adult / Female / Humans / Male Idioma: En Revista: IEEE Trans Vis Comput Graph Assunto da revista: INFORMATICA MEDICA Ano de publicação: 2021 Tipo de documento: Article País de publicação: Estados Unidos