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Unguided Chatbot-Delivered Cognitive Behavioural Intervention for Problem Gamblers Through Messaging App: A Randomised Controlled Trial.
So, Ryuhei; Furukawa, Toshi A; Matsushita, Sachio; Baba, Toshiaki; Matsuzaki, Takanobu; Furuno, Satoshi; Okada, Hitomi; Higuchi, Susumu.
Afiliação
  • So R; Okayama Psychiatric Medical Center, 3-16 Shikatahon-machi, Kita-ku, Okayama, 700-0915, Japan. nexttext@gmail.com.
  • Furukawa TA; Department of Health Promotion and Human Behavior, Kyoto University Graduate School of Medicine/School of Public Health, Kyoto, Japan. nexttext@gmail.com.
  • Matsushita S; Department of Health Promotion and Human Behavior, Kyoto University Graduate School of Medicine/School of Public Health, Kyoto, Japan.
  • Baba T; Department of Psychiatry, National Hospital Organization Kurihama Medical and Addiction Center, Yokosuka, Japan.
  • Matsuzaki T; Bureau of International Health Cooperation, National Center for Global Health and Medicine, Tokyo, Japan.
  • Furuno S; Department of Psychiatry, National Hospital Organization Kurihama Medical and Addiction Center, Yokosuka, Japan.
  • Okada H; Department of Psychiatry, National Hospital Organization Kurihama Medical and Addiction Center, Yokosuka, Japan.
  • Higuchi S; Department of Psychiatry, National Hospital Organization Kurihama Medical and Addiction Center, Yokosuka, Japan.
J Gambl Stud ; 36(4): 1391-1407, 2020 Dec.
Article em En | MEDLINE | ID: mdl-32162075
ABSTRACT
Internet-delivered intervention may be an acceptable alternative for the more than 90% of problem gamblers who are reluctant to seek face-to-face support. Thus, we aimed to (1) develop a low-dropout unguided intervention named GAMBOT integrated with a messaging app; and (2) investigate its effect. The present study was a randomised, quadruple-blind, controlled trial. We set pre-to-post change in the Problem Gambling Severity Index (PGSI) as the primary outcome and pre-to-post change in the Gambling Symptom Assessment Scale (G-SAS) as a secondary outcome. Daily monitoring, personalised feedback, and private messages based on cognitive behavioural theory were offered to participants in the intervention group through a messaging app for 28 days (GAMBOT). Participants in the control group received biweekly messages only for assessments for 28 days (assessments only). A total of 197 problem gamblers were included in the primary analysis. We failed to demonstrate a significant between-group difference in the primary outcome (PGSI - 1.14, 95% CI - 2.75 to 0.47, p = 0.162) but in the secondary outcome (G-SAS - 3.14, 95% CI - 0.24 to - 6.04, p = 0.03). Only 6.7% of the participants dropped out during follow-up and 77% of the GAMBOT group participants (74/96) continued to participate in the intervention throughout the 28-day period. Integrating intervention into a chatbot feature on a frequently used messaging app shows promise in helping to overcome the high dropout rate of unguided internet-delivered interventions. More effective and sophisticated contents delivered by a chatbot should be sought to engage over 90% of problem gamblers who are reluctant to seek face-to-face support.
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Texto completo: 1 Coleções: 01-internacional Base de dados: MEDLINE Assunto principal: Terapia Cognitivo-Comportamental / Aplicativos Móveis / Jogo de Azar / Intervenção Baseada em Internet Tipo de estudo: Clinical_trials Limite: Adult / Female / Humans / Male Idioma: En Revista: J Gambl Stud Assunto da revista: PSICOLOGIA Ano de publicação: 2020 Tipo de documento: Article País de afiliação: Japão

Texto completo: 1 Coleções: 01-internacional Base de dados: MEDLINE Assunto principal: Terapia Cognitivo-Comportamental / Aplicativos Móveis / Jogo de Azar / Intervenção Baseada em Internet Tipo de estudo: Clinical_trials Limite: Adult / Female / Humans / Male Idioma: En Revista: J Gambl Stud Assunto da revista: PSICOLOGIA Ano de publicação: 2020 Tipo de documento: Article País de afiliação: Japão