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Safer esports for players, spectators, and bettors: Issues, challenges, and policy recommendations.
Czakó, Andrea; Király, Orsolya; Koncz, Patrik; Yu, Shu M; Mangat, Harshdeep S; Glynn, Judith A; Romero, Pedro; Griffiths, Mark D; Rumpf, Hans-Jürgen; Demetrovics, Zsolt.
Afiliação
  • Czakó A; 1Centre of Excellence in Responsible Gaming, University of Gibraltar, Gibraltar, Gibraltar.
  • Király O; 2Institute of Psychology, ELTE Eötvös Loránd University, Budapest, Hungary.
  • Koncz P; 2Institute of Psychology, ELTE Eötvös Loránd University, Budapest, Hungary.
  • Yu SM; 2Institute of Psychology, ELTE Eötvös Loránd University, Budapest, Hungary.
  • Mangat HS; 3Doctoral School of Psychology, ELTE Eötvös Loránd University, Budapest, Hungary.
  • Glynn JA; 1Centre of Excellence in Responsible Gaming, University of Gibraltar, Gibraltar, Gibraltar.
  • Romero P; 1Centre of Excellence in Responsible Gaming, University of Gibraltar, Gibraltar, Gibraltar.
  • Griffiths MD; 1Centre of Excellence in Responsible Gaming, University of Gibraltar, Gibraltar, Gibraltar.
  • Rumpf HJ; 1Centre of Excellence in Responsible Gaming, University of Gibraltar, Gibraltar, Gibraltar.
  • Demetrovics Z; 4International Gaming Research Unit, Psychology Department, Nottingham Trent University, Nottingham, United Kingdom.
J Behav Addict ; 12(1): 1-8, 2023 Mar 30.
Article em En | MEDLINE | ID: mdl-36961739
The present paper provides an overview of the possible risks, harms, and challenges that might arise with the development of the esports field and pose a threat to professional esports players, spectators, bettors and videogame players, including underage players. These include physical and mental health issues, gambling and gambling-like elements associated with videogames and esports, the challenges arising from pursuing a career in esports, the unique difficulties women face, and a need for supporting professional esports players. It briefly discusses possible responses and suggestions regarding how to address and mitigate these negative consequences. It emphasizes the need for cooperation and collaboration between various stakeholders: researchers, policymakers, regulators, the gaming industry, esports organizations, healthcare and treatment providers, educational institutes and the need for further evidence-based information.
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Texto completo: 1 Coleções: 01-internacional Base de dados: MEDLINE Assunto principal: Esportes / Jogos de Vídeo / Jogo de Azar Limite: Female / Humans Idioma: En Revista: J Behav Addict Ano de publicação: 2023 Tipo de documento: Article País de afiliação: Gibraltar País de publicação: Hungria

Texto completo: 1 Coleções: 01-internacional Base de dados: MEDLINE Assunto principal: Esportes / Jogos de Vídeo / Jogo de Azar Limite: Female / Humans Idioma: En Revista: J Behav Addict Ano de publicação: 2023 Tipo de documento: Article País de afiliação: Gibraltar País de publicação: Hungria