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Real-time EEG-based emotion recognition for neurohumanities: perspectives from principal component analysis and tree-based algorithms.
Blanco-Ríos, Miguel Alejandro; Candela-Leal, Milton Osiel; Orozco-Romo, Cecilia; Remis-Serna, Paulina; Vélez-Saboyá, Carol Stefany; Lozoya-Santos, Jorge de Jesús; Cebral-Loureda, Manuel; Ramírez-Moreno, Mauricio Adolfo.
Afiliação
  • Blanco-Ríos MA; School of Engineering and Sciences, Mechatronics Department, Tecnológico de Monterrey, Monterrey, Mexico.
  • Candela-Leal MO; School of Engineering and Sciences, Mechatronics Department, Tecnológico de Monterrey, Monterrey, Mexico.
  • Orozco-Romo C; Fetal-Neonatal Neuroimaging and Developmental Science Center, Boston Children's Hospital, Harvard Medical School, Boston, MA, United States.
  • Remis-Serna P; School of Engineering and Sciences, Mechatronics Department, Tecnológico de Monterrey, Monterrey, Mexico.
  • Vélez-Saboyá CS; School of Engineering and Sciences, Mechatronics Department, Tecnológico de Monterrey, Monterrey, Mexico.
  • Lozoya-Santos JJ; School of Humanities and Education, Department of Humanistic Studies, Tecnólogico de Monterrey, Monterrey, Mexico.
  • Cebral-Loureda M; School of Engineering and Sciences, Mechatronics Department, Tecnológico de Monterrey, Monterrey, Mexico.
  • Ramírez-Moreno MA; School of Humanities and Education, Department of Humanistic Studies, Tecnólogico de Monterrey, Monterrey, Mexico.
Front Hum Neurosci ; 18: 1319574, 2024.
Article em En | MEDLINE | ID: mdl-38545515
ABSTRACT
Within the field of Humanities, there is a recognized need for educational innovation, as there are currently no reported tools available that enable individuals to interact with their environment to create an enhanced learning experience in the humanities (e.g., immersive spaces). This project proposes a solution to address this gap by integrating technology and promoting the development of teaching methodologies in the humanities, specifically by incorporating emotional monitoring during the learning process of humanistic context inside an immersive space. In order to achieve this goal, a real-time emotion recognition EEG-based system was developed to interpret and classify specific emotions. These emotions aligned with the early proposal by Descartes (Passions), including admiration, love, hate, desire, joy, and sadness. This system aims to integrate emotional data into the Neurohumanities Lab interactive platform, creating a comprehensive and immersive learning environment. This work developed a ML, real-time emotion recognition model that provided Valence, Arousal, and Dominance (VAD) estimations every 5 seconds. Using PCA, PSD, RF, and Extra-Trees, the best 8 channels and their respective best band powers were extracted; furthermore, multiple models were evaluated using shift-based data division and cross-validations. After assessing their performance, Extra-Trees achieved a general accuracy of 94%, higher than the reported in the literature (88% accuracy). The proposed model provided real-time predictions of VAD variables and was adapted to classify Descartes' six main passions. However, with the VAD values obtained, more than 15 emotions can be classified (reported in the VAD emotion mapping) and extend the range of this application.
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Texto completo: 1 Coleções: 01-internacional Base de dados: MEDLINE Idioma: En Revista: Front Hum Neurosci Ano de publicação: 2024 Tipo de documento: Article País de afiliação: México País de publicação: Suíça

Texto completo: 1 Coleções: 01-internacional Base de dados: MEDLINE Idioma: En Revista: Front Hum Neurosci Ano de publicação: 2024 Tipo de documento: Article País de afiliação: México País de publicação: Suíça