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Heal Me!-Investigating the "Red Potion" Concept and Its Influence on Gamers' Cardiovascular Endurance.
Kurniawan, Andreas; Piliang, Yasraf Amir; Budiwaspada, Agung Eko; Langi, Armein Z R.
Afiliação
  • Kurniawan A; Doctoral Program in Visual Art and Design, Institut Teknologi Bandung, Jawa Barat, Indonesia.
  • Piliang YA; Doctoral Program in Visual Art and Design, Institut Teknologi Bandung, Jawa Barat, Indonesia.
  • Budiwaspada AE; Doctoral Program in Visual Art and Design, Institut Teknologi Bandung, Jawa Barat, Indonesia.
  • Langi AZR; Doctoral Program in Visual Art and Design, Institut Teknologi Bandung, Jawa Barat, Indonesia.
Games Health J ; 2024 Jun 21.
Article em En | MEDLINE | ID: mdl-38904083
ABSTRACT
The "red potion," inspired by video games, emulates the health point replenishment mechanism for injured game characters. Conversely, red ginger, known for its potential tonic properties in enhancing cardiovascular endurance, poses challenges in acquisition within specific regions. Several previous studies have highlighted the existence of an inseparable link when gamers are engaged in real-world activities, even without actively playing the game in the virtual world. This suggests the potential for the "red potion" concept to enhance the well-being of gamers in reality. A statistical ANOVA experiment involved 90 participants, all avid gamers, categorized into three groups basic, placebo, and experimental. The basic group (BG) received a red-colored beverage without red ginger infusion or the 'red potion' concept. In contrast, the placebo group (PG) received a similar beverage described as a "red potion" but without red ginger. Lastly, the experimental group (EG) received a red ginger-infused beverage without the "red potion" concept. Despite receiving different treatments, all beverages were presented in the same red color. Participants underwent the "beep test" to assess their baseline stamina. The results revealed that both PG and EG exhibited comparable cardiovascular endurance, affirming the potential of the "red potion" concept to positively influence gamers.
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Texto completo: 1 Coleções: 01-internacional Base de dados: MEDLINE Idioma: En Revista: Games Health J Ano de publicação: 2024 Tipo de documento: Article País de afiliação: Indonésia

Texto completo: 1 Coleções: 01-internacional Base de dados: MEDLINE Idioma: En Revista: Games Health J Ano de publicação: 2024 Tipo de documento: Article País de afiliação: Indonésia
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